if you arent on bash duty or shooting arrows.
fighting gets very boring after awhile, and
some new fighting skills would be cool.
pherhaps a skill that does medium dmg but got some lag that could make ya miss a rescue on a caster if ya use it at the wrong moment.
more fun skills to the people!
New skills for rangers and warriors?
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- Sojourner
- Posts: 57
- Joined: Mon Mar 19, 2001 6:01 am
- Location: Jokkmokk, Sweden
- Contact:
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- Sojourner
- Posts: 57
- Joined: Mon Mar 19, 2001 6:01 am
- Location: Jokkmokk, Sweden
- Contact:
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- Sojourner
- Posts: 510
- Joined: Thu Feb 01, 2001 6:01 am
Headbutt is good, except it dosen't work against 3/4th of the mobs in the game. e.g. too large, too small, wraithform. (And it has nasty side-affects).
Kick is pitiful for using 2 rounds of time, there is only one skill worse, Hit all...
What Im really interested is a mid-level skill that counts as another attack...
pommel or something like that...
What I'd really like to see is some middle ground for hitall. The amount of damage versus lag is horendous. 99% of warriors don't use it, and those that do just do it to get a higher skill.
Kick is pitiful for using 2 rounds of time, there is only one skill worse, Hit all...
What Im really interested is a mid-level skill that counts as another attack...
pommel or something like that...
What I'd really like to see is some middle ground for hitall. The amount of damage versus lag is horendous. 99% of warriors don't use it, and those that do just do it to get a higher skill.
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