As it is, this item lost it's niche with muspel invasion rings being massively more powerful.
1. Muspel invasion rogue ring should probably lose 10 hp.
2. Addy band should prolly go 3hit 12-15 hp, to at least still be semi useful.
adamantite band set with a flawless ruby
I don't have a suggestion for stats on this one sorry, but there are other rings easier to get that are better now. 2 hit isn't enough to warrant wearing it, nor is 20 hps...this is an inbetween ring, now, people will either wear hp rings to fill that notch or wear gemstone to fill the hit/dam notch. It's one of those items that will now probably rarely if ever get used.
Wobb
Wobb
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Shrug i dont think the item was overpowered as is, I think maybe it should keep its 3 hit and take a hp loss like everything else.
Dugmaren mutters in a surly voice 'Got any new strategy or going to continue with the "throw bodies at them til they get bored"? '
Dranth group-says 'i started drinkin when i found out galzar would be here'
Nerox says 'careful she goes from 0 to bitch in .00000001 seconds'
Mugo ASSOC:: 'ah got it on my gaytimer now :P'
Dranth group-says 'i started drinkin when i found out galzar would be here'
Nerox says 'careful she goes from 0 to bitch in .00000001 seconds'
Mugo ASSOC:: 'ah got it on my gaytimer now :P'
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