BC Fixes?
BC Fixes?
Heyas,
Are there any plans afoot to fix BC? Specifically the horribly broken stacking bleed proc, and the deathtrap door at Bel?
I'd like to see the zone done more, but it's kinda silly as is...
Cheers,
-thalash
Are there any plans afoot to fix BC? Specifically the horribly broken stacking bleed proc, and the deathtrap door at Bel?
I'd like to see the zone done more, but it's kinda silly as is...
Cheers,
-thalash
[Profile edited by Board Admin. If you can't be civil, we'll fix it for you. -ed]
BC is doable... I fail to see what the problem is other than the gear not being worth going.
The door isn't a deathtrap either.
!!x
The door isn't a deathtrap either.
!!x
Danahg tells you 'yeah, luckily i kept most of it in my mouth and nasal membranes, ugh'
Dlur group-says 'I have a dead horse that I'm dragging down the shaft with my 4 corpses. Anyone want to help me beat it?'
Calladuran: There are other games to play if you want to play with yourself.
Dlur group-says 'I have a dead horse that I'm dragging down the shaft with my 4 corpses. Anyone want to help me beat it?'
Calladuran: There are other games to play if you want to play with yourself.
The last time I did BC, we were stuck fighting Bel for 2 minutes before we could retreat.
Why did we run? Because we couldn't stay alive against him without rememming gheals and invoker spells. Why did we get locked in? Because the door doesn't pulse very fast. Also, having our tanks die because of massively stacked bleeding procs was almost pointless too. The gateguards reloading even after the whole zone has been cleared is another problem (annoyance and doesn't make sense).
Why did we run? Because we couldn't stay alive against him without rememming gheals and invoker spells. Why did we get locked in? Because the door doesn't pulse very fast. Also, having our tanks die because of massively stacked bleeding procs was almost pointless too. The gateguards reloading even after the whole zone has been cleared is another problem (annoyance and doesn't make sense).
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
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- Sojourner
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Whats broken about the bleeding procs? They worked fine last time. The stacking is fine. You can even bandage yourself now... Wheres the beef?
...being done more often... well if there were some players with some ballz and some committment maybe it would be done more often. Gormal offered to lead it and everyone cancelled. Seems everyone is scared of BC its not really hard if you can pay attention for 6-8 hours and type "flee". oh and if we didnt have to wait for people whining about how they need a ress or gonna lose their precious skills it would go a lot faster too.
The main gate guards reloading is sucky. It makes you gate out... why not let us walk out? Also, it makes the quest more complicated than it needs to be. We already did that fight and the rings once.
The door is fine but is 99% responsible for the deaths at Bel. Its kinda stupid in one sense as you die with no skill involved, and sometimes Bel relocks his door immediately after its opened which means you can be stuck in their for a good couple minutes (no one can survive that). I don't mind the dieing, its not so stupid as to kill everybody every run, and i dont wanna see a door like that impd anywhere else.
I am usually among the top deaths at the actual BEL fight which is interesting considering I don't die the entire rest of the zone... Matter of fact im usually the first or second death, i walk in say sup bel he shoves a sword up my ass and there is pretty much nothing i can do about it. something about that is bjorked. Shabay could be as effective as I am in that fight.
...being done more often... well if there were some players with some ballz and some committment maybe it would be done more often. Gormal offered to lead it and everyone cancelled. Seems everyone is scared of BC its not really hard if you can pay attention for 6-8 hours and type "flee". oh and if we didnt have to wait for people whining about how they need a ress or gonna lose their precious skills it would go a lot faster too.
The main gate guards reloading is sucky. It makes you gate out... why not let us walk out? Also, it makes the quest more complicated than it needs to be. We already did that fight and the rings once.
The door is fine but is 99% responsible for the deaths at Bel. Its kinda stupid in one sense as you die with no skill involved, and sometimes Bel relocks his door immediately after its opened which means you can be stuck in their for a good couple minutes (no one can survive that). I don't mind the dieing, its not so stupid as to kill everybody every run, and i dont wanna see a door like that impd anywhere else.
I am usually among the top deaths at the actual BEL fight which is interesting considering I don't die the entire rest of the zone... Matter of fact im usually the first or second death, i walk in say sup bel he shoves a sword up my ass and there is pretty much nothing i can do about it. something about that is bjorked. Shabay could be as effective as I am in that fight.
and tonights winner in the Toril EQ lottery is demi belt and skull earring!
The bleeding just means that you need to have enough invokers to finish the fight. Everytime we go to this zone, it comes down to the amount of damage we can dish out before our line collapses from stupid procs. See a trend? This whole game depends on one thing: invokers.
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
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- Sojourner
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- Location: Waterdeep
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- Sojourner
- Posts: 3923
- Joined: Fri Jul 26, 2002 5:01 am
- Location: Waterdeep
plz dont give shev any horrible horrible ideas :(
Arishae group-says 'mah sunray brings all the boys to the yard'
Shadow Scream
Shadow Scream
I'd support the bleed proc as something caused by an energy which typical magical healing spells can't combat. Mobs which could cause it would include demonic wounds, or those with magically infested venom. With a little imagination, I can buy it... depending on what it comes from. I think it adds an overall tone of desperation to the zone, a touch of anxiety which pushes the PC's a little more than other zones. It gives it a little more of a horrific edge.
