Since when do Pally's help Trolls???

Feedback, bugs, and general gameplay related discussion.
Seriana
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Joined: Tue Sep 06, 2005 5:24 pm

Since when do Pally's help Trolls???

Postby Seriana » Tue Jan 24, 2006 9:58 pm

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std > You start chanting...

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
A paladin of Ilmater flies in from the south.
A human enchanter flies in from the south.
A dwarven warrior flies in from the south.
A halfling thief flies in from the south.
A human priestess flies in from the south.

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
A human enchanter evaluates the struggle, watching your battle tactics.
A human priestess frowns in boredom at the obviously one-sided struggle.
Casting: vitality ********

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
Casting: vitality *******

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
It's nice and warm out.

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
A patrolling troll misses you with his pound.
A patrolling troll misses you with his pound.
A patrolling troll misses a kick at your groin, you breathe lighter now.
A small thorny misses you with its smash.

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
Casting: vitality *****

< 225h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
Casting: vitality ****

< 226h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
A dwarven warrior stands to the side, evaluating the fray.

< 226h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
Casting: vitality ***

< 226h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
Casting: vitality **
A patrolling troll misses you with his pound.
A patrolling troll misses you with his pound.
A small thorny misses you with its smash.

< 226h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
Casting: vitality

< 226h/515H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
You complete your spell...
You feel vitalized.

< 378h/667H 122v/122V >
< T: Seriana TC: few wounds E: troll EC: excellent P: std >
A halfling thief watches the battle in amusement.

< 378h/667H 122v/122V >
< T: Seriana TC: few wounds E: troll EC: excellent P: std >
A paladin of Ilmater slashes you very hard.
OUCH! That really did HURT!

< 333h/667H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >

A paladin of Ilmater slashes you very hard.
A paladin of Ilmater slashes you very hard.
OUCH! That really did HURT!
A paladin of Ilmater misses you with his slash.
A patrolling troll parries your futile lunge at him.
A patrolling troll pounds you very hard.
A small thorny smashes you very hard.

< 219h/667H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std > A human priestess says 'I must assist my friend!'
A human priestess misses you with her pound.


< 219h/667H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
A human enchanter starts casting a spell.

< 219h/667H 122v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std > flee
A Pool of Deep Water in the Trollbark Forest (Water)
The water here seems quite deep and passage on foot threatens to drown
the walker in a bottomless pool of water and mud. With every movement of
the water, clumps of floating dirt can be seen changing directions and
swirling while strange serpentine shapes sometimes come close enough to the
surface to be glimpsed. The native plant-life spreads across the pool,
half-submerged like water dwelling serpents. Dead bleached tree trunks,
protruding from some of the deepest parts of this area, emerge from the
water like broken finger bones while their roots create hundreds of hidden
places for a foot to get caught or trip. Unlike much of the rest of the
forest there are no leaves to block the sky, however the thick fog renders
any penetrating sunlight into merely a dull gloom.
Exits: - North - East
A wart covered troll stands here, picking at a scab.
A confused troll wanders here, looking for his hunting party.
A sickly rabbit hides in the brush here.
You flee southward!

< 219h/667H 120v/122V >
< P: std >
A wart covered troll misses you with his hit.
A confused troll misses you with his hit.

< 219h/667H 120v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std > c 'word of recall'
You start chanting...

< 219h/667H 120v/122V >
< T: Seriana TC: nasty wounds E: troll EC: excellent P: std >
You complete your spell...
Temple of Rillifane Rallathil
This natural alcove contains a statue to the elven god of nature and
woodlands, Rillifane Rallathil. Surrounding the statue is a small grove of
living trees some four hundred feet tall, and as much as twenty feet in
diameter. This place seem to be in harmony with the forest, and is obviously
very sacred to the druids.
Exits: - North# - East
A young elven druid is standing here, getting in tune with nature.(Gold Aura)
A young elven druid is standing here, getting in tune with nature.(Gold Aura)

What the heck????
Pril
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Posts: 1834
Joined: Sat May 11, 2002 5:01 am

Postby Pril » Tue Jan 24, 2006 10:35 pm

What align is Seri?
Seriana
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Joined: Tue Sep 06, 2005 5:24 pm

Postby Seriana » Tue Jan 24, 2006 10:48 pm

I'm a druid, so neutral.

Umm -16 to be exact I believe. (One reason I was playing in Troll Bark.)

A nuetral druid fighting an evil? troll. If they aren't evil, shouldn't they be?
Thilindel
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Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Postby Thilindel » Wed Jan 25, 2006 3:45 am

Paladins have druidic envy. As I learned in Diablo, they are souls in search of answers!
Dalar
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Posts: 4905
Joined: Sun Feb 25, 2001 6:01 am

Postby Dalar » Wed Jan 25, 2006 5:33 pm

Pril wrote:What align is Seri?

You complete your spell...
Temple of Rillifane Rallathil
This natural alcove contains a statue to the elven god of nature and
woodlands, Rillifane Rallathil. Surrounding the statue is a small grove of
living trees some four hundred feet tall, and as much as twenty feet in
diameter. This place seem to be in harmony with the forest, and is obviously
very sacred to the druids.
Exits: - North# - East
A young elven druid is standing here, getting in tune with nature.(Gold Aura)
A young elven druid is standing here, getting in tune with nature.(Gold Aura)

noob
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'
Pril
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Posts: 1834
Joined: Sat May 11, 2002 5:01 am

Postby Pril » Wed Jan 25, 2006 6:54 pm

Dalar wrote:
Pril wrote:What align is Seri?

You complete your spell...
Temple of Rillifane Rallathil
This natural alcove contains a statue to the elven god of nature and
woodlands, Rillifane Rallathil. Surrounding the statue is a small grove of
living trees some four hundred feet tall, and as much as twenty feet in
diameter. This place seem to be in harmony with the forest, and is obviously
very sacred to the druids.
Exits: - North# - East
A young elven druid is standing here, getting in tune with nature.(Gold Aura)
A young elven druid is standing here, getting in tune with nature.(Gold Aura)

noob


Bah so i wasn't thinking sue me.
daggaz
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Posts: 464
Joined: Mon Nov 01, 2004 4:17 pm
Location: Copenhagen, Denmark

Postby daggaz » Thu Jan 26, 2006 10:13 pm

Noob?

That screen shot shows the alignment of the NPC druids, not his character. As it is, he don't have a gold aura, considering he is neutral after all.

Noob.
Drache
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Posts: 338
Joined: Thu Apr 11, 2002 5:01 am
Location: Bloomington IN USA

Postby Drache » Thu Jan 26, 2006 10:57 pm

*sigh* guess we have to explain everything around here! You can't cast if you aren't anything BUT neutral as a player druid. Since _she_ recalled where there were npc druids, it would be a logical extrapolation that she were, in fact, a druid. *pat* daggaz

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