Completely redone rescue script that eliminates all extra looks and does some other pretty cool things. See the link below for details.
It is posted HERE on the Triterium Forums.
Kegor's Rescue Script
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- Sojourner
- Posts: 956
- Joined: Thu Feb 21, 2002 6:01 am
- Location: Copenhagen
Re: Kegor's Rescue Script
Not sure you know, but you can easily use an array as a parameter.
Becomes
To be honest I didn't bother testing it, but the theory at least should work.
Code: Select all
#TRIGGER {, fighting a wraith} {RESCUE 1.wraith;RESCUE 2.wraith;RESCUE 3.wraith;RESCUE 4.wraith}
#TRIGGER {, fighting a spectre} {RESCUE 1.spectre;RESCUE 2.spectre;RESCUE 3.spectre;RESCUE 4.spectre}
#TRIGGER {, fighting a ghast} {RESCUE 1.ghast;RESCUE 2.ghast;RESCUE 3.ghast;RESCUE 4.ghast}
#TRIGGER {, fighting a wight} {RESCUE 1.wight;RESCUE 2.wight;RESCUE 3.wight;RESCUE 4.wight}
#TRIGGER {, fighting a shadow} {RESCUE 1.shadow;RESCUE 2.shadow;RESCUE 3.shadow;RESCUE 4.shadow}
Becomes
Code: Select all
#TRIGGER {, fighting a ({wraith|spectre|ghast|wight|shadow})} {#loo 1,4 RESCUE %i.%1}
To be honest I didn't bother testing it, but the theory at least should work.
Re: Kegor's Rescue Script
Yah thanks. Probably should spruce that part up a bit, just threw that in there real quick just so I didn't have to have 10 different macros for pets.
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