Random Thoughts

Archive of the Sojourn3 General Discussion Forum.
Sekon/Fanil
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Random Thoughts

Postby Sekon/Fanil » Fri Mar 16, 2001 3:41 pm

I doubt if anyone remembers me as I wasn't taken in many groups. But there's one thing I'd like to say about so called eliteists.

On Toril/soj2 It was extremely difficult to get into groups. Esp. eq/zone groups. From past experience, it seems, Most leaders (not all) didn't want you unless they KNEW you. Or unless you were the only thing available.
This can KILL a mud. To all the leaders out there I say this:

Teach those that want to learn your leadership skills to ensure the mud always has leaders AND remember You make the mud fun for all players. ignore all but your friends, and all but your friends will eventually quit leaving you with what?

Sekon/Fanil (war/sha)
santego
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Postby santego » Fri Mar 16, 2001 3:51 pm

Totally agree. That's why they came up with newbie helpers and what not. And I personally always helped lower level folks when I could. Sometimes I'd hook them up with others that had asked to group but who I denied because of what I was doing at the time. Problem I notice a lot with lower level folks is they ask higher levels to group, but turn each other down when asked. Now that's a mud killer if you ask me Image
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Postby Elscint » Fri Mar 16, 2001 4:06 pm

I understand where you are coming from, but what I think you are failing to see with these "elitists" or "tight knit" groups that you label them is this. If I as a leader tend to group with the same people more often then not we get better as a team and therefor can accomplish more with less. Am I oppose to bringing in new people? Not at all you must bring in new people as it is the nature of the mud, people will come and go. But you seem to really put this as a responsibility of those leaders out there like the HAVE to take you because you want to go. They don't HAVE to do anything, they don't even have to lead. Don't make it seem like oh my gosh you know that zone you HAVE to lead it. That is a huge responsibility and undertaking what if he gets the group spanked and everyone loses everything cause he wasn't prepared or didn't feel comfortable with certain members of the group who didn't know what their role was. I grow frustrated when people who don't lead and only follow seem to take for granted what those people that lead do. If you don't like it start small and learn a zone like UD and teach yourself to lead. How do you think the first person learned before someone was there to teach him/her? I'm not saying that leaders shouldn't pass their knowledge on or shouldn't take new people I'm simply saying don't make it seem like they should HAVE to do anything you'll only make their burden larger and it will burn them out faster, then who will be left to lead?

Elscint Hairytoes (The Halfling Sorcerer)
Luke
Elscint
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Postby Elscint » Fri Mar 16, 2001 4:10 pm

After reviewing my post I need to clarify what I meant by UD. By starting small I meant as an example the Duergar Camp with Bregnar, that's a relatively small and easy zone to learn many a leader starts out there. Not to say it isn't a good zone I do like it a lot. But after reading my post I was way too broad with UD all of the underdark surely isn't a "small" thing =P

Elscint Hairytoes (The Halfling Sorcerer)
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Waelos
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Postby Waelos » Fri Mar 16, 2001 4:12 pm

I totally agree Santego. I help people when I can, but if I'm lvl 50 and they're lvl 10 . . . why are they asking me to group? Honestly there is no benefit to that pairing, unless the intent is to power level. Which, honestly Im not interested in doing. If anyone has questions, I try my best to answer them (unless it is regarding quest information!) I am offended that anyone would intimate that not catering to people who want to be power leveled will kill a mud. If anything, it will make the mud stronger. Much as it has done already. You want tips, hints, general info, etc. Im yer man. You want a free ride? Sorry chaps, this train don't ride those tracks =)

Lost
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Postby Waelos » Fri Mar 16, 2001 4:39 pm

