Newbies and Scarsdale
Posted: Thu Sep 25, 2008 6:07 am
We need to change some things in terms of how the game deals with newbies.
First, the transient newbie equipment should be upgraded such that the newbies receive a piece of equipment for every slot. It just sucks having 6 lame pieces of crap eq, at least having one for every slot would make them fully equipped instead of pretty much naked. It's a step in the right direction.
Two, please make all Scarsdale mobs load normally. This may just be a skewed perception, but it seems to me not all the mobs load at the same time and some seem pretty delayed. Also make the equipment load every time the mob does, so that if there are 5 newbies, the strongest one doesn't go grab all the eq and sell it while the people who need it get screwed. Maybe change the value of the items so most of them can't be sold or something. Add more equipment to the point where they will be able to acquire a piece for every slot. This will give everyone a leg up and make the realization that a lot of their time will be spent fetching new eq a less largely overwhelming one. Basically it helps them get the basics they will need (WITHOUT HAVING TO BEG WHICH IS SUCH A TURNOFF FOR ALL INVOLVED) when they hit 20 and have to XP in the real world. Maybe they'll find that to be easier and stick around.
Three, it has been said before on this forum but make a fairly straightforward quest for Scarsdale that involves, say, gathering some ore, some leather, and some magical item and have a blacksmith mob take them with, say, 5p, and forge a weapon (which is different depending on class, mace for cleric, dagger for rogue etc) that procs, say, level 6 magic missile randomly in combat. This would be sweet and also improve morale insofar as they can begin perceiving they are 'getting somewhere' or 'moving up' which may make them want to stick around.
Last and best, open up NHC to everyone. Give the Helpers the power to temporarily cut off access by certain people in the case of gross misuse. The idea here is that if a newbie asks a question and gets like five people answering, they will feel more important, like their presence is valued, and perhaps they will stick around.
First, the transient newbie equipment should be upgraded such that the newbies receive a piece of equipment for every slot. It just sucks having 6 lame pieces of crap eq, at least having one for every slot would make them fully equipped instead of pretty much naked. It's a step in the right direction.
Two, please make all Scarsdale mobs load normally. This may just be a skewed perception, but it seems to me not all the mobs load at the same time and some seem pretty delayed. Also make the equipment load every time the mob does, so that if there are 5 newbies, the strongest one doesn't go grab all the eq and sell it while the people who need it get screwed. Maybe change the value of the items so most of them can't be sold or something. Add more equipment to the point where they will be able to acquire a piece for every slot. This will give everyone a leg up and make the realization that a lot of their time will be spent fetching new eq a less largely overwhelming one. Basically it helps them get the basics they will need (WITHOUT HAVING TO BEG WHICH IS SUCH A TURNOFF FOR ALL INVOLVED) when they hit 20 and have to XP in the real world. Maybe they'll find that to be easier and stick around.
Three, it has been said before on this forum but make a fairly straightforward quest for Scarsdale that involves, say, gathering some ore, some leather, and some magical item and have a blacksmith mob take them with, say, 5p, and forge a weapon (which is different depending on class, mace for cleric, dagger for rogue etc) that procs, say, level 6 magic missile randomly in combat. This would be sweet and also improve morale insofar as they can begin perceiving they are 'getting somewhere' or 'moving up' which may make them want to stick around.
Last and best, open up NHC to everyone. Give the Helpers the power to temporarily cut off access by certain people in the case of gross misuse. The idea here is that if a newbie asks a question and gets like five people answering, they will feel more important, like their presence is valued, and perhaps they will stick around.