Switch Opponents

Submit and discuss your ideas for the MUD.
Pheten
Sojourner
Posts: 209
Joined: Wed Jan 31, 2001 6:01 am

Switch Opponents

Postby Pheten » Sat Nov 06, 2004 6:44 pm

Just an idea that I think would be nice.
Allow others to see when a mob or person fails to switch targets in a fight.

A huge ogre attempts to attack Pheten but he is unable to leave his current fight!

Would just be nice to see when they fail rather than nothing happening at all.

-phet
Gormal
Sojourner
Posts: 3917
Joined: Tue Feb 13, 2001 6:01 am
Location: A Whale's Vagina
Contact:

Postby Gormal » Sat Nov 06, 2004 10:19 pm

Mobs don't fail switch opponents:P
Pheten
Sojourner
Posts: 209
Joined: Wed Jan 31, 2001 6:01 am

Postby Pheten » Sun Nov 07, 2004 12:37 am

Actually I think they do, just the fact that you do not see them fail makes it look like they never fail. I'm note 100% certain on this but the question can be answered easy enough by someone in the know =)

-phet
fotex
Sojourner
Posts: 288
Joined: Mon May 12, 2003 12:23 am

Postby fotex » Sun Nov 07, 2004 3:46 am

If it's true that they fail to switch, I'd prefer not to see 20 mobs display a "failed to switch" message when 2+ squads are on you in Izan's. :P
amolol
Sojourner
Posts: 688
Joined: Mon Sep 30, 2002 5:01 am

Postby amolol » Mon Nov 08, 2004 9:42 pm

while your at it why not display who the mob switched too... imean obviously you can see when it is moving to fight someone else...
i dont know what your problem is, but i bet its hard to pronounce

myspace.com/tgchef

Return to “T2 Ideas Archive”

Who is online

Users browsing this forum: No registered users and 16 guests