Cross-classing

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Thilindel
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Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Cross-classing

Postby Thilindel » Tue Feb 15, 2011 11:00 pm

My friend, who is now in the Air Force, was saying, 'Wouldn't it be cool if you could practice up to level 4 spells from another class?' (After one hits level 50, I'd assume)

I guess he'd mean that a cleric would, for shits n grins, learn shaman or druid spells up to level four - if there were a quest, or substantial 10 or 100x multiplier for cost; hell, I'd be happy with this being put in with just level 3 spells even. Thought I'd throw this out there.. Initially, for elementalist cross-over, I can see someone complaining about summon elemental kin, but pretty much any D&D mage could have a familiar. Also, necro pets would be a default, 'NO'

Mage type:

Enchanter
1st circle: detect invisibility, detect magic, magic missile,
mage flame, erase

2nd circle: burning hands, chill touch, minor creation,
invisibility, faerie fire, energy shield

3rd circle: locate object, strength, dispel invisible, chromatic orb
dexterity, blink, missile shield, ray of enfeeblement

4th circle: teleport, lightning bolt, sleep, farsee, wizard eye,
fumble, levitate, dispel magic, mass invisibility,
minor paralysis, haste
***************************************************************************
Invoker
1st circle: detect invisibility, detect magic, magic missile,
burning hands, chill touch, mage flame, erase

2nd circle: shocking grasp, acid blast, minor creation,
faerie fire

3rd circle: locate object, lightning bolt, invisibility,
minute meteors

4th circle: teleport, fireball, minor paralysis,
ray of enfeeblement, levitate, dispel magic,
mordenkainen's sword, farsee
****************************************************************************
Illusionist
1st circle: shadow bolt, detect invisibility, detect magic,
mage flame, erase

2nd circle: blackthorns, minor creation, faerie fire,
dispel invisible, invisibility

3rd circle: change self, locate object, phantom armor, mass invisibility

4th circle: teleport, spook, dispel magic, beautify,
levitate, farsee, phantom steed, scarlet outline
*****************************************************************************
Elementalist
1st circle: detect invisibility, minor creation, earth darts,
mage flame, erase

2nd circle: ice spear, invisibility, detect magic

3rd circle: locate object, air blast, dispel magic,
summon elemental kin

4th circle: fireball, sleep, ray of enfeeblement, levitate,
faerie fog
******************************************************************************
Necromancer
1st circle: detect invisibility, ventriloquate, detect magic,
preserve, magic missile, mage flame,
erase

2nd circle: chill touch, minor creation, invisibility, protection from
cold, command undead, protection from undead

3rd circle: soul bind, pain touch, rejuvenate minor

4th circle: sleep, strength, spectral hand, command horde, dispel
magic, wither
=========================================================================================

With Clerical types being:

DRUID
1st circle: goodberry, create water, cure light, detect magic,
cause light, shillelagh

2nd circle: bless, word of recall, cure serious, vigorize light,
detect evil, detect good, preserve, cause serious,
faerie fire, protection from animals, sticks to snakes

3rd circle: vigorize serious, protection from fire, protection from
cold, protection from lightning, protection from gas,
protection from acid, faerie fog, barkskin, summon insects,
remove poison

4th circle: cure critic, earthquake, sense life, cause critical,
create spring, dust devil, transport via plants, summon
*******************************************************
CLERIC
1st circle: armor, create food, create water, cure light, detect
evil, detect good, detect magic, cause light

2nd circle: bless, word of recall, slow poison, cure serious,
vigorize light, preserve, cause serious

3rd circle: cure blind, cure critic, dispel evil, earthquake,
sense life, vigorize serious, dispel good, cause
critical, command undead

4th circle: blindness, flame strike, protection from evil, remove
curse, summon, protection from good, protection from
fire, protection from cold, protection from lightning,
protection from gas, protection from acid, remove poison,
ward undead, (*) divine power
*******************************************************
SHAMAN

1st circle: armor, cure light, cause light, totem darts, create food
create water

2nd circle: bless, spiritknife, detect invisibility, cure serious,
vigorize light, detect evil, detect good, detect magic,
cause serious, invisibility

3rd circle: blindness, jar the soul, word of recall, remove
poison, sense life, vigorize serious, preserve


4th circle: cure blind, cure critic, earthquake, unleash fetish,
vigorize critic, minor paralysis, cause critical,
faerie fire
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Some are clearly class specific, like probably unleash fetish - but who knows. Liked his idea.
Grundar tells you 'I took on the entire football team once. The only reason my mom knew later was because I had a runny nose'

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