Oh yes, and generally folks who are sub 40 are going to be a liability in a zone group . . . just by the nature of the game. getting into groups regularly is like a job interview. . . get asked once, make sure you put on your best performance. YOu might be asked back. if asked back, kick ass again. pretty soon, you'll be recognized as a good player and taken more and more places. For example: I used to hang out alot in GN *cough* and Tovel helped me out a few times with some stuff. I tthink I killed him too, but that goes with the course =) laugh. anyway next time we needed a thief, I notice hey Tovel's pretty high now, and gsay 'hey guys, Tovel's a cool guy, what say we give him a shot?' group will usually agree to an internal suggestion, we grab Tovel and he does a bang up job. Guess what? everyone in that group knows how good TOvel is. So, if I go on vacation, Malacar is still playing and next time he's looking for a hitter or picker or trapsmith, he'll rememeber Tovel.
Most important things toremember arre: always listen to group leader
if you have questions, ask in tells (I recommend) someone else in the group. Someone will usually take you under their wing and give you advice =)
pay attention. always. If you're asked to do something important for the group, and you're away looking at porn or snacking on some ho ho's . .. well, its not going to reflect well =)

thats not to say you cant recover from blunders =) some of you might remember:

Waelos gsays, 'so guys, what do I do?'
Waelos gsays, 'so guys, what do I do?'
Waelos gsays, 'so guys, what do I do?'
Waelos gsays, 'so guys, what do I do?'

ad infininum, for about 5 minutes

(I had to hide under my covers cuz mom was checking to see if I was sleeping, and somehow something was leaning on the enter key when I went to run and hide)

Thankfully I was forgiven, and laughed at mercilessly for (well even til today!) haha =)

so...

yeah. Waelos done writin!

=)
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Postby Malacar » Fri Mar 16, 2001 4:48 pm

Huh, what? I don't remember anything. Image

*grins*

ditto what Lost said. The way to get into groups is to get your name out in smallish groups, and be remembered by doing a good job. Another tactic I use... Though more out of friendship than tactic to be honest... Is to say hi to the folks I know when I see them on. Granted I don't always check the who list, but when I do and see friends, I almost always say hello. And be friendly.. If someone says to you.. Hey can I get a ration? And you're just sitting there... Cast the damned spell. Doesn't hurt anyone. ;p

Mal

PS - Waelos I wasn't there for that, but I heard about it... You goon, hurry up and move out. Image
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Postby santego » Fri Mar 16, 2001 5:15 pm

Really twinkish newbie tip#7286: if someone gives you anything, don't send them a tell saying thank-you, say it out loud, and make sure other high level folks see you do it. That way they all start trying to outdo each other giving you things. The crappier the first piece of eq given to you, I've noticed, the more shocked the high levels are at how happy you got. This results in significantly more eq.

Er....and...uh...I agree with all the other stuff everyone else said ...about grouping.... *blush*
-spamtego
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Postby moritheil » Fri Mar 16, 2001 5:27 pm

rofl santego. I think they're just impressed and shocked that someone has manners :P
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Postby cherzra » Fri Mar 16, 2001 6:26 pm

How to be a successful zoner:

When you get into a group, ask "what's this item do? and this? and this? what are the stats on that? and that?" for each item everyone wears, and for each item gotten from a mob. Then ask all over again to make sure you got it correctly.

If you don't have time to go, just go anyway. The group is always more than happy to help you get back from a !port zone halfway through. Even if you just join for 10 mins leave your bid, bug the leader. Demand an item.

Wander. Explore the zone while the group mems, scout ahead for monsters. Run back to group after you find them and hit them.

When fighting a big monster and everyone dies, run back to the sitter, the sitter usually has a special power to kill the monster after it tracks you. The reason he didn't participate in the battle was that it would be no fun for the rest with his special power.

Mem when your leader says 'moving', and stand around after a fight when he says 'mem'.

Don't do as the leader says, improvise. Who cares about bashing your target or healing when you are of the opinion that using kick or armor spells is much better, follow your heart!

Complain. Zone leaders suck, they should be happy you came along. It is their job to lead people around, and they should be scolded and irritated whenever possible. Insult him in front of the group, groups like people like that who are strong, they think the leader sucks too.

