so i rolled a snake the other day and i had a thought. because of the way snakes and their speach patterns are depicted i was wondeing if there was a way, then it occured to me. if i alias say to emote %1 says ' ' then it would work out. but all i would need is the code to change my speach.
so in short what i need is a set of code that will allow me to double the s's in my speach and have other language modifications
i would like it to apear as %1 says 'thiss iss a ssnake'
possible randomize weather there is a double or triple s?
any thoughts or ideas would be much appriciated
trigger help
trigger help
i dont know what your problem is, but i bet its hard to pronounce
myspace.com/tgchef
myspace.com/tgchef
1. Make a variable string that eats up what you're about to say.
2. Do a replace within that string of "s" -> "sss." Make sure this part doesn't trigger on itself.
3. Spit out your variable string.
This method should avoid messing with your commands that happen to contain s.
2. Do a replace within that string of "s" -> "sss." Make sure this part doesn't trigger on itself.
3. Spit out your variable string.
This method should avoid messing with your commands that happen to contain s.
Yotus group-says 'special quest if you type hi dragon'
Shevarash OOC: 'I feature only the finest mammary glands.'
Silena group-says 'he was so fat and juicy..couldnt resist'
Shevarash OOC: 'I feature only the finest mammary glands.'
Silena group-says 'he was so fat and juicy..couldnt resist'
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- Sojourner
- Posts: 956
- Joined: Thu Feb 21, 2002 6:01 am
- Location: Copenhagen
Code: Select all
#ALIAS ssay {say %replace( %0, s, ss)}
if you insist that it has to be say instead of ssay then you can just:
Code: Select all
#ALIAS say {sa %replace( %0, s, ss)}
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