Search found 495 matches
- Tue Nov 18, 2003 2:33 am
- Forum: Object Changes
- Topic: Downgrade SPOB
- Replies: 157
- Views: 77898
True. But I think the commonality of some of the items is similar. Only one really good item loads in SPoB at a time. . . Maybe I should change that statment. Only one really good item SHOULD load in SPoB at one time. Heart items should stay realtively the same. . .but the strength of the lower leve...
- Mon Nov 17, 2003 11:58 pm
- Forum: Object Changes
- Topic: Downgrade SPOB
- Replies: 157
- Views: 77898
Pheten, you can say that of many zones. . . For example: Jot Invasion: Best hat/hats for warrior. Best belt for many warriors/paladins / Twilight Thats 3-4 topshelf warrior items (or were/will be when things are balanced) Seelie: One of the best belts in the game, two of the best cloaks in game for ...
- Mon Nov 17, 2003 11:16 pm
- Forum: Object Changes
- Topic: Downgrade SPOB
- Replies: 157
- Views: 77898
Well, I can't comment on all the other class items but lets look at the warrior items. I honestly don't think that every warrior item is 'best for each respective slot in game'. That is really relative. Earring: +2 +2 prot gas Evaluation: Damn good earring. Perfect for warriors, some rangers, many r...
- Mon Nov 17, 2003 6:17 pm
- Forum: Object Changes
- Topic: Downgrade SPOB
- Replies: 157
- Views: 77898
This may sound a bit self serving. . . but you really should leave the warrior items alone. Why? Well, really there are only ever 3 warrior/warrior types that go to the zone. It is so caster dependent that more casters win the heart, thus making warrior items more rare. Then again, I guess casters c...
- Mon Nov 17, 2003 7:51 am
- Forum: General Discussion Archive
- Topic: Xbox or Playstation, and why?
- Replies: 24
- Views: 3727
- Mon Nov 17, 2003 7:38 am
- Forum: Object Changes
- Topic: black eyepatch emblazoned with lightning bolts
- Replies: 19
- Views: 12493
- Mon Nov 17, 2003 7:14 am
- Forum: Object Changes
- Topic: Wow, guess I wont be coming back...
- Replies: 9
- Views: 9862
Sad that there is such knee jerk reations. I think it has been stated several times that everything is being looked at on a case by case basis, and things that are out of whack will be fixed. Sad to see someone quit over one item that may or may not be 'permawhacked'. Take some time off, then come b...
- Mon Nov 17, 2003 7:03 am
- Forum: Object Changes
- Topic: Scorp Earring
- Replies: 79
- Views: 46490
My only point is, there are tons of items as 'rare' as the Scorp earring is. I think the stats were perfect before at 3 / 1. Not sure why people all of a sudden are pushing for 3 / 3 sense life proc kill (an exaggeration, I realize). But really, lets push for balance. 3/1 scorpion earring, with slow...
- Mon Nov 17, 2003 4:57 am
- Forum: Object Changes
- Topic: Downgrade SPOB
- Replies: 157
- Views: 77898
- Mon Nov 17, 2003 3:34 am
- Forum: Object Changes
- Topic: Scorp Earring
- Replies: 79
- Views: 46490
All I am saying is that if something is soloable, even if by a few people, then the quest is not as hard as others. Also, using "lots of people try the quest at the same time, therefore its harder" is flawed. Should we upgrade Jot/Musp? Well, everyone rushes to get up there. . . hrmm, makes it harde...
- Mon Nov 17, 2003 2:32 am
- Forum: Object Changes
- Topic: Scorp Earring
- Replies: 79
- Views: 46490
- Mon Nov 17, 2003 2:28 am
- Forum: Object Changes
- Topic: the shimmering cloak of the vortex
- Replies: 2
- Views: 5973
- Sun Nov 16, 2003 11:48 pm
- Forum: Object Changes
- Topic: Scorp Earring
- Replies: 79
- Views: 46490
Uh... sorry to say, this quest is not hard. It wasn't even all that hard when I was the first person to ever complete the quest. Hell, you can SOLO the WHOLE quest. What makes it a pain is the rarity of the mobs involved. If you are going to give stats based on rarity, then items like the Netheril b...
- Sun Nov 16, 2003 11:17 pm
- Forum: Object Changes
- Topic: Downgrade SPOB
- Replies: 157
- Views: 77898
Maybe SPoB can retain its stats if we come up with a bigger risk. .. What if we simply allowed characters to enter SpOB with their equipment. .. but it shifts into 'Ghostly' Eq that has 1/4 or less of the stats they currently have? Or maybe no stats at all. That way you have the risk of other zones ...