Whine about the split. The zone leader asked YOU, that means he should GIVE you what you WANT. Everyone else just came for fun and joined out of free will. You are special you were asked, they almost begged you.
Sekon/Fanil
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Postby Sekon/Fanil » Fri Mar 16, 2001 6:48 pm

Ok. Lotta good points. now let me clarify a couple o things I didn't mention in original post.

First what I said applyd to all groups on toril not just EQ.

Second I was lvl 40+ so level wasn't a very good reason.

Third when I did get in a group, I ALWAYS kept my mouth shut and listened. (figured leader had nuff spam ta deal with w/o me adding more.

I rarely asked stats on items.

Basically, I kept my mouth shut and tried to learn as much as possible, Bashed as best I could and hit whatever I was told to.

now I'm not flaming anyone. I have lead groups albiet small ones. HP and Vault (thanks Dakn and Lur for teaching me). Would have LOVED to learn more. but most groups wanna fly thru zones and not take time to teach someone (took like an hour to 1.5 hrs first lead on vault.)
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Postby Elscint » Fri Mar 16, 2001 6:57 pm

What is your complaint? If you can lead Vault and you've done that succesfully what's stopping you from doing brass? or Jot (at least the grid)? You don't have to follow someone through these zones before trying them yourself. How do you think they got done the first time? Get a group of people you feel comfortable with together and go do it. You say you've lead zones yourself, there is no reason for you to complain that not enough leaders are teaching you.

Elscint Hairytoes (The Halfling Sorcerer)
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Postby Sekon/Fanil » Fri Mar 16, 2001 7:21 pm

heheh Yeah right. U show me a group of level 40+ peeps that will follow someone thru a zone that isn't a proven leader and can't even get to the zone much less has any idea what to expect once there and I'll be happy to lead them!
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Postby izarek » Fri Mar 16, 2001 7:26 pm

ROFL Cherzra!!! You just made my day. That's great stuff.

Izzy

[This message has been edited by izarek (edited 03-16-2001).]
Elscint
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Postby Elscint » Fri Mar 16, 2001 7:48 pm

Okay Sekon, sounds like maybe you need a some directions, like maybe a map of fire plane so you know how to get into brass from certain landmarks. That doesn't mean you have to have gone there with a group previous. Actually the first time I lead brass I didn't know the directions though I'd been there before I just quick said hey Kurz what's the directions from such n'such landmark to the golem again? and of course he was glad to tell me. I'm sure Waelost (though I'm not sure you'd wanna follow the directions of someone who labels himself as lost) or many others would be glad to hook you up with directions from such n'such a landmark. Off hand I don't remember my way around though I'm sure once I got there I'd figger it out in a hurry. Point being you don't have to follow someone first maybe ask a few people you know that have been there about it, what mobs am I going to face? what do I do for this mob or that mob. But to say that X group leader HAS to take you because he MUST teach other people the zone is not fair. He doesn't have to take you just as you wouldn't want to feel as though you HAD to take someone you don't feel comfortable with in your group. If I don't know you and I don't know several others I'm leading and I've never heard anything about you how do I know I'm not going to be explaining everyones job halfway through a zone when it's dangerous as heck and a big bad meanie could walk in and spank us at any second. It's just not a good practice. Sure ask a few questions people will tell you. As for finding a group of 40+ level people to follow you. Do you have friends? Make some friends or help your friends get to level 40+. How do you think everyone else did it? Do you honestly feel like you're the only one who has ever been in this situation? No one else has had the problem of not having a group? There are more than enough people out there with mud knowledge to help you out in other ways aside from grouping you. I've often tried to tell people what I know about zones and if you care to email me I'd be more than happy to discuss in detail with you anything that I can help you with. But it should be questions that are at least somewhat specific like what sort of mobs will I face in Brass? or What are the landmarks and directions to the gates of Brass from those landmarks on Fire Plane? Not a simple statement that as a leader it's my responsibility to take you along because I owe it to you or anyone else out there cause frankly I don't. I group people because they show interest in learning the mud in a more genuine way. The way you started this thread frankly says to me 'free ride wanted' and as Waelos stated this train don't ride those tracks.

