IMPROVED INVISIBILITY
Spell.
Area of effect: self
Aggressive: No
Cumulative: N/A
Duration: Dependent on proficiency of caster
Class/Circle: Enchanter/Illusionist
Type of spell: Illusion
This spell turns the caster invisible, however this spell is more potent
than standard invisibility. The caster will not be seen by mobs that detect invisibility unless the mob is of a higher level than the caster.
Trying to initiate into combat will break the illusion.
Make it an 8th circle spell for illusionist and 9th for enchanter.
Improved Invisibility
Re: Improved Invisibility
I've brought that up several times. Something to the tune of 'twinking' and blah blah. However, I find it pretty hard to believe that a level 1 player can see a level 50 player, NPC, etc. *shrug*
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
Re: Improved Invisibility
Guess there's no interest, close thread please
Re: Improved Invisibility
If you haven't noticed, this board needs a defibrillator at this point /\.../\../\..^..^..______ We got a flat-liner here!
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'
Re: Improved Invisibility
Don't we already have this? It's called playing a rogue.
This is a joke so please hold back the flames.
Lath
This is a joke so please hold back the flames.
Lath
Re: Improved Invisibility
Let the flaming begin! /popcorn
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