Search found 471 matches
- Sun Jun 27, 2004 6:11 am
- Forum: T2 Gameplay Discussion Archive
- Topic: GCC
- Replies: 9
- Views: 1735
- Fri Jun 25, 2004 1:39 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Serious psi questions
- Replies: 0
- Views: 323
Serious psi questions
testing
- Fri Jun 25, 2004 1:18 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Serious psi questions
- Replies: 0
- Views: 373
Serious psi questions
This question has been asked more then once and to the best of my knowledge never been officially answered. Please can a coder tell us what power does, how it effect our skills, psp and shrugs. And what does pow_max do? Almost every illithid i've come accorss has the same psp +/-3 naked. I know of a...
- Thu Jun 24, 2004 3:55 am
- Forum: General Discussion Archive
- Topic: Thank You
- Replies: 5
- Views: 1661
- Wed Jun 23, 2004 3:24 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Maxint vs maxwis
- Replies: 15
- Views: 2676
- Tue Jun 22, 2004 1:10 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Maxint vs maxwis
- Replies: 15
- Views: 2676
- Mon Jun 21, 2004 1:05 am
- Forum: General Discussion Archive
- Topic: Why Text Mud over Graphic Mud?
- Replies: 16
- Views: 2837
But seriously, there are graphical muds? EverQuest for all intents and purposes is a graphical mud. It is based largley on Sojourn thanks to Aradune. There are even some of you favorite old skoolers in the game. I've spoken with a guard npc named Qualith and Verab (sp). In the random name generator...
- Sat Jun 19, 2004 4:45 am
- Forum: T2 Ideas Archive
- Topic: is it that time?
- Replies: 12
- Views: 2619
- Wed Jun 16, 2004 1:51 am
- Forum: General Discussion Archive
- Topic: I love the new site...
- Replies: 15
- Views: 2459
- Wed Jun 16, 2004 1:39 am
- Forum: General Discussion Archive
- Topic: I love the new site...
- Replies: 15
- Views: 2459
- Wed Jun 16, 2004 1:36 am
- Forum: General Discussion Archive
- Topic: Why Text Mud over Graphic Mud?
- Replies: 16
- Views: 2837
- Mon Jun 14, 2004 10:46 pm
- Forum: T2 Ideas Archive
- Topic: bump if you want guild halls!
- Replies: 18
- Views: 3297
- Mon Jun 14, 2004 10:44 pm
- Forum: T2 Ideas Archive
- Topic: A Flame Forum
- Replies: 9
- Views: 1827
- Sat Jun 12, 2004 3:34 pm
- Forum: Logs
- Topic: So long and thanks for all the fish
- Replies: 33
- Views: 11570
- Thu Jun 10, 2004 1:06 am
- Forum: T2 Ideas Archive
- Topic: most recently logged into assoc list!
- Replies: 14
- Views: 2825
- Thu Jun 10, 2004 1:01 am
- Forum: T2 Ideas Archive
- Topic: Change to help non damage doers gain experience
- Replies: 18
- Views: 4399
- Mon May 31, 2004 6:02 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Invokers and Power Word Stun.
- Replies: 13
- Views: 2482
- Thu May 20, 2004 1:30 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Triggers / timers to keep people idle forever.
- Replies: 31
- Views: 6414
Re: Triggers / timers to keep people idle forever.
Sarell wrote:Why?
Why not?
- Wed May 05, 2004 10:14 pm
- Forum: General Discussion Archive
- Topic: Mother's Day
- Replies: 6
- Views: 1449
- Tue May 04, 2004 11:12 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Synaptic static still broken?
- Replies: 3
- Views: 1230
- Sun Apr 25, 2004 2:22 pm
- Forum: T2 Announcements Archive
- Topic: Neutral races within Associations
- Replies: 36
- Views: 20766
- Sun Apr 11, 2004 3:23 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Experience. Please fix it.
- Replies: 60
- Views: 13782
- Wed Mar 31, 2004 8:12 pm
- Forum: T2 Ideas Archive
- Topic: Character Creation/God Approval
- Replies: 34
- Views: 5353
Gee, you must be right. A potential new player, after trying to create a character and being forced to wait two hours, makes a post on the BBS trying to find some way to improve the process. But just becuase two ideas _I_ suggested were already in place, there must not be a problem and all new play...
- Sun Mar 28, 2004 3:01 am
- Forum: T2 Ideas Archive
- Topic: Reporting PSP
- Replies: 2
- Views: 1036
Reporting PSP
There any chance that assoc rep and grep could have PSP added into them for psis, yuan, bchanters and bards? rep has it, but the other two do not.
- Mon Mar 22, 2004 11:09 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance in Tanks and Races
- Replies: 74
- Views: 17471
- Mon Mar 22, 2004 12:23 am
- Forum: MUD Client Help
- Topic: money
- Replies: 5
- Views: 2097
- Sun Mar 21, 2004 3:17 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Ultravision
- Replies: 38
- Views: 6437
- Sat Mar 20, 2004 8:43 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Psi's : Current Equip Stuff
- Replies: 14
- Views: 3798
- Thu Mar 18, 2004 5:02 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Psi's : Current Equip Stuff
- Replies: 14
- Views: 3798
I'll give it a whirl, but would really suck if the crystals were transient.
