Seeing as Paladins are relatively usleess without horses i think they should be able to ride horses everywhere since they are "mounted experts"
Pril
Mounts riding etc
How about having the mud determine if you can ride or not based on the height of the room instead of simply checking to see if it's indoors or outdoors. A giant can walk where a knight cannot ride atm.
On a related note, can mounts be made to use the players saving rolls whenever they are being ridden, instead of checking for a seperate save. Essentially treating the player and the mount as one unit when ridden would eliminate a lot of silly situations where the mounts get roared out or blown away etc and the rider does not.
-Zen
On a related note, can mounts be made to use the players saving rolls whenever they are being ridden, instead of checking for a seperate save. Essentially treating the player and the mount as one unit when ridden would eliminate a lot of silly situations where the mounts get roared out or blown away etc and the rider does not.
-Zen
Wow. That roaring as a unit is a sticky issue. I can see that it should be done for the sake of simplicity/nonannoyingness.
On the other hand, it's entirely possible that the rider is not scared but the mount is, or vice versa (n00b with warhorse). But what should happen when that happens? Perhaps a horsemanship check could be made that would result in paladins retaining their mounts most of the time (when at master level)?
On the other hand, it's entirely possible that the rider is not scared but the mount is, or vice versa (n00b with warhorse). But what should happen when that happens? Perhaps a horsemanship check could be made that would result in paladins retaining their mounts most of the time (when at master level)?
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Shevarash OOC: 'I feature only the finest mammary glands.'
Silena group-says 'he was so fat and juicy..couldnt resist'
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