The way I remember it, there was only a zone echo of the item being auctioned and you had to be in the room of the auctioneer to participate.
Eilorn.
------------------
Now, we can do this the hard way, or... well, actually there's just the hard way.
-- Buffy, "Buffy the Vampire Slayer"
Search found 229 matches
- Wed Dec 11, 2002 1:38 am
- Forum: S3 Ideas Archive
- Topic: Auction halls
- Replies: 7
- Views: 1197
- Tue Dec 10, 2002 7:01 am
- Forum: S3 General Discussion Archive
- Topic: Where'd all these Funky Chickens come from?
- Replies: 3
- Views: 1043
Where\'d all these Funky Chickens come from?
Someone else posted a 'Funky Chicken' url in the forsale group, I think... Here's one in Time magazine: http://i.timeinc.net/time/cartoons/20021206/1.jpg . Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy the Vampire Slayer"
- Tue Dec 10, 2002 12:11 am
- Forum: S3 Ideas Archive
- Topic: Auction halls
- Replies: 7
- Views: 1197
Auction halls
On on unmentionable mud, they had an auction hall. It had a mob that you would hand an item to, and it would auction the item, keeping 10% of the proceeds, giving item to the winning bidder and deducting the appropriate amount from their bank account. I think there was an auction channel that would ...
- Mon Nov 18, 2002 6:03 pm
- Forum: S3 Ideas Archive
- Topic: fireball
- Replies: 12
- Views: 2532
Fireball is in the elementalist fourth circle... the first three have: earth darts (earth) ice spear (water) air blast (air) So... fireball being an elemental spell is not out of the question. Maybe make it a different spell (fire blast/arrow/lance?) so that it could be an elemental spell. Eilorn. -...
- Sun Nov 17, 2002 3:56 am
- Forum: S3 General Discussion Archive
- Topic: Poll: Should I grow my goatee again?
- Replies: 17
- Views: 1921
Except for 2 brief periods - several weeks total, I've not shaved since 1985... I mostly keeped it trimmed, but, occaisionally let it grow(this is not the longest it's been): http://www.gooberdude.com/beirdoSmall.jpg http://www.sojourn3.org/ubb/smile.gif Eilorn. ------------------ Now, we can do thi...
- Thu Nov 14, 2002 10:05 pm
- Forum: S3 Ideas Archive
- Topic: battlechanter circles
- Replies: 1
- Views: 714
- Wed Nov 06, 2002 10:21 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: New Song Ideas, Post Here
- Replies: 92
- Views: 15547
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Burpie: If there were a 'song of recall' that's same effect of 'word of recall' I'd play a bard! </font><HR></BLOCKQUOTE> Or, how about 'group singalong of recall'? Eilorn. ---...
- Mon Oct 28, 2002 6:13 pm
- Forum: S3 General Discussion Archive
- Topic: What Mage are you?
- Replies: 17
- Views: 2339
<center> <a href="http://www.mutedfaith.com/quiz/qz4.htm" target="new"> <img src="http://www.mutedfaith.com/images/air.jpg" border=0> </a> find your element at mutedfaith.com . <º> </center> ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy...
- Mon Oct 28, 2002 6:04 pm
- Forum: S3 General Discussion Archive
- Topic: BBS influences dreams!
- Replies: 2
- Views: 493
BBS influences dreams!
I've never grouped with Moritheil, that I can recall, I only 'know' him from this BBS http://www.sojourn3.org/ubb/smile.gif but, I had a dream last night that he and I grouped and went to a pod farm(big room full of partitions to separate working spaces) and I was the tank. I went into 1 pod, and th...
- Mon Oct 14, 2002 5:27 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Dire raider Feedback
- Replies: 25
- Views: 3405
Does anyone else have objections to 'howl' being an 'area' skill? I hate not being able to just howl at the mob I'm fighting without bringing bystanders into the fight. Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy the V...
- Mon Oct 14, 2002 5:16 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: warrior skills
- Replies: 35
- Views: 4462
A couple months ago I posted this, regarding hitall: <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2"> How about limiting the number of mobs that hitall attempts to hit? If a mage's area spell is not going to hit all 150 cockroaches in a room, my...
- Mon Oct 14, 2002 4:32 pm
- Forum: S3 General Discussion Archive
- Topic: washington area sniper
- Replies: 40
- Views: 6377
I was talking to my wife about this, the other day, and I was thinking this guy is a terrorist: you see what affect he has had on the Washington area, for minimal effort... he can keep the entire nation in an uproar with little chance of being caught. Obviously the longer he goes the greater the cha...
