Search found 520 matches

by belleshel
Wed Apr 03, 2002 8:06 pm
Forum: S3 General Discussion Archive
Topic: read and respond, soj3 no different
Replies: 90
Views: 12792

I blame the mud for not keeping me entertained 24x7! I want my money back!
by belleshel
Tue Apr 02, 2002 2:38 pm
Forum: S3 General Discussion Archive
Topic: The Bad Title List
Replies: 64
Views: 10919

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Gormal: [B]And if you would read the old posts i'd written and take me seriosuly you'd note that [B]</font><HR></BLOCKQUOTE> I've heard it all now, we are supposed to be taking...
by belleshel
Wed Mar 06, 2002 10:10 pm
Forum: S3 General Discussion Archive
Topic: Looking for a world map
Replies: 11
Views: 1787

You mean besides MH being in the wrong place? Many other things out of place, nd missing Bg, Hp, Ic many other notable features? That map is what 8+ years old? Image
by belleshel
Tue Mar 05, 2002 9:24 pm
Forum: S3 Gameplay Discussion Archive
Topic: Dragons
Replies: 55
Views: 6123

Dragons are still done by 1-3 people at times, can't be all that hard http://www.sojourn3.org/ubb/wink.gif ...I would suggest making wingbuffet a function of level thou. And make the ones on prime global trackers..I find it hard to believe a dragon stopping 1 room away from someone who tried to kill...
by belleshel
Tue Mar 05, 2002 9:20 pm
Forum: S3 Gameplay Discussion Archive
Topic: CP quest bug?!
Replies: 10
Views: 1018

Some quests up north still requires god intervention, at least did earlier this week.

[This message has been edited by belleshel (edited 03-05-2002).]
by belleshel
Fri Mar 01, 2002 7:08 pm
Forum: S3 General Discussion Archive
Topic: starwars galactic battlegrounds review
Replies: 7
Views: 1385

Actually air is extremely powerful as a t3 rush, many times you can catch your enemy without AA and the game is over. I'll use air in a rush, but rarely after my enemies hit t3, too mana expensive, to easy to counter as posted. The fortress is strong in t3, but you can usually cruise from t3->t4 qui...
by belleshel
Fri Mar 01, 2002 2:14 pm
Forum: S3 General Discussion Archive
Topic: starwars galactic battlegrounds review
Replies: 7
Views: 1385

The game is crap played in single mode, its really designed for multiplayer. I suggest logging into the zone and playing with/against other folks, it then becomes a very intresting game, lots of strategy, ect. And don't try an expert room right away, you'll last 2 mins http://www.sojourn3.org/ubb/wi...
by belleshel
Thu Feb 14, 2002 8:00 pm
Forum: S3 Gameplay Discussion Archive
Topic: Fix Flee Please
Replies: 6
Views: 501

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jegzed: <B>Here's a snippet of how I modified do_flee in circlemud to make sure that you attempt to flee in a random direction, and NOT just check to flee in n-e-s-w-u-d order....
by belleshel
Mon Feb 11, 2002 2:11 pm
Forum: S3 General Discussion Archive
Topic: Favorite Zone and Fight
Replies: 28
Views: 4146

Best Hometown: Leuth (it keeps the stinky dwarves and humans out!) Best Zones: MD/Avernus - If only you could gate out of Avernus that place would get a lot more play, and is hella fun. MD is just cool. Scorps is pretty neat, but needs an 'invasion' or something to make the zone a bit less predictab...
by belleshel
Fri Feb 08, 2002 2:39 pm
Forum: S3 General Discussion Archive
Topic: Quitting! Auctioning dragon cult robes and a swirling drago
Replies: 108
Views: 16776

Ladorn your a good guy and I wanted this to die like most but... "Our guild works on trust and comraderie. We literally tell each other everything. All quest knowledge, all rare locations, everything. We always check rares for each other. A lot of the items Aryk and Ephrael were wearing eq they righ...
by belleshel
Tue Feb 05, 2002 9:37 pm
Forum: S3 General Discussion Archive
Topic: Quitting! Auctioning dragon cult robes and a swirling drago
Replies: 108
Views: 16776

Wow we almost lost you to the depths of 'this game is my life' syndrome! Thankfully you recovered just in time..it's been known to be fatal.

