Miax tells you 'Post a constructive feedback post on the BBS, outline the issues, use all facts, and propose a balanced solution.

Currently, at this point, Warrior defensive skills max at:
Parry: 80
Shieldblock: 90
Dodge: 65
Shieldpunch: 90
Paladins, and Anti-paladins skills max at:
Parry: 99
Mounted combat: 99
Dodge: 65
It seems to be that there is a big difference between mounted tanks and warriors. Not only do they get bonus's to hit, and can wield a 2handed weapon, they can tank better. Add the bonus exp (paladins), poison (antis) and whatever misc. skills and spells, the system seems tweaked.
Personally I think something needs to be done about this. At almost any given time there are more paladins on then warriors (goodie side). I dont think paladins and antis with all their bonus abilities should be tanking better then warriors which deal with the drudge, but none of the benifeits.
I don't know the best way to go about this, but possibly raising warriors dodge and parry to 95? 99? would help. Maybe the step is to lower paladins skills, though i loathe to do such a thing (I too despise downgrades). Currently at this time, I dont have anything better to add.