tintin/action on tick

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Gufry
Sojourner
Posts: 18
Joined: Fri Jan 26, 2001 6:01 am

tintin/action on tick

Postby Gufry » Thu May 02, 2002 2:09 am

I noticed that tintin has an internal tick timer that you can start/stop at will. You can set the ticktime but I didn't see any documentation on whether or not you can have actions happen on tick.
e.g. let's say I know a zone pops every 15 minutes, could I set up the tick timer to show me the message 'POP!' every 15 minutes?

Guf
Nassis
Sojourner
Posts: 87
Joined: Sat May 12, 2001 5:01 am
Location: Oslo, Norway

Postby Nassis » Fri May 03, 2002 7:03 am

tintin is not very ... sophisticated. the tick timer thing just prints "#TICK!!!" every N seconds, then you write triggers on that.
As in "#ac {TICK!!!} {#sho POP!}"

tintin strictly adheres to the KISS rule, except with the alternate interpretation made by a stupid lecturer I once had; "Keep it simple AND stupid"...
Makes it fun to write complex triggersets Image
Gufry
Sojourner
Posts: 18
Joined: Fri Jan 26, 2001 6:01 am

Postby Gufry » Fri May 03, 2002 10:17 am

Thanks Nassis, I of course only read the documentation instead of actually trying it out. I didn't even realize tintin sends you messages 10 seconds before each tick and on tick if you turn the timer on. Image

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