- Sat Nov 15, 2003 6:31 am
- Forum: Object Changes
- Topic: max con
- Replies: 4
- Views: 6558
- Sat Nov 15, 2003 6:28 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Rogues and weapon fumbles
- Replies: 13
- Views: 3048
- Fri Nov 14, 2003 10:34 pm
- Forum: T2 Ideas Archive
- Topic: ranger/dire idea
- Replies: 5
- Views: 1414
- Fri Nov 14, 2003 6:21 pm
- Forum: Object Changes
- Topic: Wrist razor
- Replies: 52
- Views: 13786
- Fri Nov 14, 2003 9:42 am
- Forum: Object Changes
- Topic: Wrist razor
- Replies: 52
- Views: 13786
- Thu Nov 13, 2003 11:59 pm
- Forum: Object Changes
- Topic: Weapons in General
- Replies: 2
- Views: 1304
Weapons in General
Heya! The general consensus was that these changes would do something to assist melee classes in getting a 'leg-up'. From what I've seen of alot of weapons is that they got little to no love. . . Why aren't more 1h weapons +4 +4? or +5 +5? And why oh why are most 2h weapons not at least 8/8? Heck, 1...
- Thu Nov 13, 2003 6:35 pm
- Forum: Object Changes
- Topic: Effect of Object Changes:
- Replies: 42
- Views: 32031
- Thu Nov 13, 2003 2:55 am
- Forum: T2 Gameplay Discussion Archive
- Topic: pwipe/rust storm
- Replies: 40
- Views: 10104
Yes, this has already been discussed. . . and I still come to the same conclusion. The people who want a Pwipe can really form their own club and pretend like there was a Pwipe. Just start over, and create your own comraderie. Forcing _everyone_ to start over just so you can make new friends because...
- Thu Nov 13, 2003 1:25 am
- Forum: Object Changes
- Topic: Shimmering Blade of Light
- Replies: 11
- Views: 2585
- Thu Nov 13, 2003 1:06 am
- Forum: Object Changes
- Topic: Effect of Object Changes:
- Replies: 42
- Views: 32031
Oh yeah. . I've got 100 +3 arrows and over 50 +4 arrows. . . never even bothered ID'ing them until now. Maybe I am an anomolie but my melee far outpaces archery, perhaps it is even against warrior mobs with shields. As bad as melee is atm, I think archery needs some serious lovin'! Maybe we need to ...
- Wed Nov 12, 2003 5:26 pm
- Forum: Object Changes
- Topic: Shimmering Blade of Light
- Replies: 11
- Views: 2585
Shimmering Blade of Light
Hello! I was wondering if this object should also have magic and !drop or float. Considering how difficult it is to obtain, ponding it would be a shame. . .and if it is a blade of light it should be semi-magical at least =) You feel informed: Object 'light blade', Item type: WEAPON Item can be worn ...
- Wed Nov 12, 2003 2:19 am
- Forum: Object Changes
- Topic: Effect of Object Changes:
- Replies: 42
- Views: 32031
I can't remember what I was straight up from changes. . .but now that I've moved some eq around (actually 2 or three items). I'm now at 31 48, -95 AC without spells, 554 hps (loss of about 30), -3para, -2petri, -10 breath, -10 spell. Most of the eq I wear can transfer to my warrior. . . so Im guessi...
- Tue Nov 11, 2003 2:55 am
- Forum: Object Changes
- Topic: How are you adjusting to the object changes?
- Replies: 24
- Views: 6654
I'm fine. . . there wasn't an option for 'I've improved, keep making things better' though ;) As far as newbies getting the shaft. . . I don't think so. I just think that there are about 70% of the items left out there that people have not ID'd yet. A TON of mid-low level items are really quite spif...
- Mon Nov 10, 2003 7:07 am
- Forum: T2 Gameplay Discussion Archive
- Topic: pwipe/rust storm
- Replies: 40
- Views: 10104
- Sun Nov 09, 2003 4:13 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Rescue issue
- Replies: 22
- Views: 5251
I think what Kosaj is trying to say is that why give tanking abilities to a class that can't rescue well enough to put them into play during a zone group. I can see the logic. Lets not be so mean to folks who's native language is not English. . .I know it can be frustrating trying to understand what...
- Sat Nov 08, 2003 4:38 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 38990
Thanuk has tons of great ideas. I think we need to try something to get balance right. . and I've been touting this idea for what seems years now. . . Why is everything so black or white. . on or off? Let me explain. .. All of our skills/spells/etc are geard towards working, or not working. Either y...
- Sat Nov 08, 2003 3:39 am
- Forum: Object Changes
- Topic: Musp Bracer request
- Replies: 1
- Views: 1154
Musp Bracer request
Any chance the !rogue flag could be removed? Would be nice if rogues could aspire to replace their razors with these =)
Lost
Lost
- Sat Nov 08, 2003 3:31 am
- Forum: T2 Ideas Archive
- Topic: Upgrade Rangers
- Replies: 57
- Views: 12688
Well .. the changes are in. . . melee balanced? ;) I don't think the eq changes were meant to balance melee. . .maybe push them in the right direction. . . Nilan, you're rip/parry thing is kinda silly. I'll trade you my rip/parry for your sneak/hide. Deal? cool! Anyway, I'm not here to discuss the o...