Elscint Hairytoes (The Halfling Sorcerer)
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Sekon/Fanil
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Postby Sekon/Fanil » Fri Mar 16, 2001 8:08 pm

Agreed. and I never said or meant to imply that a leader has to do anything. I'd love to learn brass, jot, astral, fire plane ect.. It's just hard to do if (most of) the people who know how to lead it don't wanna share the info. someone wanna explain a zone, how to get there, what kinda mobs i'll face ect.. I'm all ears and would happily lead it (or try to). I'm not complaining (or whining) (I hope Image ) just asking those that know to help those that want to know. :P

PS BTW Elscint I'll look ya up when Soj opens Image
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Postby cherzra » Fri Mar 16, 2001 9:18 pm

Best way to learn is to do it many times with someone else leading.

My hint for you is this -

When the mud opens, play a class that is needed (conj/cleric/invoker) and level FAST. Play all day if you have to. Just make sure that when the first people start hitting 40, you are there with them. God knows you'll be doing zones every day then.

If you only hit level 40 months later, people will already have their cliques. It will be much harder to get into zone groups then.

Cherzra Eat Slime
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Postby Malacar » Fri Mar 16, 2001 9:20 pm

Hey don't forget us enchanters! We're needed too!

Er... Just don't trade us for cigarettes... I hate it when people do that. Image

Mal the inmate
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Postby Raiwen » Fri Mar 16, 2001 11:24 pm

Actually, you don't have to be a proven leader to lead a group. You just have to be known. I lead Brass after I came back from my hiatus. I had forgotten everything. But I went with Kurkis several times. I logged everything. Everytime we had a rest, I would ask him questions about this mob, or this area, or why we formed up this way, or why this setup for a group.

Then one night, it was late, and the mud rebooted. None of the "proven" leaders were on. I thought, hey, I can do this. I got a group together. It took like 2 hours or more to do the zone! I had the logs in one window, and the mud in another. After several trips myself, it was more natural. We had our screw ups. Hell, I even did a "l n", but missed the "l", and took the whole group north. Luckly we were already engaged and I just dragged the casters back out again.
I lead crypts a few times. The second to the last time was awful! I dunno if I just sucked as a leader, or if no one would listen, or if people had their own ideas. But it was a horrible CR. Everyone got spanked. The new cypters fled in all directions and got the rest killed by tracking mobs. One touched the wrong crypt. One didn't drop the key and had it on his corpse. Luckly I was able to run in past the aggro's before zone pop and res most everyone. Was it me? I dunno. But I got another group the next week. Went much better.
So even if you screw up and you have a horrible zone experience. Most will chalk it up to the odds, you should, too. I'm not claiming to be a "proven" leader, but I lead my zones. There are some much better than I, and I actually had more fun NOT being a leader - BUT you can lead.
How do you get noticed? Doing your character's job. Well. Consistently. Being a generous person. To those who deserve it. Sometimes to those that don't. RPing (who doesn't remember a good RP'er?). Also, be pleasant. That doesn't mean you have to be nice. It doesn't mean you have to let people walk over you. But be pleasant. People will want to be around you. Sounds like I'm trying to sell in some infomercial, anyways...
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Postby Trogar » Sat Mar 17, 2001 12:27 am

Actually, I got the impression on Soj2 that people would follow almost anyone. There wasn't very much structure for a long time.

If someone really wants to lead, take capture files of zones and study them. Start doing baby zones repatitively. Man, I remember doing gith and hell til I was blue in the face! But it was good experience, it was fun, and financially rewarding.

After leading baby zones for a while, you can develop some friends who have some faith in your abilities, then try more difficult things slowly.

Its not hard to get people to do a zone. If you get spanked regularly, that might be a different story.

Word to the wise: Don't try a zone you don't think you could CR from though.

If you really want to impress people, learn how to CR groups. If you CR someone else's group once or twice, people will think nicely of you, and you do a good service for the mud in the process.