Also if the crystal is cursed then there is NO way to get past the orb in ET for me. See my post in the idea forum.
http://www.torilmud.dyndns.org:8080/php ... hp?t=13408
Also if the crystal is cursed then there is NO way to get past the orb in ET for me. See my post in the idea forum.
http://www.torilmud.dyndns.org:8080/php ... hp?t=13408
- Thu Mar 18, 2004 4:34 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Ultravision
- Replies: 38
- Views: 6437
- Thu Mar 18, 2004 4:28 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Psi's : Current Equip Stuff
- Replies: 14
- Views: 3798
- Wed Mar 17, 2004 4:14 am
- Forum: T2 Gameplay Discussion Archive
- Topic: squids and eatting/drinking
- Replies: 5
- Views: 1514
- Wed Mar 17, 2004 4:13 am
- Forum: T2 Ideas Archive
- Topic: Squids: drain crystal
- Replies: 7
- Views: 2246
What would REALLY be nice for crystals is the ability to put them into a slot so that squids can use the "put all bag" command and not have to recharge their damn crystal. Also it would be nice if all the teleport orbs could be looked at and have more keywords added in (a good one is in IC "touch th...
- Mon Mar 15, 2004 10:40 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: squids and eatting/drinking
- Replies: 5
- Views: 1514
- Mon Mar 15, 2004 3:45 am
- Forum: T2 Gameplay Discussion Archive
- Topic: squids and eatting/drinking
- Replies: 5
- Views: 1514
squids and eatting/drinking
Just curious if draining a mob resets an illithid's hunger/thirst counter? It should since they do consume the brain matter of the victim and is their main form of sustenance.
- Wed Mar 10, 2004 3:10 am
- Forum: General Discussion Archive
- Topic: Now is the time.
- Replies: 59
- Views: 14648
- Wed Mar 10, 2004 1:42 am
- Forum: General Discussion Archive
- Topic: Now is the time.
- Replies: 59
- Views: 14648
Re: Now is the time.
moritheil wrote:Open up Sojourn. Restore it to the way it was so many years ago, when all things were said to be better.
Bring back -100ac monks and let them be orcs.
- Tue Mar 09, 2004 11:13 pm
- Forum: T2 Ideas Archive
- Topic: move find item
- Replies: 1
- Views: 723
- Sat Mar 06, 2004 9:26 pm
- Forum: T2 Ideas Archive
- Topic: Totem Spirits, Word of Recall, Etc...
- Replies: 5
- Views: 1354
- Sat Mar 06, 2004 9:24 pm
- Forum: T2 Ideas Archive
- Topic: Packrat's idea - search engine!
- Replies: 5
- Views: 1213
- Sat Mar 06, 2004 9:11 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Dooming FP
- Replies: 7
- Views: 1304
- Wed Mar 03, 2004 7:03 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Das Uber RP Plat Sink
- Replies: 20
- Views: 3087
- Thu Feb 26, 2004 12:06 am
- Forum: MUD Client Help
- Topic: Rescue Trigger needed
- Replies: 1
- Views: 1030
- Wed Feb 25, 2004 11:36 pm
- Forum: T2 Ideas Archive
- Topic: Mobs stuck in peace rooms (ie DK morgue)
- Replies: 3
- Views: 1419
Mobs stuck in peace rooms (ie DK morgue)
Could the DK morgue be flagged !mob so that we don't get a ton of dominated mobs stuck in there along with pages of orcs and elves.
- Wed Jan 07, 2004 1:04 am
- Forum: T2 Ideas Archive
- Topic: New Skill Idea
- Replies: 30
- Views: 5594
- Wed Jan 07, 2004 12:58 am
- Forum: T2 Gameplay Discussion Archive
- Topic: PSP != HP
- Replies: 24
- Views: 4236
- Tue Jan 06, 2004 4:04 am
- Forum: T2 Gameplay Discussion Archive
- Topic: PSP != HP
- Replies: 24
- Views: 4236
I don't get you guys sometimes, I really don't. http://www.torilmud.org/phpBB2/viewtopic.php?t=12309 Damned if you do, damned if you don't. There is a difference in wanting +psp and not wanting our +hp equipment hosed at the cost of a couple psp. Every other class is doing this same thing in the 2n...
- Tue Jan 06, 2004 3:59 am
- Forum: T2 Ideas Archive
- Topic: New Skill Idea
- Replies: 30
- Views: 5594
- Tue Jan 06, 2004 3:42 am
- Forum: T2 Gameplay Discussion Archive
- Topic: PSP != HP
- Replies: 24
- Views: 4236
- Mon Jan 05, 2004 9:01 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: PSP != HP
- Replies: 24
- Views: 4236
I agree, hps are very valuable but being able to throw an extra ultrablast or two isn't going to be a huge deal, since you'll just have to meditate and or suck out enough brains to regain all that extra psp after the battle is over. 1) With the ammount of +psp on any item you would need roughly 3-4...