Search found 483 matches
- Wed Jul 26, 2006 4:03 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
Lets all see what the owner of the mud says :) This MUD is easily the most stable its been in the years I've been around, and that is because we've strived to correct the crash bugs. So how about we just keep on doing that and provide the most stable game we can. How we get responses from the peopl...
- Wed Jul 26, 2006 3:54 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
It seems to me it pisses a very very small segment of the population off, and personally i'd rather have 2.0 finished, than to have them work on some sort of crash recovery system. right because 2.0 won't crash so it's a non-issue, makes sense to me! This whole this is funny, how is really any diff...
- Wed Jul 26, 2006 3:35 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: an ancient mithril bec de corbin
- Replies: 4
- Views: 1284
- Wed Jul 26, 2006 11:43 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
trying to refocus and understand here. fact: the mud crashes fact: it doesn't crash as much as it use to fact: the pbase is older than it use to be (see the poll thread) fact: the pbase isn't as large as it use to be fact: many people don't have the time to mud that they use to fact: there is a larg...
- Tue Jul 25, 2006 11:55 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: please fix
- Replies: 1
- Views: 466
please fix
equ You are using: <worn on head> a diamond encrusted hairpin (magic) <worn on eyes> some red war paint <worn in ear> an emerald teardrop earring <worn in ear> an earring of the waters (magic) <worn on face> a circling ioun stone of thought <worn around neck> a thick chain of woven silver and gold <...
- Tue Jul 25, 2006 8:59 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
I just cant believe we hold people accountable for the inevitable burps and sneezes of computer programming and a possible server poop out on the mud box's end. If it was code related, or if a PERSON was responsible for it and they could figure out exaclty what happened, sure. For ourtages, net bur...
- Tue Jul 25, 2006 8:33 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
And I don't understand this "if you don't like it, don't use it". If crash recovery were put in, it wouldn't be an option to use or not. what don't you understand? why wouldn't it be an option, leave zone start again, seems pretty simple to me. Ditch whatever keys you may have etc. Tasan you need t...
- Tue Jul 25, 2006 6:06 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
But you still have that four hours of fun. If it isn't fun, then you're going to the zone for the wrong reason. even though I'm quoting you, you are not the only one who has said this. With all due respect you can't tell me I'm going to a zone for the wrong reason, it's like telling someone their o...
- Tue Jul 25, 2006 3:33 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
You can argue game design, coding flaws, balance, risk versus reward, and cock-blocking until you’re blue in the face, but when it comes down to it the only thing that really matters is whether the game is fun and enjoyment is derived from it. I’m pretty sure that any game that remains interesting,...
- Tue Jul 25, 2006 1:56 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
Maybe the playerbase has just shifted so much from people having fun from zoning itself to people only having fun when they obtain an item from a zone. I mean, most of the bitching seems to involve supposedly "wasting time" in a zone because you didn't get eq. Um yeah it is a waste of time. Killing...
- Tue Jul 25, 2006 12:22 am
- Forum: T2 Gameplay Discussion Archive
- Topic: song of elem.
- Replies: 1
- Views: 529
song of elem.
"SONG OF THE ELEMENTS" Song. Syntax: play 'song of the elements' <optional victim> sing 'song of the elements' <optional victim> Aggressive: Yes Class/Level: Bard/Battlechanter 41st This song can be used on the group. It gives melee combatants a chance to do elemental damage when they hit. The song ...
- Mon Jul 24, 2006 2:54 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Zone Recovery Code!!!
- Replies: 75
- Views: 16145
Crashes are a good way to slow new people from joining the mud, old people from playing the mud, and everybody from liking the mud. Bad software is not a strategy, and Ignorance is not a point of view. Totally agree, you invest what time you have to do a zone, mud crashes, you get nothing and gener...
- Mon Jul 24, 2006 1:58 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: good vs evil
- Replies: 39
- Views: 8319
Differences as I see them: Goodies make fun of eachother alot, and sometimes it can seem a little harsh. Its all in good fun, but for someone new it can seem like a personal attack when it really isnt, and for the unacustom it can be a little raw. It grows on you though, and you eventually will fee...
- Mon Jul 24, 2006 1:49 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Run the Mud Extravaganza!
- Replies: 15
- Views: 2610
- Fri Jul 21, 2006 6:54 pm
- Forum: 2.0 Announcements
- Topic: Introducing Toril 2.0
- Replies: 156
- Views: 105123
- Fri Jul 21, 2006 5:50 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Run the Mud Extravaganza!
- Replies: 15
- Views: 2610
very interesting idea actually I guess what it comes down to is what does everyone want, do they want gear they can use, in which case most everyone only wants stuff from high end zones like Gormal referred to. If you are looking at doing as many zones as possible, volume rather than quality, that's...
