Was just thinking about physical skills, such as:
KICK
SHIELDPUNCH
HEADBUTT
And whatever else would fit in there. Then I remember Diablo 2, where Assassin's kick damage varied on worn. Shieldpunch should vary on weight and surface of shield. Headbutt definitely would depend on worn as well. Specially if mob's head clunks yours!
Dressing for more than fashion?
Dressing for more than fashion?
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
Re: Dressing for more than fashion?
wouldnt kill you to do a bit of research before posting.
areas file specifically says that any shields with the keyword spiked do extra damage.
areas file specifically says that any shields with the keyword spiked do extra damage.
Re: Dressing for more than fashion?
Duh on that. I've had my pets using spiked shields for _how_ many years for a reason. . .Don't selectively post if the rest of the idea has merit, which it does. A shield's design, and weight should, just the same, have bearing on damage. You can use a tower shield as a spear - if you know mythology or have seen korea's police in action.
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
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- Sojourner
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Re: Dressing for more than fashion?
Shield weight does weigh in immensely, hence you see everyone using the heaviest few shields in the game. Rangers cant really even bash somewhat reliably without at least a 50 lb shield. Same applies for pets. But if you want a secondary "shield weapon" your better off rolling a class that gets dual wield.
[size=85]Projection makes perception. The world you see is what you give it, nothing more than that... it is a witness of your state of mind, the outside picture of an inward condition. As a man thinketh, so does he perceive. - Anonymous.
[Confuscious say Look and you shall see]
"Anyone can kill deities, cause plagues, or destroy organizations. It takes real skill to make them live on."
Varl[*]
[Confuscious say Look and you shall see]
"Anyone can kill deities, cause plagues, or destroy organizations. It takes real skill to make them live on."
Varl[*]
Re: Dressing for more than fashion?
I was referring to ..think it's Diablo 2 - smite. Damage is relative per shield. Sure it's specific, but so is damage on each sword, dagger, etc in the game as it is. I would think headbutt would have damage pending on helmet worn, if any, its design, spiked, close faced, etc. Kick ALSO (although shev said it'd be removed for "2.0") would depend on metallic, leather, and so forth boots.
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
Re: Dressing for more than fashion?
I believe that children are our future, teach them well and let them show the way.
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