Res - exp or time?

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Zoldren
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Posts: 1309
Joined: Mon Feb 12, 2001 6:01 am
Location: mt. vernon, il
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Res - exp or time?

Postby Zoldren » Mon Sep 24, 2007 11:37 pm

<436h>
< >
Score information for Ssossassas

Level: 46 Race: Yuan-Ti Class: Elementalist
Hit points: 431(250) PSP's: 369(369) Moves: 109(130)
Experience Progress: 11 %
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 5651 platinum 311 gold 13689 silver 22159 copper
Prestige: 5005 Acheron Kill Count: 0
Citizen of: Hyssk
Outcast from: Griffon's Nest
Playing time: 11 days / 22 hours/ 32 minutes
Title:
Status: Standing.
Detecting: Invisible Heat

Active Spells:
--------------
detect invisibility


<431h>
< >
Character attributes for Ssossassas

Level: 46 Race: Yuan-Ti Class: Elementalist
Age: 48 yrs / 6 mths Height: 64 inches Weight: 160 lbs
STR: 75 AGI: 63 DEX: 69 CON: 86
POW: 89 INT: 93 WIS: 64 CHA: 50
Armor Class: 92 (100 to -100) Magic Resistance: 0 percent
Hitroll: 3 Damroll: 3
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[0] ROD[0] PET[0] BRE[0] SPE[0]
Wimpy: 300
Load carried: What load?

<431h>
< >
Raiwen completes her spell...
Raiwen utters the words, 'candusgjfcandusqh'
Your body seems to shimmer suddenly, then crumbles into dust.


You feel a Presence touch you, its divine hand cupping itself
around your soul and drawing it forth from your current body. For
one brief instant, you witness the enormity of the universe before
your soul is gently deposited into your previous body, at the feet of Raiwen.


<154h>
< >
Score information for Ssossassas

Level: 46 Race: Yuan-Ti Class: Elementalist
Hit points: 154(62) PSP's: 369(369) Moves: 3(130)
Experience Progress: 27 %
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 5651 platinum 311 gold 13689 silver 22159 copper
Prestige: 5005 Acheron Kill Count: 0
Citizen of: Hyssk
Outcast from: Griffon's Nest
Playing time: 11 days / 22 hours/ 32 minutes
Title:
Status: Standing.
Resurrection Fatigue
Detecting: Heat


I know this has been beat to death before but.. still..
While i'm greatfull for the 16% i did get back... that just sux for mages (more than the usual 4% loss sux).

are we wanting a timesink of not being able to jump back into battle. or are we punishing people so they stop doing anything where they might die?

I thought thats why res quest is hard......because it reverses the effects of death.... so what am i only mostly alive now or am i mostly dead?

If I don't get all of my soul (exp) back.. then i'm not fully here.. guess I should loose a spell a circle or something to right? or maybe a skill notch? (silly huh)

shrugs i think there could be some thing to keep the balance and keep the exp thinking inside the box
Lilira
Sojourner
Posts: 1438
Joined: Thu Aug 28, 2003 3:53 pm

Postby Lilira » Tue Sep 25, 2007 12:06 am

Just so I can be the first one to say it!!

This issue will be resolved in Toril 2.0 as per the posting at http://www.torilmud.org/phpBB2/viewtopic.php?t=19586
~\o--Lilira Shadowlyre--o/~

You group-say 'my chars will carry the component on them if I can.'
Inama group-says 'hopefully they'll have some sort of volume discounts on ress items for people like you'
You group-say 'oh? Ya think? *giggle*'
Inama group-says 'they could at least implement frequent dier miles'

Suzalize group-says 'oh, eya's over weight i bet'

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