Welcome back, have fun,
Belle

What some people do for some worthless shiny ansi text is amazing.
by belleshel
Tue Feb 05, 2002 8:03 pm
Forum: S3 General Discussion Archive
Topic: Quitting! Auctioning dragon cult robes and a swirling drago
Replies: 108
Views: 16776

Wait...Lalor has cooties?!
by belleshel
Tue Feb 05, 2002 2:55 pm
Forum: S3 General Discussion Archive
Topic: Quitting! Auctioning dragon cult robes and a swirling drago
Replies: 108
Views: 16776

Wow I needed a good laugh..
Thanks D Image
by belleshel
Mon Feb 04, 2002 8:42 pm
Forum: S3 General Discussion Archive
Topic: Old DOS game on win98
Replies: 28
Views: 3823

I've got it to work on 98se nicely. I had problems at first but changing the memory settings I finally got it to work.
I had to go in and set NOEMS or something, forgot exactly what I did, but it will work with enough tinkering.
Belle
by belleshel
Mon Feb 04, 2002 4:14 pm
Forum: MUD Client Help
Topic: Tired of checking for the 10000 spells you have to have up?
Replies: 7
Views: 1036

See below

[This message has been edited by belleshel (edited 02-04-2002).]
by belleshel
Mon Feb 04, 2002 4:14 pm
Forum: MUD Client Help
Topic: Tired of checking for the 10000 spells you have to have up?
Replies: 7
Views: 1036

Here is what I use, its simple and nice and lazy http://www.sojourn3.org/ubb/wink.gif Feel free to use whatever colors/vars you want. Basically it keeps a list in color of the spells on you at any time in your stat bar, not typing score 100 times a zone is a good thing http://www.sojourn3.org/ubb/wi...
by belleshel
Mon Feb 04, 2002 4:10 pm
Forum: MUD Client Help
Topic: I made a little app
Replies: 5
Views: 929

Zolach/Zals -BrickHouse- I N V I D I A flies here.

Image
by belleshel
Mon Feb 04, 2002 3:49 pm
Forum: MUD Client Help
Topic: Ranger Stuff
Replies: 1
Views: 419

Lots of ways to do this, but the simplistic way: (This assumes the mud uses a sojourn 24 hr cycle vs. sojourn day cycles) #ALIAS forage {forage;#ALARM +1440 {#SA Feel free to disturb nature again}} I was never this lazy, so this isn't tested, but should work http://www.sojourn3.org/ubb/wink.gif Enjo...
by belleshel
Mon Feb 04, 2002 3:35 pm
Forum: MUD Client Help
Topic: Defensive Rating
Replies: 8
Views: 2739

It's been awhile since I looked at this.
Yes defensive rating is the % of the time you avoid taking damage, be it by parry/dodge/shieldblock/flankblock/or high AC.
Belle

Looking back its pretty sloppy, things in the past can always seem to be easily improved upon.
by belleshel
Mon Feb 04, 2002 2:33 pm
Forum: S3 Gameplay Discussion Archive
Topic: Cloud rare oddities
Replies: 13
Views: 916

Dalar just lookup 'dikuedit' on any search engine, many sites have it for download (its free). Sojourn might have its own version but any nicely written zone would be easy to convert over.
Belle
by belleshel
Wed Oct 17, 2001 3:11 pm
Forum: S3 Gameplay Discussion Archive
Topic: switch lag..............................................it s
Replies: 5
Views: 595

As a ranger you can get your skill up to the point where it rarely fails, and thus very little lag.
Belle

Practice, practice, practice.
by belleshel
Tue Oct 16, 2001 3:26 pm
Forum: S3 General Discussion Archive
Topic: association feedback
Replies: 36
Views: 4496

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Corth: <B>nods.. i changed it in my client.. and since I'm the only who disliked it, I guess its all good now. Shev, one other thing.. How difficult would it be to code somethi...
by belleshel
Wed Oct 10, 2001 9:11 pm
Forum: MUD Client Help
Topic: Silliest trigger, alias, etc??
Replies: 4
Views: 989

#ALIAS bow {remove scimitar;remove astral;wield bow}
by belleshel
Wed Oct 10, 2001 1:07 pm
Forum: S3 General Discussion Archive
Topic: What's your porn name??
Replies: 92
Views: 16473

Halley Boulder
by belleshel
Wed Oct 03, 2001 3:34 pm
Forum: S3 General Discussion Archive
Topic: Another article
Replies: 67
Views: 9439

Actually we used to have no problems grouping with folurites until they started leaving zone groups mid-zone when folur logged on. Personally I have no problem with folur's group, they have a good time, thats the goal of the game, all the best to them. But when asked to help with something the respo...
by belleshel
Tue Oct 02, 2001 5:49 pm
Forum: S3 Gameplay Discussion Archive
Topic: Doncha think yer beging a little hard on dead lovers?
Replies: 22
Views: 2469

