Flee and Casting

Feedback, bugs, and general gameplay related discussion.
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Joined: Sat Oct 04, 2003 4:26 am
Location: DC Area

Flee and Casting

Postby Imis9 » Sat Feb 05, 2005 2:41 am

While interesting that you can flee while casting, can we make it so that you stop casting? Currently, you can be casting, get forced to flee and then agro the room that you flee into.

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