fire elemental pets

Feedback, bugs, and general gameplay related discussion.
Latreg
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fire elemental pets

Postby Latreg » Thu Jul 31, 2008 11:17 pm

remind me why they don't fly like air elementals
Spell.

Area of effect: One elemental
Aggressive: No
Cumulative: N/A
Duration: Instantaneous
Class/Circle: Elementalist 5th
Type of spell: Elemental

When cast, "conjure elemental" summons an elemental from a specified
elemental plane
(air, water, earth, fire) which will follow the player as though
charmed for a limited period of time. Only one elemental can exist per caster at a time.


I've done fire plane many times, never saw any mobs from there that didn't fly.
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Adriorn Darkcloak
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Re: fire elemental pets

Postby Adriorn Darkcloak » Fri Aug 01, 2008 12:55 am

Agree.
Last edited by Adriorn Darkcloak on Fri Aug 01, 2008 4:58 am, edited 1 time in total.
Thilindel
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Re: fire elemental pets

Postby Thilindel » Fri Aug 01, 2008 2:00 am

*spock eyebrow* Sir, I find their not flying to be highly illogical.
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Disoputlip
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Re: fire elemental pets

Postby Disoputlip » Sat Aug 02, 2008 9:20 am

From a logical perspective I agree.

But it does give air mentals an advantage, and reflect the fact that air mentals should rule the sky.

Fire mentals are the default best pet for everything. And the flying just makes it more balanced I think.
Inames
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Re: fire elemental pets

Postby Inames » Sun Aug 03, 2008 10:27 pm

air elementals have enough of an advantage being perm invis and have more hp, air ele's tank any mob that doesnt have DI 10x better than fire ele's, fire ele's really shouldnt be stuck with levitate when their counterparts get perm fly
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spunionring
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Re: fire elemental pets

Postby spunionring » Sun Aug 03, 2008 11:01 pm

in dnd fires dont fly
http://www.d20srd.org/srd/monsters/elemental.htm

id say moving around on the plane of fire as if its flying makes sense.

does the mud have flying fire elementals on the prime?

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