I actually like the idea that necromancers wont automatically (although they all will probably anyway) go lich once they hit level 50. (Diversity is a good thing!) With vamparic curse out for the forsee able future I still don't see any real downside to liching. And necromancers/liches still are one...
by belleshel
Sun Sep 30, 2001 6:40 pm
Forum: S3 General Discussion Archive
Topic: Another article
Replies: 67
Views: 9439

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Dalar: <B> always the one to put him down aren't you Belle? new zones, bug fixes, those are great but that's WAY off topic. folur isn't suggesting new zones or fix this bug, he...
by belleshel
Sun Sep 30, 2001 5:25 pm
Forum: S3 General Discussion Archive
Topic: Another article
Replies: 67
Views: 9439

Huh? So your suggestions aren't being immediately implemented now...so the muds going downhill? I've seen a lot of good things, new zones being added, bug fixes, shevy working hard on balance, stuff needs to be worked on, but its getting there. Its a game, a free game, nothing more, the immortals wo...
by belleshel
Fri Sep 28, 2001 6:03 pm
Forum: S3 Gameplay Discussion Archive
Topic: Balance Area Spells
Replies: 37
Views: 4349

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2"> <B> X bodies are in the area of effect. Some may be on the fringes. Others may have the effects blocked somewhat because of proximity of other bodies/people, or even mobs. </B></font><HR></BLOCKQU...
by belleshel
Fri Sep 28, 2001 3:07 pm
Forum: S3 Gameplay Discussion Archive
Topic: Balance Area Spells
Replies: 37
Views: 4349

I agree area damage is way to effective, but I hate the idea of dividing damage by amount of mobs, just tune down the damage done by 35% or so. Belle If a meteor/gas cloud falls on you, do you take any less damage if your with a group of friends? It makes no sense and I've really hated this change t...
by belleshel
Wed Sep 26, 2001 6:17 pm
Forum: S3 General Discussion Archive
Topic: World Trade Center Attack
Replies: 95
Views: 17949

http://www.msnbc.com/news/634264.asp

Pretty decent, the last paragraph really hits home on those folks.
by belleshel
Tue Sep 25, 2001 1:12 pm
Forum: S3 Ideas Archive
Topic: Something thats always bothered me.
Replies: 17
Views: 1024

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nitania: <B> This would really be a help... some of us end up having to take off 1/2 our gear before we get summoned http://www.sojourn3.org/ubb/smile.gif *whine* thanks Nitani...
by belleshel
Mon Sep 24, 2001 3:47 pm
Forum: S3 Gameplay Discussion Archive
Topic: Disease
Replies: 56
Views: 9246

The battle for the 'Grammer-Hammer' has begun..anyone with a real life...run for your very soul!

Belle
by belleshel
Mon Sep 24, 2001 1:36 pm
Forum: S3 Gameplay Discussion Archive
Topic: Disease
Replies: 56
Views: 9246

Give clerics and paladins cure disease, and lets call it a day?
Belle
by belleshel
Wed Sep 19, 2001 8:58 pm
Forum: S3 Gameplay Discussion Archive
Topic: Arena - used or not?
Replies: 16
Views: 1906

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by D2: <B> Definitely something to consider taking back up now. I'll bring it up with shev and the other coders. --D2</B></font><HR></BLOCKQUOTE> As nice as this would be, I see a...
by belleshel
Wed Sep 19, 2001 8:55 pm
Forum: S3 General Discussion Archive
Topic: Number of Posts?
Replies: 23
Views: 2949

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Dalar: i'm bored, wonder how many posts i got </font><HR></BLOCKQUOTE> Your also very lazy...you've always been able to hit the profile button to see how many posts people have...
by belleshel
Tue Sep 18, 2001 6:05 pm
Forum: S3 Gameplay Discussion Archive
Topic: Arena - used or not?
Replies: 16
Views: 1906

There are actually a ton of entrances to arena littered all over the surface world (haven't found one in ud yet...). It would get more use if they were closer to HTs, but the arena in itself is boring, the only thing that makes the arena fun is group fights, and if you have enough for that, you are ...
by belleshel
Tue Sep 18, 2001 3:51 pm
Forum: S3 General Discussion Archive
Topic: NEW combat changes
Replies: 38
Views: 4450

