More MR on equipment please

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Dalar
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More MR on equipment please

Postby Dalar » Tue Aug 30, 2005 11:12 pm

Currently, MR is too low on many items to be considered worth wearing. I can barely get 6% with my top tier stuff (2 spob items, 1 tia staff), which is 6% damage mitigation off spells. Would it be too much to ask to have MR applied in similar doses as save spell, but only on high end equipment and not as frequent? For example, having 5 MR on tia staff, possible BC amulets etc.
It will be fixed in Toril 2.0.
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rylan
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Postby rylan » Tue Aug 30, 2005 11:30 pm

Does MR stack since it was changed to damage reduction instead of all or nothing? I forget.
Nekelet
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Postby Nekelet » Tue Aug 30, 2005 11:53 pm

Yup.
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kiryan
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Postby kiryan » Wed Aug 31, 2005 12:18 am

wearing 5-10 save spell equals what nearly a 50% reduction in damage...

wearing 5-10% MR equals a 5-10% reduction in damage...

I suppose any little bit counts, but save spell is obviously much better bang for your buck.

Might also consider when MR is applied (before or after save)...
teflor the ranger
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Postby teflor the ranger » Sat Sep 03, 2005 7:07 pm

kiryan wrote:wearing 5-10 save spell equals what nearly a 50% reduction in damage...

wearing 5-10% MR equals a 5-10% reduction in damage...

I suppose any little bit counts, but save spell is obviously much better bang for your buck.

Might also consider when MR is applied (before or after save)...


Yeah, but save spell isn't exactly the same once you start hitting higher numbers.
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Gura
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Postby Gura » Sat Sep 03, 2005 10:26 pm

mr was a stupid door to open. and its basically useless as it stands now. remove it from items and distribute the points usefully unless you plan to revamp the system.
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