- Thu Jul 20, 2006 8:48 pm
- Forum: General Discussion Archive
- Topic: Rumor on Toril 2.0 Release Date
- Replies: 7
- Views: 1169
- Thu Jul 20, 2006 6:13 pm
- Forum: Logs
- Topic: Inama 1.9b Software Bug Issues
- Replies: 3
- Views: 810
- Thu Jul 20, 2006 6:03 pm
- Forum: General Discussion Archive
- Topic: Carpal Tunnel
- Replies: 24
- Views: 3501
http://www.logitech.com/index.cfm/produ ... tegoryid=6
I have the 2nd one down and I love it, you can adjust the sensetivity and really don't have to move you thumb much at all, I think staples has them also, might wanna just try one out and see how it feels.
I have the 2nd one down and I love it, you can adjust the sensetivity and really don't have to move you thumb much at all, I think staples has them also, might wanna just try one out and see how it feels.
- Thu Jul 20, 2006 2:09 pm
- Forum: General Discussion Archive
- Topic: Rumor on Toril 2.0 Release Date
- Replies: 7
- Views: 1169
- Thu Jul 20, 2006 2:07 pm
- Forum: General Discussion Archive
- Topic: Carpal Tunnel
- Replies: 24
- Views: 3501
- Wed Jul 19, 2006 4:46 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: new stats
- Replies: 12
- Views: 2017
8) I hope the new stat generator doesn't involve 'rolling' at all. totally agree, I mean why bother? Just give everyone the same stats and you decide where to place them. This would get rid of the stat roller and the roller scripts for zmud etc. Not to mention how many times as a newbie been told "...
- Wed Jul 19, 2006 11:43 am
- Forum: T2 Gameplay Discussion Archive
- Topic: good vs evil
- Replies: 39
- Views: 8319
- Tue Jul 18, 2006 7:53 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: new stats
- Replies: 12
- Views: 2017
- Tue Jul 18, 2006 7:50 pm
- Forum: T2 Announcements Archive
- Topic: Multiplay Weekend II
- Replies: 46
- Views: 26238
yeah lets not have anyone doing xp damn it! with the abundance of available people now it is far to easy to do xp! /sarcasim off sorry hehe but i disagree.. it is very hard getting an xp group together nowdays hehe. unless you can solo from 1-50 you pretty much gonna have alot of trouble beyond 20 ...
- Tue Jul 18, 2006 6:40 pm
- Forum: General Discussion Archive
- Topic: Fun fact of the day
- Replies: 63
- Views: 16275
- Tue Jul 18, 2006 2:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: new stats
- Replies: 12
- Views: 2017
new stats
Like so many other people I have some old characters with crappy stats and some new characters with awesome stats. Some people have posted asking how this will be addressed, and I'll bet even more people who haven't posted are wondering this as well. If someone is willing to answer specifics on this...
- Tue Jul 18, 2006 1:35 pm
- Forum: Toril 2.0 Discussion
- Topic: Toril 2.0 Discussion
- Replies: 71
- Views: 32303
With range meaning something, I wonder if we're going to have row combat (front middle back). No more 5 efhr khanjari groups! this would also limit which person the mob could switch to. If you are in a 15 person group, you aren't all standing in a line saying Hit me, Hit me! Tanks up front, casters...
- Tue Jul 18, 2006 1:23 pm
- Forum: Toril 2.0 Discussion
- Topic: Toril 2.0 Discussion
- Replies: 71
- Views: 32303
I'm pretty excited from reading about everything so far. My only concern is basically what Ashiwi eluded to... stats and the whole "retooling" of ones' character. I'm a little worried abou what happens to those of us with old chars that were created on the original roller and so don't have all uber...
- Sun Jul 16, 2006 2:37 am
- Forum: 2.0 Announcements
- Topic: Toril 2.0: Weapons & Armor Basics
- Replies: 36
- Views: 23585
- Thu Jul 13, 2006 6:43 pm
- Forum: 2.0 Announcements
- Topic: Introducing Toril 2.0
- Replies: 156
- Views: 105123
Old characters do fall under the classification of all, yes :) I think what Eilistraee may be indicating is that part of the character customization that will take place is that we will be given the opportunity to re-roll our stats, so whether our character was rolled before the new roller or after...
- Mon Jul 10, 2006 10:18 pm
- Forum: 2.0 Announcements
- Topic: Introducing Toril 2.0
- Replies: 156
- Views: 105123
All existing characters will have the ability to remake themselves with the customization options. Unlike the modifications to the stat roller in the past, this is a comprehensive overhaul to how a character is configured, and all characters will have the opportunity to take advantage of it. How ab...
- Thu Jul 06, 2006 9:26 pm
- Forum: 2.0 Announcements
- Topic: Introducing Toril 2.0
- Replies: 156
- Views: 105123
If you want a wipe go wipe your.......well you know. When these new changes come in we should all be ready and willing to assist new people should this bring an influx of actual newbies. I know everyone wants to hurry up and explore this and try that, but I would urge some restrain and patients so t...
