Clerics and Group Vitality

Gameplay discussion, questions and ideas.
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Joined: Mon Nov 02, 2015 10:05 am

Clerics and Group Vitality

Postby Tidwos » Mon Nov 02, 2015 10:58 am

I thought that this would be a good topic for discussion. It seems very tedious to me that clerics should have to vit 10+ people every 6 minutes or so in zones, especially now that you often only have 1 cleric while zoning. In the past I am sure it was much easier to split up vit duties among multiple clerics, but as we know that is currently no longer the case. Yes, it is true the other two priests have vitality as well, but it is not as good as cleric vit so most would always prefer to have that instead. I think a group vitality spell should be added for clerics as it would improve things tremendously for them during zones. I imagine many do not even want to play their cleric simply for this very reason.

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