Odd places you've seen world loading mobs load.

Feedback, bugs, and general gameplay related discussion.
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Odd places you've seen world loading mobs load.

Postby Marthammor » Tue Feb 07, 2006 2:55 pm

Okay, looking at trying to fix up some of the oddness with the world loads.
I know some trouble places are Muspel, Jot, Tia, Avernus, and SPOB.

I'm sure there are more, so if you all could please post places you've seen world load mobs load, and don't think they should be loading there, we'll see if we can get the oddness fixed up.
Thanks!
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Postby Pril » Tue Feb 07, 2006 3:06 pm

Oh i saw Emeralde (the green dragont hingy) load int he jewel shop inside CP, when i tried to walk in i got the message: "They're having a private conversation in there" and it wouldn't let me enter.
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Postby Yasden » Tue Feb 07, 2006 4:22 pm

I think 100% global quest mobs like the Oakvale Prime dragon and the ball lightning mobs shouldn't load in any hometown whatsoever, due in part to the retardedness of justice.
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Mobs

Postby Adriorn Darkcloak » Tue Feb 07, 2006 5:45 pm

Dwarven bard in Clouds Palace.

Drow raider in jot.

Corth 1w.
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Postby daggaz » Tue Feb 07, 2006 7:09 pm

Lots of things load in brass. That halfling really likes it there, for some odd reason..

A halfling bard wanders about here, seemingly lost...
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Postby Lilira » Tue Feb 07, 2006 7:22 pm

Fierossa in Menzo....
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Postby Pril » Tue Feb 07, 2006 7:34 pm

Lilira wrote:Fierossa in Menzo....


He's also in WD a LOT.
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Postby Ashiwi » Tue Feb 07, 2006 8:19 pm

The proliferation of global loads, especially the little drow raiders, is really too much in Graydawn.
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Postby Ambar » Tue Feb 07, 2006 8:37 pm

that goofy global load troll in scardale, also on evermeet all over the place .. what right minded elf would allow trolls!!
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Postby Disoputlip » Tue Feb 07, 2006 10:07 pm

I am not really sure where globals are supposed to load, but I find it wierd that they load in Talthalra Haszakkin. I really think it is fine they load in Ribcage though, why not.
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Postby Lahgen » Tue Feb 07, 2006 11:27 pm

saw old crone in jot yesterday.
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Rather than seeing "subpar race/class," see "challenge."
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Postby Thilindel » Tue Feb 07, 2006 11:41 pm

Except for certain mobs, It'd be nice if guards were indifferent when a global is fighting you. It is ungodly crazy when a leuthilspar guard attacks you when a hobgoblin does
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Odd

Postby Thrand » Wed Feb 08, 2006 3:41 am

This boot i saw ancient gold dragon in demi.

I routinely see globals in md.

shrug

What do you mean by unusual places?

Lopi
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Postby Sarell » Wed Feb 08, 2006 7:30 am

I think some high end globals like dragons should be able to rock up wherever they like... The hulburg sailor... on the river styx... priceless. Perhaps divide the distro system further, one that loads in hometowns, one that loads in easy prime spots, one that loads prime not in homwtowns, one that laods anywhere?
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Postby ssar » Wed Feb 08, 2006 10:16 am

Lahgen wrote:saw old crone in jot yesterday.


Hey now, that's no way to speak about Galzar.
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Postby Marthammor » Wed Feb 08, 2006 10:55 am

Here's the thing, I really have no way of seperating what types of mobs load where. What I'm able to do however is keep them from loading in a specific range of rooms. Its an all or nothing type of thing.

So far I've got Jot, Muspel, Demi, Spob, Md, Rib, All Hometowns, Roots, Avernus, Tia, Bc?, Brass, and Clouds.

Anymore?
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Postby Arilin Nydelahar » Wed Feb 08, 2006 11:30 am

I swear the first time elders did BC that damn gypsy was wandering avernus.

I've seen that gypsy in scorps too.
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Postby Lilira » Wed Feb 08, 2006 11:52 am

Lahgen wrote:saw old crone in jot yesterday.


