Ansi color in game that could be different.

Submit and discuss your ideas for the MUD.
Kenon
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Ansi color in game that could be different.

Postby Kenon » Mon Nov 20, 2006 12:30 am

Didn't see any existing threads to post about it in, so made one.


I'll start with some:


Death cry:

Noticed death cries aren't very visible, they should be as it's something
your char would most likely pay much attention to. I suggest red ansi
to make it more visible when something dies nearby.


Layhands:

Also looks a bit dull and boring atm. I suggest some bright color ansi
when layhands is used.



(Feel free to add more suggestions on stuff you think could look cooler
with other ansi color.)


P.S: This game already has the highest standard on cool ansi color I've
seen on any mud. So this thread is just here to note down the very few
things that has dull ansi still.
Disoputlip
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Postby Disoputlip » Tue Nov 21, 2006 8:30 pm

CC
Kenon
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Postby Kenon » Tue Nov 21, 2006 9:13 pm

haha, the whole zone Cave City? :p
Tasan
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Postby Tasan » Tue Nov 21, 2006 10:50 pm

Disoputlip wrote:CC


CC _was_ colored at some point. At least a little more than the entirely default color it used to be :)
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Gormal
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Postby Gormal » Tue Nov 21, 2006 10:53 pm

The last time we had someone try to give CC some color, it was turned into a fucking ansi nightmare. What the hell is wrong with Europeans and their apparent hardon for revolting ansi?
Kenon
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Postby Kenon » Wed Nov 22, 2006 4:23 am

(A place like CC should be dark and scary, not flashing ansi..)
Eshacin
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Postby Eshacin » Mon Nov 27, 2006 8:20 pm

Gormal wrote:What the hell is wrong with Europeans and their apparent hardon for revolting ansi?


I think it's just another example of American culture rubbing off on us. Probably started with Hawaian shirts.

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