Raise earth damage and raise water regen so they can be bit of usefull.
Right now airs are too good to be true and fires are fine i think.
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Once you learn which application for each elemental there is, then you'll appreciate water/earth. Air is nice at low levels, but most all high mobs beat the hell out of them just the same. Ele's are weak as hell on damage so we don't need crappy tanks. Shaman spirits own air elementals, plus they can heal their pets. Again, at higher levels, the spirit can hold it's own, the elemental cannot.
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