What is WITH that mob.. other than for grossing out the teenage boys....
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Postby selerial » Wed Feb 08, 2006 1:37 pm

I'd just like to point out, I believe Fierrossa is *supposed* to load in hometowns, mainly? I know she can load in some outside zones, but I think they tend to be town-like areas as well.
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Postby Marthammor » Wed Feb 08, 2006 3:39 pm

The old crone was for the desease code that was used a long time ago but has sense been removed/disabled and the mob was just never removed from loading.

Fierrossa is suppose to load in the areas she loads in and that won't be changed.
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Postby Lalan » Fri Feb 10, 2006 6:51 am

I do not know if this actually fits the topic but tonight in the Greycloak Hills in addition to 4 mobs I know are supposed to load there I found the following:

A glass blowers apprentice walks with a relaxed pace.
An orc in assorted armor strides through the area.
A shriveled old gnome stands here, muttering to himself.
A fearsome green dragon scours the countryside for prey.
A pale young man hides near the path.
A raving lunatic screams about the end of the world nearby.
A merchant from a distant city has traveled far to make profit.

Is this excessive and thus odd? If not, please ignore.
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Postby Lahgen » Fri Feb 10, 2006 7:09 am

Consent for Chlora! :p j/k
Kesena OOC: 'i wish my daddy bought me power tools'

Dorgh group-says 'damn, even with Cofen helping Mori, they STILL can't kill someone

Hekanut says 'I know level doesn't matter much, but most won't take seriously if a level 2 claims to be the best thing before, during, and after sliced bread.'



Rather than seeing "subpar race/class," see "challenge."
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Postby Ambar » Fri Feb 10, 2006 12:03 pm

I think Greycloak is one of the places Chlora is supposed to load.
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Postby Lilira » Fri Feb 10, 2006 12:23 pm

Lalan wrote:I do not know if this actually fits the topic but tonight in the Greycloak Hills in addition to 4 mobs I know are supposed to load there I found the following:

A glass blowers apprentice walks with a relaxed pace.
An orc in assorted armor strides through the area.
A shriveled old gnome stands here, muttering to himself.
A fearsome green dragon scours the countryside for prey.
A pale young man hides near the path.
A raving lunatic screams about the end of the world nearby.
A merchant from a distant city has traveled far to make profit.

Is this excessive and thus odd? If not, please ignore.


There's nothing in that list that shouldn't be there Lalan. :-)

Most of them are the global load mobs mentioned in this discussion. One of them is native to the zone. The Greycloaks are a place that tend to load alot of global mobs naturally. :-)
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Postby Tasan » Fri Feb 10, 2006 8:20 pm

I found the banished faerie in the Spirit World... I'm not quite sure things should load in an area specifically designed for a spell/skill quest :)

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Postby daggaz » Sun Mar 05, 2006 3:34 pm

Did you guys remove lava tubes as a load area? Seems that way, i been looking for timestop gnome last few boots and the whole area there is bone dry of globals, which is too bad, as its an interesting place to make people search around in. Just might want to reduce the old numbers a tad...

Know its been said before, but remove zones like jot/musp/brass/ and especially avernus from global load engine.

Also, is it possible to consider making some !rent items for certain !repop global load quests repop? For example Aritmus's head.... if somebody smites him and lets him rot, the head is gone forever that boot, which is just too bad if you spent last seven boots lookin for the gnome and you just happen to find him that boot after people have been dinking around in demi. Its not like you could abuse this situation... if the gnome is quested another head wont do you any good....
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Postby Marthammor » Mon Mar 06, 2006 2:04 pm

Actually I haven't messed with any of this stuff yet, nor has anyone else to my knowledge. Other things came up and this got bumped down the list some.

As for the !rent quest items, we'll see what we can do.
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Postby muxxissinix » Fri Mar 10, 2006 6:49 am

I saw a global like lavander-robed man loaded in the spirit plane, this was really odd.
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Postby Marthammor » Mon Mar 20, 2006 3:40 pm

The global load system was updated with the last boot. Please report any funkyness with it.
Thanks!
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Postby Lilen » Mon Mar 27, 2006 11:45 pm

inferno mobs aka lavender men loading near guilds that evils can go near without getting attacked. example horvos loading outside wd near the guild earm think its half-elf druid guild or something whatever anyways ebils get attacked and he was there.
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Postby torkur » Mon May 01, 2006 2:36 am