Then again, maybe my imagination is a little too active.
Then again, maybe my imagination is a little too active.
Gormal tells you 'im a dwarven onion'
Gormal tells you 'always another beer-soaked layer'
Inama ASSOC:: 'though it may suit your fantasies to think so, i don't need oil for anything.'
Haley: Filthy lucre? I wash that lucre every day until it SHINES!
Gormal tells you 'always another beer-soaked layer'
Inama ASSOC:: 'though it may suit your fantasies to think so, i don't need oil for anything.'
Haley: Filthy lucre? I wash that lucre every day until it SHINES!
Anyone check if glaives still proc bleed on misses? I had forgot that this was the major bug that annoyed me. Also, how was the door closing last night? I've been in fights where I was stuck for 2 minutes because the door slammed the instant it was opened, but I've also been in fights where I never died on Bel (and the whole zone for that matter).
Last edited by Dalar on Mon Feb 28, 2005 5:54 pm, edited 1 time in total.
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Dalar wrote:Anyone check if glaives still proc bleed on misses? I had forgot that this was the major bug that annoyed me. Also, how was the door closing last night? I've been in fights where I was stuck for 2 minutes because the door slammed the instant it was opened, but I've also been in fights where I never died on Bel (and the whole zone for that matter).
The door had a mind of its own. I was spamming 'open door n' the entire time through the fights, and sometimes it would stay open for a matter of seconds, but sometimes it was like I only got it open a crack and with luck one player could squeeze through it before it slammed back closed immediately.
You'd swear I was selling magazine subscriptions or passing out religious pamphlets.
Gormal tells you 'im a dwarven onion'
Gormal tells you 'always another beer-soaked layer'
Inama ASSOC:: 'though it may suit your fantasies to think so, i don't need oil for anything.'
Haley: Filthy lucre? I wash that lucre every day until it SHINES!
Gormal tells you 'always another beer-soaked layer'
Inama ASSOC:: 'though it may suit your fantasies to think so, i don't need oil for anything.'
Haley: Filthy lucre? I wash that lucre every day until it SHINES!
Jhorr wrote:Dalar,
I'll have to check the log. I logged the entire zone and only died once so it's very complete (11MB text file!).
J
You play without condensed on? I pray for your eyes.
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Ashiwi wrote:The door had a mind of its own. I was spamming 'open door n' the entire time through the fights, and sometimes it would stay open for a matter of seconds, but sometimes it was like I only got it open a crack and with luck one player could squeeze through it before it slammed back closed immediately.
Heh! That was me, every time! Thank you thank you thank you! :-)
-akeb
[Profile edited by Board Admin. If you can't be civil, we'll fix it for you. -ed]
yes ryan, its true, Ashiwi is my babys mamma
Cofen group-says 'wtf, why am i missing a cursed khanjari?'
Alendar group-says 'i r rednek i can only afford the monitor i have mud on and the broken monitor under it'
Nonox tells you 'i think someone casted 'power word gay' on pril'
Malacar ASSOC:: 'must... mp...soon...underwear...cringing...at...oncoming...onslaught...'
Alendar group-says 'i r rednek i can only afford the monitor i have mud on and the broken monitor under it'
Nonox tells you 'i think someone casted 'power word gay' on pril'
Malacar ASSOC:: 'must... mp...soon...underwear...cringing...at...oncoming...onslaught...'
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- Sojourner
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first, thank you for making the things you need from avernus rentable. avernus / BC shouldnt be done all at once, you should gather the items one day and do bc the next day.
second, the mechanism for loading/unloading the seals that unlock bel's door could use some bullet proofing or at least someone should tell you which seals to drop in which order. however do you really want to allow people to spend 8 hours doing it to fuxor that part of the zone that easily? I think someone should bulletproof that zone, cuz its too easy to screw it up. there should be ways to undo anything you did wrong, an alternate harder quest or something. philosophically you shouldnt have to hold hands, but the time investment is too extreme to pass a blind eye. make quest mobs hand back essential quest eq.
third, the bel fight takes a fairly long time... can i suggest that bel toss corpses out of his throne room? why would he want those stinky things in there. This would shorten the recover time a bit and make it possible for your rogue to go in and participate (takes too much time otherwise). An alternate suggestion would be to make the portal room prime so you can well in folks, taking 15 people between planes is just not right. Or better yet do both.
fourth, the quest up there is great but needs to be bid as part of the haul from the zone. Unfortunately too much of that crap is !rent and the follow up on finishing the BC portion of the quest is clever but very involved which is a bit much after completing at 6-12 hour zone. In particular, if the gate guards didnt repop, it might make leaving through avernus feasible. then stopping by in avernus wouldnt be so far out of the way.
fifth, drag all.pcorpse without the total weight check (individual weight check is plenty fine).
sixth, drag all.pcorpse... either drag all that you have consent for, or but you do not have xyz consent you do not have abc consent you do not have def consent.
