I have been trying to use an autobash trig set posted by Gavry using ZMUD 4.62 but can't seem to get it working. Here's the code I am trying to use:
#CLASS {AutoBash}
#CLASS {Toggles}
#ALIAS bashon {#var autobash yes;#T+ AutoBash;#say AUTOBASH ON} "Toggles"
#ALIAS bashoff {#var autobash no;#T- AutoBash;#say AUTOBASH OFF} "Toggles"
#ALIAS setbash {#var bashing %1;#say AUTOBASHING: @bashing} "AutoBash"
#VAR bashtarget {fubar} {_nodef} "AutoBash"
#VAR bashing {none} {none} "AutoBash"
#VAR deadperson {none} {_nodef} "AutoBash"
#VAR autobash {yes} {_nodef} "Toggles"
#TRIGGER {Your bash at (%w*) sends (%w) sprawling.} {bashtarget=%1} "AutoBash"
#TRIGGER {As (%w*) avoids your bash, you topple over and fall to the ground.} {bashtarget=%1} "AutoBash"
#TRIGGER {@bashtarget clambers to {his|her|its} feet.} {#if (@autobash == "yes") {#if (@bashing != "none") {bash @bashing} {bash}} {}} "AutoBash"
#TRIGGER {@bashtarget staggers about, but manages to get to {his|her|its} feet.} {#if (@autobash == "yes") {#if (@bashing != "none") {bash @bashing} {bash}} {}} "AutoBash"
#TRIGGER {(%w*) is dead! R.I.P.} {deadperson=%1;#if (@deadperson == @bashtarget) {bashing=none;bashtarget=fubar} {}} "AutoBash"
One possible problem is that when I import it, the triggers for when the mob get to his feet is:
fubar clambers to {his|her|its} feet.
However, it is suppsed to be the mob I am trying to bash. I tried inputing:
@bashtarget clambers to {his|her|its} feet.
but it still didn't work. Any ideas out there as to where the problem might be?
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[This message has been edited by tsaej (edited 10-30-2002).]
Autobash trig help
Autobashes work great for mindless xp, but they'll get you killed in a zone. I use highlights and a bash hotkey myself.
#CLASS {Display}
#TRIGGER {(%w) sends (*) sprawling with a powerful bash.} {#CW cyan,bold}
#TRIGGER {Your bash at (*) sends (*) sprawling.} {#CW cyan,bold}
#TRIGGER {clambers to {his|her|its} feet.} {#hi;#CW cyan,bold}
#TRIGGER {rises to {his|her|its} feet.} {#hi;#CW cyan,bold}
#TRIGGER {avoids your bash, you topple over and fall to the ground.} {#hi;#CW cyan,bold}
#TRIGGER {staggers about, but manages to get } {#hi;#CW cyan,bold}
#CLASS 0
And if you must autobash because you hate mindless xp and are a lazy bum....
#CLASS {automode}
#ALIAS autobash {#IF (@bashmode<>1) {#if (@bashmode<>2) {#var bashmode 1;#sho "-=+ TARGETED AUTOBASH ENGAGED +=-";#co red,bold} {#var bashmode 0;#sho "-=+ AUTOBASH DISABLED +=-";#co red,bold}} {#var bashmode 2;#sho "-=+ INDISCRIMINANT AUTOBASH ENGAGED +=-";#co red,bold}}
#TRIGGER {*{@target}*clambers to {his|her|its} feet.} {#IF (@bashmode=1) {Bash}}
#TRIGGER {E: (%w) EC:} {@Target = %1}
#TRIGGER {*{@target}*rises to {his|her|its} feet.} {#IF (@bashmode=1) {Bash}}
#TRIGGER {*{@target}*staggers about, but manages to get } {#IF (@bashmode=1) {Bash}}
#TRIGGER {clambers to {his|her|its} feet.} {#IF (@bashmode=2) {Bash}}
#TRIGGER {rises to {his|her|its} feet.} {#IF (@bashmode=2) {Bash}}
#TRIGGER {staggers about, but manages to get } {#IF (@bashmode=2) {Bash}}
#CLASS 0
Type autobash to set your bash mode. Make sure that the bashmode variable defaults to 0 wich is the off position so that if you reconnect or whatever and forget your autobasher was on you don't try to zone like that.
This autobasher toggles between 3 positions, off, targeted and bash it if it moves. It's pretty self explanatory, and necessary because some mobs have keywords in EC: that don't display on their actually strings.
-Lorgan
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The Lord of the Iron Wastes holds his hammer high in the air, shouting a torment... 'Weak fools!'
#CLASS {Display}
#TRIGGER {(%w) sends (*) sprawling with a powerful bash.} {#CW cyan,bold}
#TRIGGER {Your bash at (*) sends (*) sprawling.} {#CW cyan,bold}
#TRIGGER {clambers to {his|her|its} feet.} {#hi;#CW cyan,bold}
#TRIGGER {rises to {his|her|its} feet.} {#hi;#CW cyan,bold}
#TRIGGER {avoids your bash, you topple over and fall to the ground.} {#hi;#CW cyan,bold}
#TRIGGER {staggers about, but manages to get } {#hi;#CW cyan,bold}
#CLASS 0
And if you must autobash because you hate mindless xp and are a lazy bum....
#CLASS {automode}
#ALIAS autobash {#IF (@bashmode<>1) {#if (@bashmode<>2) {#var bashmode 1;#sho "-=+ TARGETED AUTOBASH ENGAGED +=-";#co red,bold} {#var bashmode 0;#sho "-=+ AUTOBASH DISABLED +=-";#co red,bold}} {#var bashmode 2;#sho "-=+ INDISCRIMINANT AUTOBASH ENGAGED +=-";#co red,bold}}
#TRIGGER {*{@target}*clambers to {his|her|its} feet.} {#IF (@bashmode=1) {Bash}}
#TRIGGER {E: (%w) EC:} {@Target = %1}
#TRIGGER {*{@target}*rises to {his|her|its} feet.} {#IF (@bashmode=1) {Bash}}
#TRIGGER {*{@target}*staggers about, but manages to get } {#IF (@bashmode=1) {Bash}}
#TRIGGER {clambers to {his|her|its} feet.} {#IF (@bashmode=2) {Bash}}
#TRIGGER {rises to {his|her|its} feet.} {#IF (@bashmode=2) {Bash}}
#TRIGGER {staggers about, but manages to get } {#IF (@bashmode=2) {Bash}}
#CLASS 0
Type autobash to set your bash mode. Make sure that the bashmode variable defaults to 0 wich is the off position so that if you reconnect or whatever and forget your autobasher was on you don't try to zone like that.
This autobasher toggles between 3 positions, off, targeted and bash it if it moves. It's pretty self explanatory, and necessary because some mobs have keywords in EC: that don't display on their actually strings.
-Lorgan
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The Lord of the Iron Wastes holds his hammer high in the air, shouting a torment... 'Weak fools!'
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