glance command

Scripts and support for your favorite MUD client.
Axater
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glance command

Postby Axater » Thu Jun 10, 2004 11:56 am

i am looking for a trigger that will glance at all in a group. any help?
Sesexe
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Postby Sesexe » Thu Jun 10, 2004 12:03 pm

Might wanna check this out instead.

http://www.torilmud.dyndns.org/phpBB2/v ... hp?t=13506

Instead of a spammy series of glances, it just colors group members hps the appropriate condition colors via the 'group' command.
Ambar
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Postby Ambar » Thu Jun 10, 2004 12:23 pm

i think he is looking for globe, blur, stone, displace, etc

what I do is set up aliases to glance at certain classes of folks ... ie:

gtt is my alias to glance at 4 tanks, 3 rogues and 2 clerics
gt2 glances at tanks alone
glc glances at 2 clerics
glr glances at just rogues

#al {gtt} {glance @tank;glance @2tank;glance @3tank;glance @4tank;glance @rog;glance @2rog;glance @3rog;glance @cler;glance @2.cler}

tank=jim
2tank=joe
3tank=sam
4tank=sue

etc .. little spammy but works for me, and since i spam gtt and group I seem to catch spells falling before their triggers oftentimes

i also have aliases that glance at invokers since they get switched to a lot as well..
Axater
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Postby Axater » Thu Jun 10, 2004 9:42 pm

that is close to what i am looking for Ambar.. i will give it a try.. what i was looking for is something that i would glance at all at once.. :D
Ambar
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Postby Ambar » Fri Jun 11, 2004 3:45 am

nod nod i figured as much :P hell no thats too spammy!
Axater
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Postby Axater » Fri Jun 11, 2004 7:05 pm

lol.. i know.. but i can live with the spam.. :lol:
Nassis
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Postby Nassis » Mon Jun 14, 2004 4:40 pm

This is for tintin, so you cant use it directly, but I've heard the syntax is very similar to zmud...

"toall" applies a command to a number of targets.
toall command target1 target2 target3 ...

"gll" is a specialized version that does "gl" to all targets
gll target1 target2 ...
It could be written as "#al gll {toall gl %0}"

Then I just make aliases "#al gt {gll <paste in list of names separated by space>".

I have a text editor next to my mud window where I have lists of who's in group with sublists of tanks and whatever I want for glancing and spellup aliases and stuff.

I've made stuff for years and it's all a huge lump of tangled muck. It's kinda fun to cram semi-complex stuff with fugly code out of a "language" as borken as tintin... :)

#alias toall {#var toalls $1;#var toalll $0;#1 {#getli toalln $toalll;#loop {2,$toalln} {#geti toallx %0 $toalll;#1 $toalls $toallx}}}

#alias gll {#var toalll $0;#1 {#getli toalln $toalll;#loop {1,$toalln} {#geti toallx %0 $toalll;#1 gl $toallx}}}

It just stores all arguments in a list and #loop through it with the command. simple. kinda.

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