Did some testing today with mislead, change self, and aggro trackers.
If you are fighting an aggro tracker, do not have mislead up, flee, and change self before they walk in, you are fine. The mob does not track you because you're disguised same as with rogue.
If you are fighting an aggro tracker, do have mislead up, flee, and change self before they walk in, the mob will track you anyways, so long as you are just one room away.
It seems the code is written so that, when mislead is a factor, it does the check to see if you are one room adjacent to the aggro and if so will let the mob track you and attack regardless of disguise.
The code should run a check so that if you are disguised, regardless of whether mislead is up, the mobs will not track you.
Feedback, bugs, and general gameplay related discussion.
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