- Wed Oct 09, 2002 3:17 am
- Forum: S3 Gameplay Discussion Archive
- Topic: warrior skills
- Replies: 35
- Views: 4462
For the prone warrior, how about 'vital kick'? Anyone who is close enough to hit me on the ground with their weapon is close enough for me to kick in a vital area, knees for example. http://www.sojourn3.org/ubb/smile.gif Some of these kicks should be simply stunning. Eilorn. ------------------ Now, ...
- Mon Oct 07, 2002 2:14 am
- Forum: S3 Gameplay Discussion Archive
- Topic: New Song Ideas, Post Here
- Replies: 92
- Views: 15547
The instruments in the town north of the Sylvan Glades on EM, are seriously expensive, some are really heavy, and some are twohanded. With no plusses to be found. New song: Song of Cacophony Acts like silence, but, the song is so loud the caster can't think to cast. Eilorn. ------------------ Now, w...
- Sun Oct 06, 2002 3:44 am
- Forum: S3 General Discussion Archive
- Topic: Nitania had the baby :)
- Replies: 28
- Views: 3763
- Fri Oct 04, 2002 4:01 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Help file for songs
- Replies: 2
- Views: 395
The 'help songs' help file. It'd be a short help that tells both instrument and level of song in one place. Putting level of song in the 'help instrument' file would be nice, as well. Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buff...
- Sat Sep 28, 2002 6:39 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Help file for songs
- Replies: 2
- Views: 395
Help file for songs
The help file for songs is pretty sparse. Would you mind adding the following to it? 1st level: song of regeneration(lyre), song of protection(harp) 11th level: song of offensive harmony(drums), song of offensive disruption(horn) 21st level: song of defensive harmony(drums), song of defensive disrup...
- Sat Sep 28, 2002 12:06 am
- Forum: S3 General Discussion Archive
- Topic: Does Anyone Know...
- Replies: 11
- Views: 1348
- Sat Sep 28, 2002 12:02 am
- Forum: S3 General Discussion Archive
- Topic: The Penis mightier, for $400 please Alex
- Replies: 24
- Views: 2620
Having recently heard that there is a new book in the Wheel of Time series (by Robert Jordan) being released in January, I am rereading the series. I'm just finishing the first one, "Eye of the World". Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the...
- Thu Sep 26, 2002 1:09 am
- Forum: S3 General Discussion Archive
- Topic: Cherzra's quest for the bored and knowledgeable!
- Replies: 38
- Views: 7809
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jorus: <B>And an even harder question: What items give minus weight? *grin* Regards, Jorus</B></font><HR></BLOCKQUOTE> The white apron. Eilorn. ------------------ Now, we can d...
- Wed Sep 25, 2002 2:44 am
- Forum: S3 General Discussion Archive
- Topic: Good News
- Replies: 23
- Views: 2626
Would you mind posting an url on this? I also have nerve deafness, it's fairly slow in progressing, but, it has gotten noticibly worse in the last couple years. Thanks! Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy the V...
- Sat Sep 21, 2002 7:31 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: To shield block or not to shieldblock!
- Replies: 22
- Views: 2402
Using shields does give everyone 'shieldblock', most people think of it as AC. The 'shieldblock' that warriors have is above and beyond the AC that everyone gets. Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy the Vampire...
- Sat Sep 21, 2002 12:17 am
- Forum: S3 General Discussion Archive
- Topic: Newbie leaders...
- Replies: 52
- Views: 8529
Generally, is there a preferred class for the leader? Or do leaders simply work around the class they are? From what I've seen, most classes are too pre-lagged (spell casters) or post lagged(melee) for the immediate running of a battle, except maybe bards. I've never zoned, so my perception is based...
- Thu Sep 19, 2002 9:48 pm
- Forum: S3 Ideas Archive
- Topic: A Search Idea
- Replies: 8
- Views: 1144
Allow 'search <direction>', and cut the lag by a third when searching a direction. 99% of the time we're searching, it's at a place we've been before and just need to find the same thing we've searched for hundreds of times. Eilorn. ------------------ Now, we can do this the hard way, or... well, ac...
- Thu Sep 19, 2002 9:09 pm
- Forum: S3 General Discussion Archive
- Topic: Hide Change
- Replies: 41
- Views: 5887
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Wargo: <B> (stuff deleted) - Consider putting in a mob flag called something like "acute sense of smell" thus giving track 2 variety. One being track using sight and the other ...
