Anti spell?

Archive of the Sojourn3 Ideas Forum.
Dirjornso
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Posts: 60
Joined: Mon Jun 25, 2001 5:01 am

Anti spell?

Postby Dirjornso » Thu Feb 13, 2003 1:07 pm

alright now before everyone flames please hear me out

spell : bloodtap
circle: 5 or 7
This spell funtions just like lifetap except it is limited to 50-100 hp

anti's need something other then potions and lifetap to keep them up on their health
paladins have heals and lay hands.. just throw us a bone :)
nothing too powerful but just something so we don't have to wait 24 minutes to lifetap.
Eilorn
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Postby Eilorn » Thu Feb 13, 2003 7:09 pm

It's a nice spell, and heaven knows, I don't even mem 5th or 7th level spells, but, when would we cast it? Unless it's instacast I'm not going to set there being beat up for the length of time it takes to cast it. The only time I cast spells is before fights(armor/bless) or to begin fights (blind/taz/curse at low levels). If it were a spell to tap into my mount's health or a group mate's(!)(need their consent), after a fight, that'd be great!

Eilorn(Tibor)
Now, we can do this the hard way, or... well, actually there's just the hard way.
-- Buffy, "Buffy the Vampire Slayer"
Dirjornso
Sojourner
Posts: 60
Joined: Mon Jun 25, 2001 5:01 am

use of it

Postby Dirjornso » Fri Feb 14, 2003 11:13 am

cast it on small mobs to heal yourself faster then waiting around for yourself to heal
Treladian
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Postby Treladian » Fri Feb 14, 2003 9:22 pm

Like most spells for rangers/dires/antis/palis, this would basically be something only used when exping or screwing around while all but useless in zones. It fits the precedent for fighter class spells and fits the class so it's worthy of consideration even if it won't be used much later on.
Dirjornso
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Posts: 60
Joined: Mon Jun 25, 2001 5:01 am

spell

Postby Dirjornso » Wed Feb 19, 2003 11:35 am

It would be useful for any level if put in the 5th circle

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