Well that was odd

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Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Well that was odd

Postby Thilindel » Mon Feb 20, 2006 6:46 pm

< 24h/21H 76v/115V >
< P: std > searc
You don't find anything.

< 24h/21H 76v/115V >
< P: std > searc
The sun begins to set in the western sky.
You don't find anything.

< 24h/21H 76v/115V >
< P: std > searc
You don't find anything.

< 24h/21H 75v/115V >
< P: std > searc
You don't find anything.

< 23h/21H 76v/115V >
< P: std > searc
You search exhaustively and conclude there is nothing to be found!

< 23h/21H 77v/115V >
< P: std >
It's cool out here.
Grumdikanikus
Sojourner
Posts: 119
Joined: Tue Mar 20, 2001 6:01 am
Location: Calera, Al, USA

Postby Grumdikanikus » Mon Feb 20, 2006 7:08 pm

Maybe I'm an ignorant Duergar but what was odd with that?
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Postby Thilindel » Mon Feb 20, 2006 9:27 pm

Movement points dropping for no reason? Why _wouldn't_ that be odd?
Auril
Staff Member - Quests
Posts: 522
Joined: Fri Apr 12, 2002 5:01 am

Postby Auril » Tue Feb 21, 2006 1:43 am

Happy Birthday. :) Looks like you got older.

Oh, nm. :P
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Postby Thilindel » Tue Feb 21, 2006 2:33 am

Heh, it's a brand new character!

76v/115V
76v/115V
76v/115V
75v/115V
76v/115V
77v/115V

He was just standing there searching.
Tanji Smanji
Sojourner
Posts: 765
Joined: Thu Apr 18, 2002 5:01 am
Location: Atlanta, Georgia

Postby Tanji Smanji » Tue Feb 21, 2006 6:06 am

WWwwwaaaaaayyyyy back when I first started Sojourn, the popular rule with new chars was to let them idle a few minutes upon entering the game and you usually got a few extra hit points out of it. I see this hasn't changed.
How to go from Waelos to Weylarii.

Weylarii group-says 'oh shit! my penis is stuck in the toaster. afk'

Corth ASSOC:: 'up to you.. need a ranger, but if you want to afk i can probably find someone else'
Thilindel
Sojourner
Posts: 3173
Joined: Sun Aug 31, 2003 9:09 pm
Location: Indianapolis

Postby Thilindel » Tue Feb 21, 2006 8:22 am

no, on hitpoints, per notch above the default is +1 temporary hitpoint unless you're a warrior class. So human warrior with 93 or above con gets 36 hps, whereas a necro with 93 con gets 22 out of 20 hitpoints. Kinda like how vitality buffer wears off. As far as the post, the silly movement was after several mintues into - weird as hell. Wanting to see what the mighty Eilistraee sez :P
Tasan
Sojourner
Posts: 1710
Joined: Fri Mar 30, 2001 6:01 am
Location: Fridley, Mn USA
Contact:

Postby Tasan » Tue Feb 21, 2006 7:40 pm

It's the same effect as what happens when you go from being in !regen areas to regen areas suddenly. It's like kick-starting the regen... shrug.
Danahg tells you 'yeah, luckily i kept most of it in my mouth and nasal membranes, ugh'

Dlur group-says 'I have a dead horse that I'm dragging down the shaft with my 4 corpses. Anyone want to help me beat it?'

Calladuran: There are other games to play if you want to play with yourself.

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