- Thu Sep 12, 2002 6:00 am
- Forum: S3 General Discussion Archive
- Topic: Sept 11, 2001 memories..
- Replies: 25
- Views: 3160
Many mornings, before I go to work, I log onto the mud, check the shops, forsale board, and the news. While I was doing this, someone shouted that the WTC had been hit by a plane. I thought they were joking, but, the second time someone shouted about it I logged out and turned on CNN. I watched, stu...
- Sun Sep 08, 2002 11:09 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See
- Replies: 161
- Views: 26930
Get rid of !id. Allow shop id (recite scroll 3 id's the 3rd item in the shop's inventory) Allow search direction, and cut the lag by a third when searching a direction. buy #3 6 buys 3 of item 6 in a shop. Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just...
- Sat Aug 31, 2002 4:07 pm
- Forum: S3 Ideas Archive
- Topic: campfire skill
- Replies: 18
- Views: 1513
campfire skill
How about implementing a campfire skill? The user would gather wood from the surroundings (including failed woodcarvings http://www.sojourn3.org/ubb/smile.gif ) and build a campfire. This would, for the duration of the fire, add the fastheal flag to the room. You could take into consideration the we...
- Sat Aug 24, 2002 4:43 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Quivering
- Replies: 5
- Views: 634
I had a buggy quiver, once. When I finally got tired of filling it, and reported it, it had 450 arrows... it now holds 50 http://www.sojourn3.org/ubb/smile.gif . Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy the Vampire ...
- Sat Aug 24, 2002 4:21 am
- Forum: S3 General Discussion Archive
- Topic: How about some limit on the # of topic a player can write in
- Replies: 9
- Views: 1304
I don't think it's so much a Stalin act, as one to improve the signal to noise ratio. Inside the mud you can't shout for-sale stuff more than once every three minutes, for this very reason. If people were limited to, say, 35 posts per week, maybe it would cut down on all the single line "Me Too!" po...
- Sat Aug 24, 2002 4:04 am
- Forum: S3 General Discussion Archive
- Topic: ftp test
- Replies: 16
- Views: 1480
Have you thought about using Ogg Vorbis? Open Source, no patents, flexible (more than just stereo possibilities), free, and supposed to be better than wma. www.vorbis.org. Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy th...
- Tue Aug 20, 2002 3:25 am
- Forum: S3 General Discussion Archive
- Topic: Newbie/Invoker Guide
- Replies: 7
- Views: 1253
- Sat Aug 17, 2002 12:08 am
- Forum: S3 General Discussion Archive
- Topic: an interesting take on spam . . .
- Replies: 2
- Views: 285
I just went and read that article. VERY cool! It looks like it is written in a variant of LISP. One mail processor that many people run is procmail, written in PERL. This looks like it would be very easy to implement in PERL, if more details were given, and so could be bolted onto procmail. I didn't...
- Fri Aug 16, 2002 12:44 am
- Forum: S3 Ideas Archive
- Topic: The 'Help' files should be posted
- Replies: 3
- Views: 683
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Todrael: <B>Sojourn has historically been a world of mostly mystery, where item stats and maps were not distributed. [...]I'm sure there are many that would take advantage of s...
- Thu Aug 15, 2002 10:49 pm
- Forum: S3 Ideas Archive
- Topic: Regarding hitall
- Replies: 7
- Views: 672
Yes, it was a WD invasion, sometime last year. Because I'd only ever used it on several mobs, I thought it had a two/three round lag like kick, bash, or shieldpunch. The room was completely cleared and the other participants long gone before I unfroze. Cherzra's warrior document reminded me of this....
- Thu Aug 15, 2002 6:32 pm
- Forum: S3 Ideas Archive
- Topic: Regarding hitall
- Replies: 7
- Views: 672
Regarding hitall
How about limiting the number of mobs that hitall attempts to hit? If a mage's area spell is not going to hit all 150 cockroaches in a room, my hitall shouldn't attempt to hit all of them, and lag me for 10 minutes. Eilorn ------------------ Now, we can do this the hard way, or... well, actually the...
- Tue Aug 13, 2002 9:17 pm
- Forum: S3 Ideas Archive
- Topic: Elfy mage hps
- Replies: 124
- Views: 17037
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by moritheil: <B>I'll say one more thing, though: Leuthilspar >> WD. </B></font><HR></BLOCKQUOTE> Moritheil, It must have been hundreds of years since you've been to Leuthilspar.....
