Auto-loot
Auto-loot
Anyone have an Auto-loot triggerset with a button? I tried making one a while back and pretty much crashed my Zmud program heheh.
I don't have zMUD loaded but you need to put the triggers into a class (e.g. "autoloot") and have the button on/off proc just do "#T+ autoloot" or "#T- autoloot" to enable/disable the class accordingly. I think it's something like:
#BUTTON 3 {#T- autoloot} {#T+ autoloot} {loot ON} {loot OFF}
which would give you "loot on" or "loot off" in the button text.
.xyd
#BUTTON 3 {#T- autoloot} {#T+ autoloot} {loot ON} {loot OFF}
which would give you "loot on" or "loot off" in the button text.
.xyd
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- Sojourner
- Posts: 1
- Joined: Fri Jan 31, 2003 6:01 am
- Location: North Vancouver BC, Canada
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I use zmud 5.55 and for autoloot all I have is a trigger that when it sees blah blah Exerience. it sends out the command exam corpse; get all.coins corpse, but I had it set up for get all corpse for awhile then I started getting too much crap.
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Mud for where else there is nothing else. And on the 9th day GOD created MUD, and mankind had no life only MUD!!!
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Mud for where else there is nothing else. And on the 9th day GOD created MUD, and mankind had no life only MUD!!!
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- Sojourner
- Posts: 245
- Joined: Thu Dec 27, 2001 6:01 am
- Location: Seattle, WA
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- Sojourner
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- Joined: Sun Feb 04, 2001 6:01 am
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