Update on rogue ranged weapons?

Archive of the Sojourn3 Gameplay Discussion Forum.
Laxlez
Sojourner
Posts: 100
Joined: Tue Jul 24, 2001 5:01 am
Location: Chicago, IL
Contact:

Update on rogue ranged weapons?

Postby Laxlez » Thu Feb 21, 2002 9:32 pm

You see.. I've got this nice pouch for my daggers and darts, but rogue ranged weapons are not yet in the game.. I'm not bitching, I was just curious as to how the development of rogue ranged is progressing, since I haven't heard anything about it since archery came in..

A simple answer would suffice.. preferrably more than "we're working on it," but I'll take what I can get Image

-Laxlez
Yayaril
Sojourner
Posts: 2552
Joined: Sun Feb 18, 2001 6:01 am
Location: Green Bay, WI

Postby Yayaril » Thu Feb 21, 2002 10:14 pm

I still have over 500 darts that I bought the second week the mud was up. Anyone want to buy some antique darts?

Yayaril
User avatar
Shevarash
FORGER CODER
Posts: 2944
Joined: Fri Dec 29, 2000 6:01 am

Postby Shevarash » Thu Feb 21, 2002 10:16 pm

"We're working on it."

"Soon."

"I'll look into it."

Take your pick Image

------------------
<B>Shevarash -- Code Forger of Sojourn3
</B>
Guest

Postby Guest » Thu Feb 21, 2002 10:19 pm

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Yayaril:
<B>I still have over 500 darts that I bought the second week the mud was up. Anyone want to buy some antique darts?

Yayaril</B></font><HR></BLOCKQUOTE>

Not if they smell as bad as I think they do.
Dlur
Sojourner
Posts: 379
Joined: Mon Mar 05, 2001 6:01 am
Location: Minnesota
Contact:

Postby Dlur » Fri Feb 22, 2002 12:22 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Shevarash:
<B>"We're working on it."

"Soon."

"I'll look into it."

Take your pick Image

</B></font><HR></BLOCKQUOTE>

You forgot "Coming Soon!" as in Forage: Coming Soon!

ghimok
kaitos
Sojourner
Posts: 37
Joined: Fri Jun 29, 2001 5:01 am

Postby kaitos » Fri Feb 22, 2002 3:44 am

Laugh..... Image
Ashiwi
Sojourner
Posts: 4161
Joined: Thu Jun 14, 2001 5:01 am

Postby Ashiwi » Fri Feb 22, 2002 2:58 pm

I still don't want rogue ranged. It just doesn't seem as suitable for the rogue class. Can't I hold out for my 1h whip skill?
Laxlez
Sojourner
Posts: 100
Joined: Tue Jul 24, 2001 5:01 am
Location: Chicago, IL
Contact:

Postby Laxlez » Fri Feb 22, 2002 4:12 pm

Throwing knives and darts (possibly poisoned) doesn't fit in with a rogue class? It's something that I've looked forward to playing a rogue.. the way I envision it, it'll just be used strategically, not as a mode of battle like archery.
And what Ashiwi said gave me an idea.. Rogues could have a choice ala specialization.. Ranged weapons.. or 1h misc.. or maybe even something like garrote.. It's already set up so you can spec in ranged.. and I don't think it'd be too overpowering to allow 1h misc to have a higher cap if you specialize in it.. or to allow garrote to work a little better if you specialize in it, etc.

-Laxlez
Treladian
Sojourner
Posts: 1163
Joined: Fri Jan 26, 2001 6:01 am

Postby Treladian » Fri Feb 22, 2002 11:12 pm

Laxlez: As interesting as letting rogues or many other classes specialize is, it's something that seems to have gone the way of the dodo. Mages no longer choose a specialty at a certain level and instead start out as a specialist of sorts, druids and shamen are now specialized in their nature and spirit spells respectively, and during the discussions on rangers started by Miax WAY, way back, proposals to let rangers choose between melee and ranged were answered with "no." While it's not as interesting in terms of making a character unique, it is understandable from a balance standpoint. It's much easier to ensure that each class winds up being useful for its primary and secondary functions if their primary and secondary functions are more clearly defined.

------------------
"Maybe I should stop and ask for directions . . ."
Yayaril
Sojourner
Posts: 2552
Joined: Sun Feb 18, 2001 6:01 am
Location: Green Bay, WI

Postby Yayaril » Fri Feb 22, 2002 11:28 pm

I do miss ranged combat and the benefits. By and by, do you think that poisoning arrows could be fixed- I tried to poison some of Weylarii's arrows and it didn't work on any of them- it kept telling me that I could only poison weapons..

Yayaril
muma
Sojourner
Posts: 681
Joined: Fri Nov 02, 2001 6:01 am
Location: Seoul, South Korea

Postby muma » Fri Feb 22, 2002 11:32 pm

u know what would be cool is if rogues could throw like little stars as weapons (u know the kind ninjas use) and disguise themselves as ninjas and wear all black or something.

Image

Return to “S3 Gameplay Discussion Archive”

Who is online

Users browsing this forum: No registered users and 34 guests