< 931h/705H 205p/205P 119v/119V >
< P: std > l
Split Shield City Square
Exits: -N -E -S -W
Corpse of a special guard orc is lying here.
Corpse of an elite orc village guard is lying here.
Corpse of a village protector is lying here.
Corpse of a dark rogue is lying here.
[2] Corpse of an experienced guard is lying here.
Corpse of a young orc shaman is lying here.
Corpse of a seasoned village guard is lying here.
Corpse of a large warg is lying here.
[2] Corpse of an adult orc is lying here.
[4] a slab of orc flesh is left here.
A white marble fountain with clear waters is here.
A common female orc walks around here.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
Marix (Human) stands here.
Focokebele (Gnome) sits resting.
An imposing griffon spreads her wings, awaiting her master.

Dark rogue quest mob in middle of SS.


< 806h/705H 205p/205P 119v/119V >
< P: std > n
A village patrol guard leaves north.
You ride north on a zealous griffon.
Western Road Along the Fence
Exits: -N -S
A patrolling guard moves about the village, watching everything.(Red Aura)
A mother orc is looking for her cubs.(Red Aura)
A common male orc shuffles down the path.(Red Aura)
An adult orc wanders around.(Red Aura)
An experienced guard oversees his subordinates.(Red Aura)
A human dressed in a deep blue robe stands here.
A young human priestess dressed in pale blue robes is here.
An unassuming young halfling follows his friends nearby.
A stocky dwarven warrior walks with his colleagues.
A paladin of Ilmater strolls by with his companions.

Paladin group as well in SS.


< 785h/705H 205p/205P 119v/119V >
< P: std > You ride west on a zealous griffon.
A Worn Path in the Forest
Exits: -E -W
a small stick lays disgarded here.
A frail old man walks slowly by, leading a black dragon by a chain.
A very large warg is wandering about here, snarling viciously at you.(Red Aura)
A very large warg is wandering about here, snarling viciously at you.(Red Aura)

this global as well in SS.
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Postby Nilan » Mon May 01, 2006 4:38 pm

What ever happened to those pesky lil Sheverash priests that would load. I havent seen them in ages. My daggers and I kind of miss those guys.

Are they still loading?

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Postby Thrand » Mon May 15, 2006 11:53 pm

This boot I saw a lavender man in bryn shadar.

I will say this is unusual as you havent said what makes some place
unusual
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Postby razax » Tue May 16, 2006 3:28 am

I saw Corth in VT. Now thats gotta be strange.
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Postby Yasden » Tue May 16, 2006 4:00 am

That one was courtesy of Jotunheim ice trolls and me. *bow*
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Postby Gormal » Tue May 16, 2006 4:08 am

Nilan wrote:What ever happened to those pesky lil Sheverash priests that would load. I havent seen them in ages. My daggers and I kind of miss those guys.

Are they still loading?

Nilan


Shevarash and Mask priest both loaded at the entrance to the WD druid guild the other night.
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Postby Nilan » Tue May 16, 2006 4:42 am

oh cool ! thanks bro hadnt been seeing em

Glad they still in the game

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Postby Ambar » Tue May 16, 2006 8:00 am

Yasden wrote:That one was courtesy of Jotunheim ice trolls and me. *bow*


hey :( you only dragged the body! I ressed it!
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Postby Marthammor » Tue May 16, 2006 2:57 pm

SS doesn't seem like an odd place for global load mobs to be... well, ok, the paladin group is a bit odd there, but they could be scouting their next raid target or something! ;)

The guild area outside of waterdeep isn't odd either, but since it can effect evils doing spell quests, I'll get that fixed up.

Not sure why a lavender man loaded in bryn unless I've got one of the rooms flagged wrong or something, which is possible with that many rooms, heh. Will check into it.
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Postby Yasden » Tue May 16, 2006 11:34 pm

It might've wandered there from the load area on Thunderhead, just an FYI.
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Nerox tells you 'ok attempting it again put tape on my fingers for easier sliding'
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Postby Marthammor » Wed May 17, 2006 5:52 am

Not sure what room they were found in in bryn, but guessing in the graveyard. Found and fixed those rooms.

Removed SS from the system so you guys can do align work without nailing a global rare n stuff. :P

Removed the guild area outside of wd.