Tro
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Postby Sarell » Sat Mar 17, 2001 1:26 am

Just a matter of getting to know folk really like anywhere else I think. Altho showing up on the who 47+ list certainly helps.
I don't agree with the definition that most people give fore elitist. If a group of people always play together, it is more because they are friends and get along rather than they use eachother for the power. If you have an established bunch of people that you do things with then why change it. I remember getting dizahk to follow me to some stupid little zone I had no idea how to lead after just chatting to him for a bit. Chatted to waelos for the first time after a tragic deatch down by the entrance to SG. Then we tried to solo the fire guardian thing, was a great experience. blah blah, what i guess I am trying to say is that it is not how spanky you are initially but who you know. And from the point of both a little person and a big person I think it is always noce to get to know more people? Well you can't help but have a chat 3w from time to time. You get big and tyough by doing zones, so the argument that "eliteist" stick together because they are almight isn't really too grand. I just can't really see any point of hacking on folk because you don't get invited. I know I always liked to hang out with my friends whenever we were on at the saqme time, if someone sent a tell to join our group we would let them if there was any room at all or would at least warn them that "ok but you prolly wont get too much exp, we stop to chat a bit". Some people don't respond to the question "up to much atm, care to group?".. and I sincerely think that these folk are yukky! (harsh words I know). anyhow Im not even sure what I am ranting abou atm, so I leave it there..cept to say that if you want to be a power player then powerlevel the suber players alts for them and demand payment in the form of Jot inclusions! *ruffles*

Lots of Love
Sarell/Ladak/etc ... aka Patrick
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Postby Marforp » Sat Mar 17, 2001 1:46 am

[Bah just typed a big post to have my putter crash]
Anyway whatever you do don't contact Elscint. He will just keep bugging you and calling you and emailing you forever!!! (or until Sojourn really shutsdown for good)

I don't have much else to say, but screw the small zone theory. Grab a 40+ group and head to jot (with at least 1 cleric, 1 conj, 1 enchanter). Head east, but wander. Wehn you see a building smite all within. It doesn't matter if you know dirs because you have to wander to search for rares (and after all did Mikar or tree huger Waelos ever know the way? >-) ). Once you do that people will think you know all zones and can lead...abuse it.

Marforp / Sasdor

p.s. I know I never lead zones before, but damn I hate doing it ;-) Maybe I'll try more this time.
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Postby Wargo » Sat Mar 17, 2001 3:54 am

Great tips from everyone. I just have a few more to add:

There are many experienced players on this mud who knows their way around a zone. Some of them will only follow proven leaders but some of them, like me, are freelancers. Most of us pretty much know the major zones like the back of our hands. But do we lead? Nope. We don't because we are either busy in RL and can only be in a semi-afk type of mode or we are too lazy. However, if you are up to the task of leadership, such as the trouble of forming a group and being alert at all times and answer all the tells, I'd be glad to follow you. If you figure out how to lead the zone by yourself then all is good. If you can't, you can always ask them for tips. I know I'm glad to assist my leader to make sure that the trip goes well. On top of that, us freelancers have probably been spanked more times than others so we are generally more experienced with CR's.

How do you find people like me? Easy. Frequently visit 1w, 2w, and 3w of fountain in WD. If you see anyone who's wearing spanky EQ and often just sits there trading or chatting, then you know you've found one. When you want to form a group for zone, take about half group of these freelancers and another half group of your 40+ EXP buddies and you'll do fine. Oh yeah, log your trip so you can study your first trip and improve on it the next time. After a few trips, you'll be a proven leader because people see that all the freelancers are following you Image

Wargo
P.S. I'm thinking about leading this time around and not sure how many people will follow a dumb barbarian :P
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Postby Sekon/Fanil » Sat Mar 17, 2001 5:43 am

Thanks for all the advice. Didn't quite expect to learn so much. I'll keep it all in mind when we get to start playin Image
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Postby Ragorn » Sat Mar 17, 2001 7:16 am

Top 10 ways to never get invited back to one of my groups:

10. Go afk reguarly during the zone. Don't spam me by telling me you're leaving... if you have to go take care of something, just go.

