Suggestion: procs

Gameplay discussion, questions and ideas.
Adriorn Darkcloak
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Suggestion: procs

Postby Adriorn Darkcloak » Mon Feb 22, 2016 9:44 pm

Make called proc items be able to recharge in a bag or inventory. The current setup for many items make them 100% useless.
"There is one big rule in life - the things you worry about never happen, and the things that happen are never the ones you expect." - John Bellairs
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Shevarash
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Re: Suggestion: procs

Postby Shevarash » Sun Feb 28, 2016 5:28 pm

They can be already, but most are intentionally setup to only recharge when worn, to prevent the "big bag of unlimited proc items" effect. Are there particular items that you think are useless because of this that should be reconsidered?
Shevarash -- Code Forger of TorilMUD
Adriorn Darkcloak
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Posts: 1294
Joined: Wed Dec 31, 2003 7:11 pm
Location: Miami, FL

Re: Suggestion: procs

Postby Adriorn Darkcloak » Mon Feb 29, 2016 1:47 am

dragon cult robes (grp)
tattered cloak from UM (invis)
vortex cloak

Probably more, these just were the first I thought of...
"There is one big rule in life - the things you worry about never happen, and the things that happen are never the ones you expect." - John Bellairs
Adriorn Darkcloak
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Posts: 1294
Joined: Wed Dec 31, 2003 7:11 pm
Location: Miami, FL

Re: Suggestion: procs

Postby Adriorn Darkcloak » Sat Mar 12, 2016 2:22 am

a greater holy symbol hung on a silver chain (seems to lose charge if you remove it)
"There is one big rule in life - the things you worry about never happen, and the things that happen are never the ones you expect." - John Bellairs
Rahas
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Re: Suggestion: procs

Postby Rahas » Tue Mar 22, 2016 2:02 pm

Also the mask of the water lion. Very few in game, a pita to upgrade and useless since it doesn't charge in bag. In principle I agree on some items, vortex cloak would be extremely powerful. It can be solo'd every boot so would need to have quite a few restrictions set on it or a VERY long reset time.
Adriorn Darkcloak
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Re: Suggestion: procs

Postby Adriorn Darkcloak » Sun May 08, 2016 6:02 pm

How about making them not lose their charge when removed? That way you still have to wear them, but they won't lose their charges just because you are changing eq.
"There is one big rule in life - the things you worry about never happen, and the things that happen are never the ones you expect." - John Bellairs

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