Toril's consumers part 2

Submit and discuss your ideas for the MUD.

How much time do you have per week to spend on Toril?

<1 hour
8
21%
1 to 4 hours
7
18%
5 to 10 hours, being a couple zones per week
11
29%
there are some day(s) I'm unlimited, but therein not many are on
2
5%
I can play very often. I log off because lack of players.
6
16%
I live on the mud. So who's zoning?!
2
5%
I play weekends only
0
No votes
Not listed, so I'll explain in a reply
2
5%
 
Total votes: 38
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Toril's consumers part 2

Postby Thilindel » Fri Feb 29, 2008 7:53 pm

Self evident in seeking the players' availability and other time issues anyone would be limited to..
Corth
Sojourner
Posts: 6002
Joined: Sat Jan 27, 2001 6:01 am
Location: NY, USA

Postby Corth » Fri Feb 29, 2008 9:40 pm

What is this? You learned something new in your Introduction to Marketing Class and all of a sudden you think you have the answer to all our problems? :)
Having said all that, the situation has been handled, so this thread is pretty much at an end. -Kossuth

Goddamned slippery mage.
Tasan
Sojourner
Posts: 1710
Joined: Fri Mar 30, 2001 6:01 am
Location: Fridley, Mn USA
Contact:

Postby Tasan » Sat Mar 15, 2008 6:15 pm

I choose a game with active development. Lying(obscuring truth) to your players is never a good way to keep them playing.
Danahg tells you 'yeah, luckily i kept most of it in my mouth and nasal membranes, ugh'

Dlur group-says 'I have a dead horse that I'm dragging down the shaft with my 4 corpses. Anyone want to help me beat it?'

Calladuran: There are other games to play if you want to play with yourself.

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