- Fri Nov 07, 2003 6:30 pm
- Forum: Object Changes
- Topic: something went wrong
- Replies: 5
- Views: 1809
- Sat Sep 20, 2003 12:13 am
- Forum: S3 General Discussion Archive
- Topic: Your wife..... She's everywhere you don't want her to be.
- Replies: 12
- Views: 11208
- Wed Sep 17, 2003 10:46 pm
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36937
- Mon Sep 15, 2003 11:46 pm
- Forum: S3 General Discussion Archive
- Topic: Enjoying life with the Patriot Act
- Replies: 15
- Views: 12991
- Mon Sep 15, 2003 11:33 pm
- Forum: S3 Ideas Archive
- Topic: another dimension to pick lock, disarm trap, detect trap!
- Replies: 10
- Views: 10073
Please upgrade rogues. They are so underpowered as it is now. Please give them spells like heal, moonwell and dragonscales. Can we please do SOMETHING to make rogues usefull? I'm tired of seeing so many rogues out of work and sitting at 1w. . .so very sad. They really are very underpowered. I think ...
- Sun Sep 14, 2003 5:36 pm
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36937
- Sun Sep 14, 2003 4:02 pm
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36937
I think I did mention something about creating a 'club', didn't I? that means taking friends that feel the same way you do and pretending there was a wipe. If you have no friends that are willing to go with you on this endeavor, you seek to force the entire playerbase to start over with you? That se...
- Sun Sep 14, 2003 3:38 pm
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36937
Gerad? Why don't you roll up a lvl 1 character and run around and pretend that the game was wiped? Why should many have to suffer so a select few can have their fantasy fulfilled? Create a 'lowbies who wished that there was a wipe' club. You always have that option. Every time this game wiped we los...
- Tue Sep 09, 2003 8:16 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: EQ changes.
- Replies: 27
- Views: 17270
EQ changes for sure. When they DO come in, everyone is going to be sitting around and ID'ing piles of stuff for two weeks anyway. Why not put the changes in ASAP and we can all use ALOT less bandwidth ID'ing eq for two weeks while the mud is on someone's cable modem? After we're done IDing stuff hop...
- Tue Sep 02, 2003 2:59 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See (Part II)
- Replies: 112
- Views: 63452
- Sun Aug 31, 2003 1:11 am
- Forum: S3 Gameplay Discussion Archive
- Topic: spob
- Replies: 114
- Views: 55969
- Sat Aug 30, 2003 3:48 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: spob
- Replies: 114
- Views: 55969
While I think we all know differently, Sav. . . it was stated that the eq from the 'new zones' (Seelie, SpoB, PI, etc) were already 'balaced' and would not be changing along with the rest of the gear. In any event, we're glad to see everything is being taken into consideration =) And aren't ya glad ...
- Thu Aug 28, 2003 9:52 pm
- Forum: S3 Ideas Archive
- Topic: Ranger Ideas
- Replies: 48
- Views: 29149
- Thu Aug 28, 2003 8:48 pm
- Forum: S3 Ideas Archive
- Topic: Ranger Ideas
- Replies: 48
- Views: 29149
*giggle* I totally sympathize with you Trel. . . I've lost something like 20 sandstorm arrows to various crap. Crashes, arrows flying into water rooms. . .and some just disappearing for no apparent reason. Oh, I have a quiver full of pretty nice arrows. . .but I'm afraid to use 'em. So I keep a quiv...
- Thu Aug 28, 2003 8:04 pm
- Forum: S3 Ideas Archive
- Topic: Melee vs Vokers idea
- Replies: 23
- Views: 14680
Ashod, I really like the idea. . . and I think that it could work. Oteb - I think that this needs to be balanced for game play, not necessarily for 'reality' sake. Sure, spells should, in 'reality' do more damage than melee. . . but honestly we have a balance problem. Mielikki - I see your point. . ...
- Thu Aug 28, 2003 7:52 pm
- Forum: S3 Ideas Archive
- Topic: Hide
- Replies: 22
- Views: 13781
" And if you are gonna try and take away and nerf melee skills why don't we just take the ablity to cast spells while tanking away from all the caster classes.. lets just make it fair. " -Kiros First, lets get something clear. The hide/sneak issue is NOT a 'melee' skill issue. Rogues are far and awa...
- Mon Aug 25, 2003 8:54 pm
- Forum: S3 Ideas Archive
- Topic: The Forgotten Melee Classes - Paladin, Anti-Paladins, Ranger
- Replies: 56
- Views: 32030
Yayaril: I agree with you in that the player makes or breaks a class, but I think in actuality you're off the mark. I can't count the number of times people asked me to make an alt, roll up a 'useful' character like a rogue, warrior, enchanter, etc. There are a large number of rangers who've gone do...
- Mon Aug 25, 2003 6:58 pm
- Forum: S3 Ideas Archive
- Topic: Ranger Ideas
- Replies: 48
- Views: 29149