unexplained switch lag

Feedback, bugs, and general gameplay related discussion.
gremlinz
Sojourner
Posts: 7
Joined: Mon Nov 08, 2004 5:01 pm

unexplained switch lag

Postby gremlinz » Thu Dec 09, 2004 5:07 pm

You can sense the growing pain in the Zauviir war-leader's mind.
< 422h/422H 432p/583P 52v/135V >
< P: std >
The Zauviir war-leader attacks a huge ogre, landing a single hit.
The Zauviir war-leader switches targets..
The ogre sends the Zauviir war-leader sprawling with a powerful bash.
< 422h/422H 432p/583P 52v/135V >
< P: std > n

OUCH! That really did HURT!
OUCH! That really did HURT!
The Zauviir war-leader attacks you, landing two hits.
< 359h/422H 433p/583P 52v/135V >
< T: Izzrezz TC: small wounds E: war EC: nasty wounds P: std > flee

You attack the Zauviir war-leader, landing a single hit.
OUCH! That really did HURT!
OUCH! That really did HURT!
The Zauviir war-leader attacks you, landing two hits.
The Zauviir war-leader clambers to his feet.
The ogre rises to his feet.
< 287h/422H 434p/583P 53v/135V >
< T: Izzrezz TC: few wounds E: war EC: nasty wounds P: std >
OUCH! That really did HURT!
OUCH! That really did HURT!
The Zauviir war-leader attacks you, landing two hits.
The Zauviir war-leader makes a nice ballet step which plants a foot a mile above your head.
The Zauviir war-leader avoids being bashed by a huge ogre, who loses his balance and falls.
The ogre attacks the Zauviir war-leader, landing a single hit.
The Zauviir war-leader avoids being bashed by a huge ogre, who loses his balance and falls.
< 229h/422H 435p/583P 53v/135V >
< T: Izzrezz TC: few wounds E: war EC: nasty wounds P: std >
flee
The ogre fails miserably in his attempt to rescue you.
< 229h/422H 435p/583P 53v/135V >
< T: Izzrezz TC: few wounds E: war EC: nasty wounds P: std > You are rescued by a huge ogre!


So my question is, why did I lag so long after the switch? Normal lag for mindblast is 1 round, i was lagged for 3 maybe 4 rounds.
Sesexe
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Posts: 879
Joined: Fri Oct 03, 2003 5:13 am

Postby Sesexe » Thu Dec 09, 2004 5:33 pm

The ogre fails miserably in his attempt to rescue you.

I've never played a squid so I have to ask, do Dom'd pets auto-rescue you? or do you need to order them to rescue you?
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gremlinz
Sojourner
Posts: 7
Joined: Mon Nov 08, 2004 5:01 pm

Postby gremlinz » Thu Dec 09, 2004 5:51 pm

Sesexe wrote:The ogre fails miserably in his attempt to rescue you.

I've never played a squid so I have to ask, do Dom'd pets auto-rescue you? or do you need to order them to rescue you?


they autorescue when they feel like it. which is usually after you are dead.
Tilandal
Sojourner
Posts: 393
Joined: Fri Jan 26, 2001 6:01 am

Postby Tilandal » Fri Dec 10, 2004 8:52 am

Squid pets still have thier AI attached to them. Warriors will rescue you and will try to use bash, kick, and shieldpunch. Because their level is so low though its not very effective. The only way to have a reasonable chance of getting rescued is to command about 10 pets to rescue you at once. One thing to note is that the ai doe not seem to extend to other people or mobs in your group. IE pets will never rescue one another unless commanded, even when they are grouped.
gremlinz
Sojourner
Posts: 7
Joined: Mon Nov 08, 2004 5:01 pm

Postby gremlinz » Sat Dec 11, 2004 2:41 am

Does anyone have an answer for why I had three rounds of lag after the war-leader switched to me. The best I can come up with is it had something to do with the fact that the war-leader was bashed immediately afterward, but that doesnt explain why it would lag me.

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