Feedback, bugs, and general gameplay related discussion.
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Does anyone know how the % modifier on offensive powers spells work? So take for example rain of blood which is a dmg roll of 12d40 so anywhere from 12 - 480 dmg if you don't count the modifier. So if i roll a 50 dmg and lets say i have the basic 35% on my modifier does that make 50 damage turn into 67?
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