Removed conquered village area as well.
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Postby Thrand » Wed May 17, 2006 1:30 pm

It was the graveyard
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Postby Solak » Sat May 20, 2006 9:27 am

The Entrance to the Vedarlis Ward off the Spine
Exits: -N -E -W
An elven cleric clad in a soft doeskin robe stands here.
A barbarian shaman wearing a coat of wolf fur stands here.
An elven ranger moves quietly along the path.
An elven druid moves along the path with his companions.
A paladin of Tyr walks proudly along the path.


paladin group in ribcage. this is right?
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Postby daggaz » Mon May 22, 2006 5:11 pm

Yeah I keep loading in Copenhagen...can we fix this please?

At first it was pretty cool, every single boot I would pop in downtown Copenhagen, which was cool since I could run out and stock up on potions and hit up on all the other rares (which this city is just full of, kinda like Hulburg). But lately its getting kinda tedious, I mean, I *am* a global uber-rare secret quest mob, I should probably load in some more diverse locations, like its been ages since I last popped on a Caribbean island, or on the shores of the Mediterranean..

If you got time, please look into this. Thanks, -Daggaz
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Postby Botef » Mon May 22, 2006 6:37 pm

daggaz wrote:Yeah I keep loading in Copenhagen...can we fix this please?

At first it was pretty cool, every single boot I would pop in downtown Copenhagen, which was cool since I could run out and stock up on potions and hit up on all the other rares (which this city is just full of, kinda like Hulburg). But lately its getting kinda tedious, I mean, I *am* a global uber-rare secret quest mob, I should probably load in some more diverse locations, like its been ages since I last popped on a Caribbean island, or on the shores of the Mediterranean..

If you got time, please look into this. Thanks, -Daggaz


Thats being addressed.
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Postby Disoputlip » Tue May 30, 2006 4:31 pm

Code: Select all

On a Ladder
d
   Clinging to the sturdy metal ladder that is bolted to the northern
wall of the shaft, nothing is visible in any  direction other than solid
rock.  The shaft is only three feet wide and extends into the darkness above
and below for dozens of feet.  The rungs of the ladder are kept polished
by the hands of the merchants and adventurers that are brave enough to
make the trip between the two cities.
Exits: - Up    - Down
A forest ranger is passing through the area here, dressed in green.
< 814h/768H 122v/155V P: std > Oof!  It seems that the forest ranger is in your way.
< 814h/768H 123v/155V P: std >
The forest ranger completes his spell...
The forest ranger utters the words, 'minor globe of invulnerability'
The forest ranger begins to shimmer.
< 814h/768H 123v/155V P: std > l ranger
He is dressed from head to toe in green leather armor, and resembles a
half-elf in appearance. He has blackish hair and striking violet eyes, and
stands about six feet tall. From his appearance, this rangers definitely
knows his way about these forests.
The forest ranger is in excellent condition.
His body seems to be made of stone!
He is encased in killing ice!

<primary weapon>     a glowing silverish scimitar



I think it is ok that globals load in UD. but not this specific ranger. (log is from near YO, and is from today)
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Postby Thrand » Wed May 31, 2006 5:13 pm

So a global load mob loaded just east of the underwater part
on Pirate Isle. Im guessing that is a weird place for a mob to load
As you have to kill a mob to get a key, and search out a room
to even get to that place.
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Postby Malia » Fri Jun 30, 2006 3:52 am

A Muddy Courtyard
Room size: Large (L:50 ft W:50 ft H:50 ft)
Exits: -E -S -W
A lizardman warrior prepares for a raid.
A lizardman warrior prepares for a raid.
An elf clad in elegant robes stands here singing peacefully.


In the end rooms of Lizard marsh.. dont think thats prolly most logistic place an elf loads.
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Netheril

Postby Adriorn Darkcloak » Fri Jul 14, 2006 5:42 pm

I've seen the netheril guys loading in the shaft leading from WD to UM. Other mobs possibly too.
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Postby Lilira » Fri Jul 14, 2006 6:07 pm

They do.. I've seen the lightning mobs, old crone, man and dragon, ummm... oh the ashield dragons at one time or another...

*shrug* At least the evils can find them there. *halo*
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