seventh, multiple consents, consents that last past death. consent to reduce, consent to get grouped, consent to soul walk, the dragger needs consent... managing consents is just a lot of extra work that doesnt need to be done...
eight, the amount of time the enc has to spend reducing is insane. sure you could bring a druid or a 2nd enchanter, but ... can you make reduce's duration much longer? this also plays into the consents thing.
ninth, skill loss, i know a lot of people hate this, i personally tell them to get tough or die (or exp), but i refuse to ress while doing that zone and when the corpses stack up 10 deep, I become more sympathetic to skill loss.
still one of my favorite zones and one that i hope to lead fairly often on friday or saturday. I'm not going to give people the opportunity to f* up their real life by missing work on monday.
second, the mechanism for loading/unloading the seals that unlock bel's door could use some bullet proofing or at least someone should tell you which seals to drop in which order. however do you really want to allow people to spend 8 hours doing it to fuxor that part of the zone that easily? I think someone should bulletproof that zone, cuz its too easy to screw it up. there should be ways to undo anything you did wrong, an alternate harder quest or something. philosophically you shouldnt have to hold hands, but the time investment is too extreme to pass a blind eye. make quest mobs hand back essential quest eq.
third, the bel fight takes a fairly long time... can i suggest that bel toss corpses out of his throne room? why would he want those stinky things in there. This would shorten the recover time a bit and make it possible for your rogue to go in and participate (takes too much time otherwise). An alternate suggestion would be to make the portal room prime so you can well in folks, taking 15 people between planes is just not right. Or better yet do both.
fourth, the quest up there is great but needs to be bid as part of the haul from the zone. Unfortunately too much of that crap is !rent and the follow up on finishing the BC portion of the quest is clever but very involved which is a bit much after completing at 6-12 hour zone. In particular, if the gate guards didnt repop, it might make leaving through avernus feasible. then stopping by in avernus wouldnt be so far out of the way.
fifth, drag all.pcorpse without the total weight check (individual weight check is plenty fine).
sixth, drag all.pcorpse... either drag all that you have consent for, or but you do not have xyz consent you do not have abc consent you do not have def consent.
seventh, multiple consents, consents that last past death. consent to reduce, consent to get grouped, consent to soul walk, the dragger needs consent... managing consents is just a lot of extra work that doesnt need to be done...
eight, the amount of time the enc has to spend reducing is insane. sure you could bring a druid or a 2nd enchanter, but ... can you make reduce's duration much longer? this also plays into the consents thing.
ninth, skill loss, i know a lot of people hate this, i personally tell them to get tough or die (or exp), but i refuse to ress while doing that zone and when the corpses stack up 10 deep, I become more sympathetic to skill loss.
still one of my favorite zones and one that i hope to lead fairly often on friday or saturday. I'm not going to give people the opportunity to f* up their real life by missing work on monday.
and tonights winner in the Toril EQ lottery is demi belt and skull earring!
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- Sojourner
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kiryan wrote:first, thank you for making the things you need from avernus rentable. avernus / BC shouldnt be done all at once, you should gather the items one day and do bc the next day.
I'm very glad to hear that this idea was implemented.
Having said all that, the situation has been handled, so this thread is pretty much at an end. -Kossuth
Goddamned slippery mage.
Goddamned slippery mage.
kiryan wrote:ninth, skill loss, i know a lot of people hate this, i personally tell them to get tough or die (or exp), but i refuse to ress while doing that zone
Agree mightily. Time is at a premium when it comes to BC. People either have to accept the skill loss, or not do the zone. One whiner who demands a res will end up costing 14 other people 15 minutes each. Thats utterly ridiculous. Also, even if time wasn't a problem, I found that ressing in zone usually ends up putting the group to sleep, and causes future spanks. A good leader keeps things moving along without interruption.
Corth
Having said all that, the situation has been handled, so this thread is pretty much at an end. -Kossuth
Goddamned slippery mage.
Goddamned slippery mage.
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- Sojourner
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Gormal wrote:Whatever happened to the reward changes I was told were just waiting approval months ago?
An area god contacted me with some basic questions regarding our recent experience with the zone and in particular with the eq.
and tonights winner in the Toril EQ lottery is demi belt and skull earring!
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- Sojourner
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- Joined: Sat Apr 14, 2001 5:01 am
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can someone check the keywords on the bel fight.
in particular,
A large abishai is here, lost in meditation.(Red Aura)
** seems to be missing keyword abishai
A baatezu battle-mage stands here, going over plans.(Red Aura)
** seems to be missing keyword baatezu
in particular,
A large abishai is here, lost in meditation.(Red Aura)
** seems to be missing keyword abishai
A baatezu battle-mage stands here, going over plans.(Red Aura)
** seems to be missing keyword baatezu
and tonights winner in the Toril EQ lottery is demi belt and skull earring!
Gormal wrote:Whatever happened to the reward changes I was told were just waiting approval months ago?
Do you really need to ask? Things never get changed until problems affect the general populace
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
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- Staff Member - Quests
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If it's true that only squad leaders have glaives, then BC has successfully been made easy. Easy compared to the epic ordeal it was before, but at least doable and less annoying.
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
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