After disarming

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Hyldryn
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After disarming

Postby Hyldryn » Fri Nov 12, 2004 8:03 pm

Could something be done to reduce the spam? Either make failed attempts to pick up the weapon invisible to others. Or just make it allow only a single attempt (with higher probablity of success than it is currently)?
Birile
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Location: Albany, NY

Re: After disarming

Postby Birile » Fri Nov 12, 2004 8:53 pm

Hyldryn wrote:Could something be done to reduce the spam? Either make failed attempts to pick up the weapon invisible to others. Or just make it allow only a single attempt (with higher probablity of success than it is currently)?


Seeing failed attempts lets everyone in the room know that the weapon's still on the ground and that they need to keep spamming "get X-item". If we just automatically made the first person to try to get the item succeed, wouldn't that be an upgrade, of sorts, to disarm, as the mob (or player in arena) would not be the first person to attempt to get the weapon?
Hyldryn
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Joined: Mon Apr 09, 2001 5:01 am
Location: Maryland

Postby Hyldryn » Fri Nov 12, 2004 11:34 pm

Maybe you didn't fully understand. Read again. See if you get it.
Birile
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Joined: Wed Dec 11, 2002 6:01 am
Location: Albany, NY

Postby Birile » Sat Nov 13, 2004 12:25 am

Hyldryn wrote:Maybe you didn't fully understand. Read again. See if you get it.


Engh. I got the first part right. :lol:
Gura
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Postby Gura » Sat Nov 13, 2004 5:42 am

#gag works if u use zmud. if not tough luck is my answer :-P
Dornax says 'And for the right amount of information ye might get some nookie out of Nokie..'

Nokie wiggles his bottom.
Teba tells you 'let me do my job you volo twinker!'
Bobidibble GCC: 'yeah i admit gura is a better warrior then i am, no shame in it... perhaps someday i shall be as pimp'

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