Lately i been testing magic missile damage vs minute meteor and i can say 5 missiles do same amount and sometimes more than 3 meteors since meteor damage has probably a big dice, where sometimes one spell can inflict great damage and some other times doesn't seem to affect the mob.
This is because magic missile damage is way above, but since it is the main damage on enchanters and some other classes i would suggest to leave it's damage as it is or lower it down but increasing enchanter exp rate or/and fix minute meteor dice to make it a more reliable source of damage, since right now it's better to just use missiles instead meming minutes wich take much more time to memorize.
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