orc anti paladins

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flib
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orc anti paladins

Postby flib » Sat Mar 04, 2006 1:26 am

why not? their culture is based around a religion. would seem completely natural for them to have fighters in the name of that religion
Vigis
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Postby Vigis » Sat Mar 04, 2006 4:00 pm

Possibly because they are not disciplined enough? I couldn't see an orc living by a set code and following its god's laws to a T. I kinda feel bad for antis....they can't get any women. :p
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Yayaril
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Postby Yayaril » Sat Mar 04, 2006 4:29 pm

8)

I could see an orc being an anti-paladin.
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Postby amolol » Sat Mar 04, 2006 6:55 pm

orcs remind me of native americans kind of... i mean not that native americans are bad but the orc culture does with its huts and shamans and such. orcs are hunter gatherers. they do live by a set code. they live off the land taking no more than they realy need unless ordered to by the shamans of grummsh(sp?)
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Osheara
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Postby Osheara » Sun Mar 05, 2006 2:34 pm

Coming out of DS last night...found the funniest thing. An orc anti-paladin mob. Was on a different computer so didn't log it, but there is at least one in the game :)
Latreg
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Postby Latreg » Thu Mar 09, 2006 2:31 pm

worg riders would be their anti-paladin equal/mounted fighter type.
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Lahgen
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Postby Lahgen » Thu Mar 09, 2006 6:35 pm

Haha...you guys are just jealous of Deathknell. :p

Dire Raiders already get a new dire-only wield from a certain quest in a certain new zone.
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flib
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Postby flib » Thu Mar 23, 2006 2:19 am

no lahgen.. not at all why i posted this. i was just thinking it would be a cool option for players who want to be anti paladins who dont want to be humans..
Thilindel
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Postby Thilindel » Thu Mar 23, 2006 6:34 am

Fully agree with Flib!

There really is no 'balance' issue. AP's aren't as good as paladins..Throw them evils a bone!
Latreg
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Postby Latreg » Thu Mar 23, 2006 3:16 pm

flib wrote:no lahgen.. not at all why i posted this. i was just thinking it would be a cool option for players who want to be anti paladins who dont want to be humans..


Or just expand the human antis, so they could enter some of the evil hometowns that orcs can enter. Also expand their choice of hometowns.

Hey how come there's no half-drow?
Talona responds to your petition with 'Sweet, I fixed something!'

Talona LFG: [55 Evil Human Nec] 'Don't make me mud castrate you all.'

Some people are like slinkies, not really good for anything but you still cant help smile when you see one tumble down the stairs.
Thilindel
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Postby Thilindel » Thu Mar 23, 2006 7:32 pm

Latreg wrote:Hey how come there's no half-drow?


Cuz drow came from grey elves so I was told.
Areh
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Postby Areh » Sun Mar 26, 2006 4:56 am

hi5 lets hear it for dwarf paladin's too...
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Postby Yarash » Sun Mar 26, 2006 6:10 am

Ogre rogue...
Yasden
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Postby Yasden » Sun Mar 26, 2006 4:21 pm

We already have dire raiders, which are a really great hybrid of ranger/anti-paladin. An idea and possible alternative for dire raiders might be the use of the unholy avenger (aka Deathknell). Simply adjusting the item's bits to allow dires to wield it might be a much more feasible option instead of arguing semantics about anti-paladins.
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Latreg
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Postby Latreg » Mon Mar 27, 2006 7:20 pm

Yasden wrote:We already have dire raiders, which are a really great hybrid of ranger/anti-paladin. An idea and possible alternative for dire raiders might be the use of the unholy avenger (aka Deathknell). Simply adjusting the item's bits to allow dires to wield it might be a much more feasible option instead of arguing semantics about anti-paladins.


an unholy aventer does not an anti-paladin make. different spells not to mention skill caps. Antis should be better tanks thand raiders if they aren't already.
Talona responds to your petition with 'Sweet, I fixed something!'

Talona LFG: [55 Evil Human Nec] 'Don't make me mud castrate you all.'

Some people are like slinkies, not really good for anything but you still cant help smile when you see one tumble down the stairs.

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