Toril Dwelling Units

Submit and discuss your ideas for the MUD.
Valendhal
Sojourner
Posts: 42
Joined: Tue Jun 10, 2008 4:36 pm

Toril Dwelling Units

Postby Valendhal » Fri Nov 21, 2008 2:25 pm

So obviously we have guild halls and hence the ability to construct castles, keeps, or some type of fortification for the purpose of guild meetings (maybe), prestige (definately), fun etc.

Why not create some system to allow players to build their own dwelling units / structures. Could be a fun thing! Thoughts?
Pril
Sojourner
Posts: 1834
Joined: Sat May 11, 2002 5:01 am

Re: Toril Dwelling Units

Postby Pril » Fri Nov 21, 2008 3:24 pm

Girls still won't go back to yours Valendhal you're wasting time and money.

CORRECTION: Lilithelle might because she's desperate but other girls wont. Maybe you can convince Maxler to go back home with you and bild you a compewter.
The best of WTF statments of '06
--------------------------------------------------------
Danila group-says 'afk, machine gun in backyard started shooting cats'
Danila group-says 'afk a sec, 3 horned monkeys trying to steal hose'
Danila group-says 'afk, koala bear trying to mount my car'
Valendhal
Sojourner
Posts: 42
Joined: Tue Jun 10, 2008 4:36 pm

Re: Toril Dwelling Units

Postby Valendhal » Fri Nov 21, 2008 5:55 pm

Pril wrote:Girls still won't go back to yours Valendhal you're wasting time and money.

CORRECTION: Lilithelle might because she's desperate but other girls wont. Maybe you can convince Maxler to go back home with you and bild you a compewter.


Thats ok, hopefully some concubines could be purchased to go along with it! Then me and Lili would be the ones laughing and having a good time! So there! nah nah :)

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