tiny bug in combat engine

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silvea
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Location: Holland

tiny bug in combat engine

Postby silvea » Mon Jun 04, 2001 5:00 pm

< 151h/167H 184p/184P 37v/130V >
< T: Almile TC: few scratches E: blue EC: few wounds>
Casting: minute meteors

< 151h/167H 184p/184P 37v/130V >
< T: Almile TC: few scratches E: blue EC: few wounds>
You complete your spell...
Your minute meteor streaks toward a blue flame merchant captain, and explodes on impact!
Your minute meteor streaks toward a blue flame merchant captain, and explodes on impact!
Your minute meteor streaks toward a blue flame merchant captain, and explodes on impact!
Your minute meteor streaks toward a blue flame merchant captain, and explodes on impact!
Your minute meteor streaks toward a blue flame merchant captain, and explodes on impact!

< 151h/167H 184p/184P 37v/130V >
< T: Almile TC: few scratches E: blue EC: nasty wounds> c 'minute meteors'
You start chanting...

< 150h/167H 184p/184P 37v/130V >
< T: Almile TC: small wounds E: blue EC: nasty wounds>
A blue flame merchant captain hits you very hard.
A blue flame merchant captain is burned severely as he hits you!
OUCH! That really did HURT!
A blue flame merchant captain misses a kick at your groin, you breathe lighter now.

< 134h/167H 184p/184P 38v/130V >

If you look closely at the combat you see I was at 151 HP and dropped for no reason to 150 HP. I would have never noticed it if it was also a scratch/small wounds point.
Kiloppile
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Location: Chatsworth, CA, USA

Postby Kiloppile » Mon Jun 04, 2001 7:19 pm

Well, on a related note, I had one point in WD where I stopped at zero movement points, went to rest, and was suddenly at -1 movement points. Not a real huge concern, imho, but was just um... weird.
cherzra
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Location: Holland

Postby cherzra » Mon Jun 04, 2001 7:24 pm

I've had it that twice that I suddenly stop regenerating for two minutes, and I mean totally... not even regenning 1hp. I wasn't poisoned or anything, I just froze healing. Then after a few mins it disappeared.
gurzog
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Postby gurzog » Mon Jun 04, 2001 10:48 pm

I petitioned about that no regen thing, was told that some rooms regen is not possible...like um the lizard room near ghore :(

woulda been nice ot have something about this in the news tho
fighting something and suddenly noticing you're not regenning can make a big difference and can make a decision for you on whether to fight the mob or not
Vandic
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Postby Vandic » Mon Jun 04, 2001 11:16 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by gurzog:
<B>I petitioned about that no regen thing, was told that some rooms regen is not possible...like um the lizard room near ghore Image
</B></font><HR></BLOCKQUOTE>

Yeah, I've run across some !regen rooms in my travels...the most notorious being the tar pits just north of BG. You'd think after mudding for 5 years I'd be smart enough to avoid those things.

-VD
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Shevarash
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Postby Shevarash » Tue Jun 05, 2001 6:36 am

There have been NO_REGEN rooms in the MUD as longas I can remember, it's not anything new...


That said, there may be a bug that is causing those rooms to not onyl prevent healing, but decrement health as well...we're working on it.



------------------
<B>Shevarash -- Code Forger of Sojourn3
</B>
cherzra
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Location: Holland

Postby cherzra » Tue Jun 05, 2001 7:20 am

Aaah now that you mention it, it was indeed that room Gurzog. Never knew that Image That will make me think twice before fighting all 4 next time Image
rylan
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Location: Hudson, MA

Postby rylan » Tue Jun 05, 2001 2:08 pm

Hey Shev, saw this bug last night (or maybe 2 nights ago) while my group was resting at the sign to Ako village. That is a normal regen room, but moves still dropped by 1 or 2 after we were already resting there.
silvea
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Location: Holland

Postby silvea » Tue Jun 05, 2001 3:07 pm

the position of this combat is a normal regen room Image

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