Toril 2.0 Update: Polymorph

Discussion concerning the upcoming Toril 2.0 update as well as general 3.5 edition D&D discussion
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Shevarash
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Toril 2.0 Update: Polymorph

Postby Shevarash » Fri Jul 25, 2008 10:09 pm

Polymorph

The polymorphing code is now finished. Polymorphing is the ability to turn a character into a different race and inherit all of the abilities of that race. All natural attacks and armor are carried over, as well as all physical ability scores. Mental stats, such as Int/Wis/Cha, are retained from the character's original race. The new race code makes this very easy, and doesn't require the old method of switching a player into an NPC.

While a relatively minor part of 2.0, Polymorphing is essential for druids as their inherent ability "Wildshape" is the ability to polymorph into an animal form. It's also used in some fun spells, such as:

Code: Select all

Spider Curse
---------------------
Transmutation

Level          :  Spider 6
Components     :  Somatic Verbal
Radius         :  None
Target         :  Character in world
Duration       :  Variable
Saving Throw   :  Will half

This spell magically forces the target into the form of a drider who then
must follow the will of the caster.


Feel free to leave comments or ask questions in this thread.
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Thilindel
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Re: Toril 2.0 Update: Polymorph

Postby Thilindel » Fri Jul 25, 2008 11:22 pm

is there any kind of constitution save to utilize it if you have crappy con?
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Re: Toril 2.0 Update: Polymorph

Postby amena wolfsnarl » Sat Jul 26, 2008 12:23 am

You know what i hate is when u tease me with little things like this 'spider curse'. I WANT MORE DAMN IT :) seriously sounds like a kewl thing... Just so i know what class would that little spell be? might need to roll another drow :)
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Re: Toril 2.0 Update: Polymorph

Postby Shevarash » Sat Jul 26, 2008 3:26 am

Thilindel wrote:is there any kind of constitution save to utilize it if you have crappy con?


I'm not sure what you mean...this particular spell gives the victim a Willpower save to avoid it.
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Re: Toril 2.0 Update: Polymorph

Postby Shevarash » Sat Jul 26, 2008 3:27 am

amena wolfsnarl wrote:You know what i hate is when u tease me with little things like this 'spider curse'. I WANT MORE DAMN IT :) seriously sounds like a kewl thing... Just so i know what class would that little spell be? might need to roll another drow :)


It's a Spider domain spell (the ansi didn't copy correctly, I fixed it above.)

This means it would be open to Drow clerics who worship Lloth and take the Spider domain.
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Re: Toril 2.0 Update: Polymorph

Postby spunionring » Sat Jul 26, 2008 3:24 pm

Wow this is awesome! Polymorph is one of the coolest things from DnD that Ive always wished was implemented here :) This is in my Top 3 wishlist!

Course as a Druid, having shapechange fixed is a HUGE thing that the current code has neglected. Animal forms that are balanced? omg omg omg!

And using polymorph as an attack spells to turn a mob into a drider pet is a GREAT idea. This is the kind of thing that will make me actually roll a cleric (or 5) despite the fact that ppl might make me zone as cleric :X

Thanks for the update Shev! =)
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Re: Toril 2.0 Update: Polymorph

Postby Disoputlip » Sun Jul 27, 2008 5:32 pm

Any chance there will be a furniture race in 2.0?

I find it so wierd that you don't really see the transformation when the illu cast massmorph.
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Re: Toril 2.0 Update: Polymorph

Postby Yayaril » Mon Jul 28, 2008 5:06 pm

The Ottoman would be the most powerful of the furniturites.
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Re: Toril 2.0 Update: Polymorph

Postby spunionring » Mon Jul 28, 2008 11:40 pm

hmm.. that makes me think of an old mud i used to play that had Furniture object types.

It was mainly used with thrones that were fast healing for whoever sat in them, but there were a few generic chairs or whatever that were fun to restring.
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Re: Toril 2.0 Update: Polymorph

Postby Taka » Sun Aug 03, 2008 8:14 pm

Glad to hear there is now decent code to handle these...

Is "natural attacks and armor" refering to naked hit/dam/ac?
Will spells (armor/vit/stone/di/...) be carried over as well?
Will it be possible to pick up stuff and interect with inventory?

Does this mean that the main use of Shapeshift today will be lost?

Could you comment on some of the scenarios you expect people to prefer druid shape vs animal shapes?
(Other than the obvious: I died, i need to cross a river/mountain to CR).
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Re: Toril 2.0 Update: Polymorph

Postby daggaz » Thu Aug 28, 2008 4:14 pm

Disoputlip wrote:Any chance there will be a furniture race in 2.0?

I find it so wierd that you don't really see the transformation when the illu cast massmorph.



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Re: Toril 2.0 Update: Polymorph

Postby Verarb » Tue Sep 09, 2008 3:54 pm

Hey can we make it so i can like wield Corth or a Dornax with this code?
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Re: Toril 2.0 Update: Polymorph

Postby Merrick » Tue Sep 23, 2008 8:45 pm

would polymorph be able to be cast on the caster him or herself? As in using polymorph to sneak into a city?
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Re: Toril 2.0 Update: Polymorph

Postby Corth » Thu Sep 25, 2008 4:38 am

Verarb wrote:Hey can we make it so i can like wield Corth or a Dornax with this code?


Man, only a great warrior like Kurz could dual wield Corth & Dornax!
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Re: Toril 2.0 Update: Polymorph

Postby Thilindel » Tue Sep 30, 2008 1:58 am

Dornax would be slashing, and Corth would be -quite- blunt
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Re: Toril 2.0 Update: Polymorph

Postby Ashiwi » Mon Nov 10, 2008 5:17 pm

And Nokie would come out of retirement to rule the Ottoman Empire as The Footstool King? It's a short and glorious road from toadstool to footstool.
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Re: Toril 2.0 Update: Polymorph

Postby Dalar » Mon Jul 19, 2010 6:37 pm

When will this be implemented?

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