9. Make triggers for any spell you can think of. Having your Detect Good drop unexpectedly in the middle of Jot grid can lead to a catastrophe, make sure you have triggers to alert us so we can fully spell you up before we continue.

8. Along the same lines, make sure you fully use the resources the party can provide. Get every detection spell, and get a cleric to cast all 7 protections on you. Some people forget about prot evil and prot good, but that can be a lethal mistake. If you're a caster, make sure you're on someone's globe list. If you don't have a spell, ask while we're moving.

7. It's ok to start a zone if you know you won't have time to finish, we can always well you out. Be sure to leave your bid with me when you go. Also, feel free to go if you get an offer for a better group in the middle of our zone. We'll find a replacement.

6. If I make a mistake, help me out. Start giving instructions to the tanks and call for spellups. Don't take a single step unless everyone is vitted, that's dangerous.

5. If you aren't a caster, scout ahead while we mem. Go find out what's aggro and what mobs are wandering close by. If you get attacked, make a break for the entrance to the zone. If you don't know where that is, run in a random direction, you'll probably find it.

4. If I ask you to be the sitter and you don't want to, nominate someone else. If you absolutely must sit, find something in another window to keep you occupied. If all else fails, explore.

3. Ask if you can bring your level 31 alt instead. Zones are great exp.

2. Nuke yourself out on every fight, no matter how small. Sit down and mem immediately afterwards. If any of your spells wear off, refresh them and remem them immediately. One of the great joys of zoning for me is making sure my entire group is performing optimally at every moment.

1. If the split goes badly for you, prepare a well thought out case and present it to me. It's possible I didn't realize exactly which items you wanted. Be prepared to state reasons why I should have given you the item you wanted instead of the person I gave it to.

Follow these 10 simple rules and I guarantee you you'll sit out the next time I lead a zone.

- Ragorn
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Postby santego » Sat Mar 17, 2001 1:03 pm

Ragorn, I'm going to get to level 50, join your Tiamat group and do all 10 of those things at the same time, just to irk you :P
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Postby Somerled » Sat Mar 17, 2001 1:47 pm

I have been around since Soj 1, but by NO MEANS have I ever been an elite, nor a leader, just a regular player who has RL commitments that always come first, so I dont have the time and energy to learn major zones, major eq runs, etc... many part time players like myself may never get regularly invited to major groups, it comes with the territory of not maintaining a daily presence on the mud, players in this situation should NOT whine about the so called elite groups, they are "elite" because they play a lot and play a lot together, and because of this they work exceedingly well as a team, and no one has any reason to whine about thier exclusive grouping, BUT .... even though I am not one of these elite I have from time to time gotten into an elite group to some major zones, and finding myself being part of the group is fun as hell, most anyone who is of sufficient level will at one time or another have an opportunity to group with "elite" players, you may not be able to make a lasting "WOW this guy is GOOD and we need to invite him more often" impression on them because of your lack of leadership skills or lack of knowledge of zones, SO my suggestion to you is to at least NOT make a bad "what an idiot pain in the ass, like hell well ever invite him again" impression on them with a lack of follower skills! Many who get invited or given the ocassional chance to be a part of one of these elite groups make a lasting bad impression by being stupid, talking to much, not paying attention, etc. In short, that means shuddup, listen to the group leader, do exactly what they say when they say it, dont do stupid crap like drop in the middle of travel to mem, or like what Waelos said ... DONT wander around while the group is resting/memming, as far as asking lots of questions, i think keeping them to a minimum is important, managing a huge group is not made any easier when the leader is getting constant tells from you ...

Certainly the elite players most likely dont know me as somone on thier list to invite, but they sure as hell dont know me as someone NOT to invite.