- Thu Jul 06, 2006 5:36 pm
- Forum: T2 Announcements Archive
- Topic: Multiplay Weekend II
- Replies: 46
- Views: 26238
- Thu Jul 06, 2006 4:11 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: and on the 5th day, god created CM...... (but why?)
- Replies: 51
- Views: 13422
People are figuring out how to twink most of the fights, but it seems like everything is soloable until you pop the big fights that take quested stuff to get to. Make them in a portal or something that only a couple people can enter or something else to keep it small if thats how its gonna be. Too ...
- Thu Jul 06, 2006 1:26 pm
- Forum: General Discussion Archive
- Topic: Epic zone(s)
- Replies: 13
- Views: 2067
for me it really depends, if it's scheduled or happens at a time where I can devote 8-10 hours for a zone, then that would probably be my max. And even then 8-10 hours is pushing it, and this is something I would not be able or want to do on a regular basis. My comfort level would be 3-4 hours or le...
- Wed Jul 05, 2006 12:37 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: and on the 5th day, god created CM...... (but why?)
- Replies: 51
- Views: 13422
- Mon Jul 03, 2006 6:46 pm
- Forum: Logs
- Topic: Hi asez, i still want my staff.
- Replies: 3
- Views: 1041
- Mon Jul 03, 2006 6:12 pm
- Forum: General Discussion Archive
- Topic: Cancer Vaccine?
- Replies: 11
- Views: 1254
Funny.. with all the argumentative and ummmm strong willed (I won't say pig-headed I won't say pig-headed, I won't say pig-headed) on this BBS, and this one got buried QUICK! WTH is Teflor, Corth and Tasan? *boggle* I think we all just want to know about the girls that do anal. I demand to see vide...
- Mon Jul 03, 2006 6:04 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: An Appeal to the Staff - Roleplay and Restrings
- Replies: 39
- Views: 9346
each new zone obsoletes some other zones equipment... with rare exception. Where does all this eq go? It goes lots of places, storage so big it reaks, holes so big your pfile breaks, newbies ect. This eq needs to go away, preferably on a voluntary basis. It needs to go away because its useless, dev...
- Mon Jul 03, 2006 4:26 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Tel'arato Dagor en Halda'cuu (RP GAMES): Feedback wanted!
- Replies: 32
- Views: 5694
- Mon Jul 03, 2006 1:46 pm
- Forum: General Discussion Archive
- Topic: Cancer Vaccine?
- Replies: 11
- Views: 1254
Heh. Here's a pot-stirrer for ya. What do you think about requiring anyone on Welfare in the US (female) to be required to be on the Depo-provera shot or have an IUD implanted? Basically some form that is not controlled by the person using it (ie: pill/patch). I'm from a town where 40% of the popul...
- Mon Jul 03, 2006 1:41 pm
- Forum: General Discussion Archive
- Topic: Cancer Vaccine?
- Replies: 11
- Views: 1254
- Mon Jul 03, 2006 1:39 pm
- Forum: 2.0 Announcements
- Topic: Introducing Toril 2.0
- Replies: 156
- Views: 105123
- Fri Jun 30, 2006 7:00 pm
- Forum: General Discussion Archive
- Topic: Cancer Vaccine?
- Replies: 11
- Views: 1254
Since society isn't trying to stop children from having sex, they may as well come out with as many vaccines as they can. From what I understand, if a female has never had sex, she wouldn't need the vaccine until she started having it. So if a virgin decided to become a nun she would never need it, ...
- Fri Jun 30, 2006 12:51 pm
- Forum: NHC: New Player Help
- Topic: Tips on Rolling a New Char
- Replies: 9
- Views: 11993
Re: Tips on Rolling a New Char
8) Once you level, play it safe until you gain 25% in that level. If you die with less than 25% exp for your level, you will lose a level and lose the max number of hps for that level. When you regain the level back, you will again regain hps, but not necessarily the maximum unless you get lucky. T...
- Thu Jun 29, 2006 2:10 pm
- Forum: MUD Client Help
- Topic: zmud mapper
- Replies: 0
- Views: 1677
zmud mapper
I have subfolders with my different characters names and in those folders are the files for the triggers, settings etc. When I connect the any of the characters the mapper is always the same, so if I left off in baulders gate and log on one that is in dk, the baulders gate map comes up (which ever m...
- Tue Jun 27, 2006 2:35 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Muspel invasion 6/26
- Replies: 14
- Views: 3035
- Mon Jun 26, 2006 5:37 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Serious Pbase Problems
- Replies: 133
- Views: 26612
- Mon Jun 26, 2006 3:21 pm
- Forum: General Discussion Archive
- Topic: Top Mud Sites Just Reset
- Replies: 15
- Views: 2108