Displacement does any good?

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Bopple
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Displacement does any good?

Postby Bopple » Tue Jun 05, 2001 4:53 pm

Does this spell do anything except the message of 'Your form is displaced!'?
Uthgar
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Postby Uthgar » Tue Jun 05, 2001 5:02 pm

Yes. Could you give any more detail as to how you are using the spell so that if there is a bug, that bug might be ascertained?

Uthgar
Bopple
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Postby Bopple » Wed Jun 06, 2001 12:49 am

This spell lets mobs miss a bit more?
Hrmm..i can't feel any differences...
Kiloppile
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Postby Kiloppile » Wed Jun 06, 2001 2:42 am

This powerful illusion spell displaces the victim's form, meaning
that the victim will appear to be a few feet from where they actually
stand, thuis making it very difficult for the victim to be hit in
melee combat. Each attempted hit towards the caster makes his
position easier to pinpoint, and thus lessens the chance that the
victim will avoid being hit.

That's the text of the spell... the last line is a little confused, target wise. Uses both caster and victim, etc.

Haven't seen the spell in use yet.
Silverast Rubicyn
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Postby Silverast Rubicyn » Wed Jun 06, 2001 2:52 am

Have had this spell a while, but never really cast it b/c tanks I cast it on say that it doesnt make much difference at all in how they tank. I myself have had it up and get pummeled by mobs.
rylan
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Postby rylan » Wed Jun 06, 2001 12:48 pm

From the sound of the spell description it seems like the spell would only really effect the first few attacks, and after that the mob knows where to pinpoint the target. Is this how it works?

If so, I'd think it should be changed so that effect reset each round.. So for a mob that gets multiple attacks, or with multiple mobs attacking the tank, the first attack would have a decent penalty, then next a smaller one etc, until after a few attacks there is no benefit. Then presumably the pc moved around during the fight (next round) and the penalties to the hit the pc are there again.

[This message has been edited by rylan (edited 06-06-2001).]
Uthgar
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Postby Uthgar » Thu Jun 07, 2001 2:22 am

I just fixed a bug in this spell on testmud, see my post in the other illusionist thread.

Uthgar
Bopple
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Postby Bopple » Thu Jun 07, 2001 9:47 am

With bug fixed, the duration of displacement seems significantly decreased. Is this intentional? (about some minutes -> 20 sec) I suspect so. But wanna be sure.
Bopple
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Postby Bopple » Thu Jun 07, 2001 9:59 am

After bug fixed, i found the duration of this spell significantly decreased.
It's time based or being chipped away like stone?
Silverast Rubicyn
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Postby Silverast Rubicyn » Thu Jun 07, 2001 10:36 am

It gets chipped away like stone, thats why its lasting for a shorter time. Each "miss" causes the mob to get closer to the real location of the target, eventually hitting him (and displacement wearing out).
Bopple
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Postby Bopple » Sat Jun 09, 2001 8:53 am

My displacement endures about 2 rounds only. Don't you guys think it's too short?

How's yours, Silverast?
Uthgar
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Postby Uthgar » Sat Jun 09, 2001 5:34 pm

Just like stoneskin, this spell will last longer on a warrior-type class that avoids or blocks more blows. However, unlike stoneskin, misses do chip away at it (since it was the cause of the miss). As a result, it will wear off quicker than stoneskin, especially on a mage. However, I believe (I may be wrong) that the combination of this spell with blur, very good ac, and stoneskin will make warriors virtually immune to hits while the spells are active.

Uthgar
Silverast Rubicyn
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Postby Silverast Rubicyn » Sat Jun 09, 2001 7:01 pm

I havent timed it too much, but it lasts very short on me, but can last a couple rounds on tanks I noticed. I think this is due to our spec illusion never notching, and low levels. Will most definately get better once we are higher and our spec can notch.

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