[This message has been edited by Somerled (edited 03-17-2001).]
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Postby Dalar » Sat Mar 17, 2001 2:09 pm

[QUOTE]Originally posted by Ragorn:
[B]Top 10 ways to never get invited back to one of my groups:

3. Ask if you can bring your level 31 alt instead. Zones are great exp.

I've done this before. Lokke (i think that's how it was spelled) lead brass once and I asked if my lvl 32 cleric could join for exp. it was awesome, got like a notch or two in less than an hour.
Jasix Prowlingwolf
Sojourner
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Joined: Sat Feb 10, 2001 6:01 am
Location: Forster Keys, NSW Australia
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Postby Jasix Prowlingwolf » Sun Mar 18, 2001 2:19 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">5. If you aren't a caster, scout ahead while we mem. Go find out what's aggro and what mobs are wandering close by. If you get attacked, make a break for the entrance to the zone. If you don't know where that is, run in a random direction, you'll probably find it.

- Ragorn[/B]</font><HR></BLOCKQUOTE>

heheh spoken like a true Ranger Rags *grin*



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Jasix Prowlingwolf
Protector of Clan Prowlingwolf
Grintor
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Postby Grintor » Mon Mar 19, 2001 3:54 am

I have never ever met anyone over 40 who says they've never been invited in a group. However take into account:

a) are you playing a class that there are already a jillion of on?

b) when you were first invited onto your first zone run, did you keep your mouth shut, do only as instructed and kept all of your questions in tells to your experienced buddy? (we all have experienced buddies, dont deny it! :P)

c) did you listen to, believe, then spread any gossip told to you by other players when you dont even know the person involved?

d) do you have any people skills?

Take this from someone who f***** up his first time out. I used to get a lot of groups, then accidentally gsay'd something that i shouldnt have (my then experienced mud buddy liked to talk trash about everyone and i was talking with her on tell) and it was months before i saw a group again. Image

however the number one mistake people make is simply not doing what they are told. you go afk, dont announce you are going afk, or go afk anyway when leader says NO AFK!, miss out on important instructions (grintor is bashing 1.lich) battle starts and you still dual wielding...then you proceed to bitch that you didnt see any instructions....

if you want to see exactly what i mean join a dragon raid in eq. you get 50 people together and the spam is ungodly, backscroll not as simple at zmud, no way to filter out crap like 'Dinguss slashes Lady Vox for 126 points of damage' as it scrolls up your screen..and all the while the newbie druid is ooc'ng 'how come i'm not grouped?' ' what does vox drop' etc.....

bleh
Karikhan
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Joined: Fri Mar 16, 2001 6:01 am

Postby Karikhan » Mon Mar 19, 2001 2:29 pm

ok get ready, get set .. GO (be prepared for random ramblings here .. read it or dont i really don't care :P)

I have been mudding for about 4-5 years now .. and have heard shitloads of whining in my time ... whines about oh i never get groups .. i never get any eq in splits... i hate how so and so splits after zones.. etc...this guild or that guild are all elitist pricks .. that is just BULLSHIT

ask questions, write shit down (equipment stats...mapping..), keep your mouth shut in zones, listen to the leader ... learn the many intricacies of your character.. take constructive criticisms for what they are .. a learning experience... do NOT explore (when grouped) in zones.. stay with the group unless directed by leader .. do NOT listen to the various and sundries doled out by random group members..

ok enough about that.... elitists ... i am a member of a super guild on another mud (patiently awaiting Soj3)..we are all accused of being elitists... people bitch and moan that we give to our guildies b4 we give to non-guildies..well of course you do .. you ALWAYS take care of your own b4 others... that is human nature... i heard the same stuff on toril.. and sojourn b4 that ... *they never let me group....they are all pricks*.... BAH!!! we all tend to group with the same people all the time ...you form cliques .. you get used to playing styles of certain people .. you know the limits of your group .. you know what risks you can take with different combinations of races/classes....

to get into these cliques .. is possible!! let people see you on all the time .. when they see you levelling steadily ... they will take notice... dont beg for eq or for levels .. i hate that above all!

who knows what good this will do .. who knows what sense this makes .. made me feel hella better!

and i always ramble so get friggin used to it

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-Frobby's Toy

[This message has been edited by Karikhan (edited 03-19-2001).]

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