Mounted combat vs kick

Feedback, bugs, and general gameplay related discussion.
Dalar
Sojourner
Posts: 4905
Joined: Sun Feb 25, 2001 6:01 am

Mounted combat vs kick

Postby Dalar » Fri Feb 15, 2008 7:43 am

You ride east on A heavy warhorse.
Before the Gates of the Inner Outpost
Room size: Large (L:50 ft W:50 ft H:20 ft)
Exits: -E# -W
A minotaur with large grey horns on its massive head stands here.(Red Aura)
A minotaur with large grey horns on its massive head stands here.(Red Aura)
A minotaur with a golden ring on its horns commands respect.(Red Aura)
Ahpu enters from the west.
<339h> hit minotaur
You crush a minotaur gate guard hard.
<340h>
A minotaur gate guard misses you with his slash.
A minotaur gate guard knocks you backwards several feet with a powerful kick! Ouch!
You crush a minotaur gate guard very hard.


I'm on a horse. That's a pretty good kick.
It will be fixed in Toril 2.0.
Aremat group-says 'tanks i highly suggest investing 20 silver in training weapons from cm to cut down on the losing scales to shield'

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