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jaznolg: I think the changes were good and expect more downgrades to welcome elementalists. </font><HR></BLOCKQUOTE> Agreed. Lately I've noticed how extremely easy it is to run...
by belleshel
Tue Sep 18, 2001 3:30 pm
Forum: S3 General Discussion Archive
Topic: World Trade Center Attack
Replies: 95
Views: 17949

Not in total agreement with all of it, but some intresting stuff.... I've been hearing a lot of talk about "bombing Afghanistan back to the Stone Age." Ronn Owens, on KGO Talk Radio today, allowed that this would mean killing innocent people, people who had nothing to do with this atrocity, but "we'...
by belleshel
Mon Sep 17, 2001 2:10 pm
Forum: S3 General Discussion Archive
Topic: So how many characters you running now?
Replies: 26
Views: 3972

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Todrael: <B>50 Lich. I don't like alts. I might make one eventually. -Todrael</B></font><HR></BLOCKQUOTE> The same...50 Ranger. I already spend way to much time here..if I had ...
by belleshel
Sat Sep 15, 2001 8:13 pm
Forum: S3 Gameplay Discussion Archive
Topic: Group heal downgrade again
Replies: 41
Views: 6476

Level 50 RANGER

quick chant (very good) (89)


Image

Just notched..make that qc 90 Image

[This message has been edited by belleshel (edited 09-15-2001).]
by belleshel
Mon Sep 10, 2001 8:50 pm
Forum: S3 Ideas Archive
Topic: exp post lvl 50
Replies: 22
Views: 2088

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jurdex: <B>Would be very cool to have prestige classes.. ie: Necromancer to Lich Cleric to Priest Druid to Arch Druid etc.. Dornax Jurdex</B></font><HR></BLOCKQUOTE> Rogue to J...
by belleshel
Mon Sep 10, 2001 7:47 pm
Forum: S3 Gameplay Discussion Archive
Topic: Feedback on changes to Hit...
Replies: 51
Views: 6756

What Ideas of yours were met with harsh backlash from me? http://www.sojourn3.org/ubb/smile.gif You have posted previously about not getting into many groups because of what you feel is the rangers 'uselessness'. And I've continued to try to convince you to use the skills we are givin to become a ve...
by belleshel
Mon Sep 10, 2001 6:06 pm
Forum: S3 Gameplay Discussion Archive
Topic: Feedback on changes to Hit...
Replies: 51
Views: 6756

Before any post about changes, folks always should remember any change that goes into the game is done to help the game. Granted some changes are wrong, but no immortal wants to spend massive amounts of time on a game to see it fail or not live up to its billing. They also have to keep in mind long ...
by belleshel
Sun Sep 09, 2001 8:45 pm
Forum: S3 Gameplay Discussion Archive
Topic: reboots.
Replies: 12
Views: 1178

You remove weapons, wield crappy ones, until its rebooted Image
by belleshel
Tue Sep 04, 2001 5:45 pm
Forum: S3 Gameplay Discussion Archive
Topic: GCD
Replies: 48
Views: 7433

Not newbies, but 6 sub40s could easily pull it off.
by belleshel
Tue Sep 04, 2001 2:17 pm
Forum: S3 Gameplay Discussion Archive
Topic: Immortal Favors Defined.
Replies: 62
Views: 10217

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Zrax: It seems pretty obvious that Cyric had no idea there was a group in jot, is sincerly sorry for what happened, and ressed the group when he found out what had happened. I ...
by belleshel
Mon Sep 03, 2001 2:49 pm
Forum: S3 Gameplay Discussion Archive
Topic: Immortal Favors Defined.
Replies: 62
Views: 10217

So the rule is anyone can request a reboot after 24hour uptime? Said incident is done and over, going forward thou I'd like to know exactly how this is going to be handled. Politics *shudder*
Belle

oh btw, not everyone petitioned yes....
by belleshel
Mon Sep 03, 2001 6:14 am
Forum: S3 Gameplay Discussion Archive
Topic: Immortal Favors Defined.
Replies: 62
Views: 10217

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ensis: <B>You all make it sound like the coppers are turning a deaf ear to the mafia or something. A: is it really necessary to start a bigass string of flames, biting the hand...
by belleshel
Mon Sep 03, 2001 2:55 am
Forum: S3 Gameplay Discussion Archive
Topic: Immortal Favors Defined.
Replies: 62
Views: 10217

Immortal Favors Defined.

Is there any guidlines for reboots that immortals are supposed to follow?
Can anybody request one at any time? or do you have to be buddies with an immortal?

Any clarity for this issue would be nice,
Belle

Go to advanced search