- Sun Aug 11, 2002 6:30 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Orc Anti-paladins
- Replies: 3
- Views: 443
Orc Anti-paladins
I saw an orc anti-paladin on EM today. I suspect he's a quest mob, but... is that a harbinger of things to come (or things that are, and I missed them)? Eilorn. ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy the Vampire Slayer"
- Mon Aug 05, 2002 7:13 pm
- Forum: S3 Ideas Archive
- Topic: New mounts!
- Replies: 22
- Views: 4230
Unless the appearance of the various inns is deceiving, virtually no-one(pals/antis/dires) stables their mount. I know that I just summon a mount at the end of my journey, because I don't want to abandon my mount after 30-40 rooms. I can walk from WD to BS in one go, but, if I have a mount *follow* ...
- Mon Aug 05, 2002 7:03 pm
- Forum: S3 Ideas Archive
- Topic: Sojourn3 IRC channel
- Replies: 17
- Views: 2448
- Thu Aug 01, 2002 5:16 am
- Forum: MUD Client Help
- Topic: Linux Mud Clients
- Replies: 2
- Views: 681
This is a GTK+ program, gui based, instead of commandline based. I think I saw a gui frontend to tintin++, but, I didn't grab it, because I wanted a gui client. Eilorn ------------------ Now, we can do this the hard way, or... well, actually there's just the hard way. -- Buffy, "Buffy the Vampire Sl...
- Wed Jul 31, 2002 12:28 am
- Forum: MUD Client Help
- Topic: Linux Mud Clients
- Replies: 2
- Views: 681
Linux Mud Clients
I've been searching some time for an acceptable linux mud client. Here's the one I currently use: <A href="http://dw.nl.eu.org/mudix.html">gMUDix</A>. I think it's a source only distribution. I'm using it under KDE, but, it may work on other window managers. If you have any questions, give me a holl...
- Fri Jul 26, 2002 12:29 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Mob rescues in one way corridor
- Replies: 1
- Views: 281
Mob rescues in one way corridor
I was fighting a triad thug, in Bloodstone, in a one way room. A patrolman comes in from the west, and starts fighting after a couple rounds. Several rounds later, it rescued the thug. Bug? He shouldn't have been able to 'get around' me to rescue the thug. Eilorn. ------------------ Now, we can do t...
- Tue Jul 09, 2002 10:27 pm
- Forum: S3 General Discussion Archive
- Topic: Oldest player of "sojourn"
- Replies: 57
- Views: 8741
- Sat Jul 06, 2002 4:02 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Bard/Battlechanter Feedback
- Replies: 101
- Views: 15257
- Tue Jul 02, 2002 2:30 am
- Forum: S3 Ideas Archive
- Topic: Shop Identify
- Replies: 6
- Views: 1148
Shop Identify
This has probably been suggested, before, but: How about adding a shop command that would identify a shop inventory item? I've gone into shops, any number of times and seen items that were fairly expensive, but, without knowing the stats, I am loath to buy them, having been burned too many times. I'...
- Sun Jun 30, 2002 6:15 am
- Forum: S3 General Discussion Archive
- Topic: Think Different
- Replies: 108
- Views: 21729
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sarvis: <B> single menu bar at top of screen I can't count the number of times I got tricked bby that thing. You close all the windows in a program, then start trying to give t...
- Sun Jun 30, 2002 5:51 am
- Forum: S3 General Discussion Archive
- Topic: Think Different
- Replies: 108
- Views: 21729
I don't use Linux, much, as a desktop machine. The gui(s) aren't as mature as win/mac. So that'd be my major peave, that and no unified method of setting prefs, though, that's getting better, also. Generally I telnet in and edit files, using the machine mainly as a server. The exceptions are: my mp3...
- Sun Jun 30, 2002 2:42 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Bard/Battlechanter Feedback
- Replies: 101
- Views: 15257
If you start out singing, and then hold an instrument, does the song code detect the instrument on the next verse, for affects? Could you make it so that we don't need to use 'song of ...' when we're playing/singing... just the significant parts of the song name. Thanks! Eilorn(Mirebas) ------------...
- Sun Jun 30, 2002 2:08 am
- Forum: S3 General Discussion Archive
- Topic: How long have you sat and re-rolled a new character?
- Replies: 25
- Views: 4438
When we reopened, and you could roll while you played, I took 8 hours to roll my bard. I was looking for good stats on top, and good int (cha was automatically going to be good), here's what I got: STR: 83 AGI: 94 DEX: 89 CON: 78 POW: 45 INT: 80 WIS: 51 CHA: 91 good/heroic/mighty/fair bad/fair/munda...