There is a quest in CP that has been driving me nuts for some time now...I was told by a mob to give a certain item he gave me to a ghost in the CP catacombs...well there are two ghosts down there, one agro, one not. I have tried to talk to this ghost and can only get an action, and I got lucky once and got him to say something...well, anyway, When I try to give him the item I was told to, it tells me he must consent me first...I am hoping this is a bug
thanks,
Kifle
CP quest bug?!
There are LOTS of quests where this is a problem. If it isn't intentional, then there
are lots of shall we say 'small bus riding
area gods'. It is one of the most frustrating
things concerning quests here. It doesnt take a rocket specialist to fix the problem
of quest mobs being to weak to accept the
items they require. But it has gone on and on
So you have to wonder that for some twisted, sick and/or preverted reason, the gods of this mud enjoy forcing people to do quests when they are on and visible and deign to help you get a mob to consent you.
But I'm not bitter really!
Nulatudas
are lots of shall we say 'small bus riding
area gods'. It is one of the most frustrating
things concerning quests here. It doesnt take a rocket specialist to fix the problem
of quest mobs being to weak to accept the
items they require. But it has gone on and on
So you have to wonder that for some twisted, sick and/or preverted reason, the gods of this mud enjoy forcing people to do quests when they are on and visible and deign to help you get a mob to consent you.
But I'm not bitter really!
Nulatudas
Certain mobs types (ie spirits) are extremely weak. If area makers pumped up their strength then it would be much harder for people to get their quest items back when they make mistakes. Also mobs are very picky about how much weight they will accept (perhaps too picky) even a dragon will require consent for more than a few hundred coins :P
The current solution is to add a script to mobs that will make them consent to someone who bows before them. If you come across a quest mob and bow does not work then please tell a god so that we may fix it (also most admins can get the mob to consent you)
The current solution is to add a script to mobs that will make them consent to someone who bows before them. If you come across a quest mob and bow does not work then please tell a god so that we may fix it (also most admins can get the mob to consent you)
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Shargaas:
Certain mobs types (ie spirits) are extremely weak. If area makers pumped up their strength then it would be much harder for people to get their quest items back when they make mistakes. Also mobs are very picky about how much weight they will accept (perhaps too picky) even a dragon will require consent for more than a few hundred coins :P</font><HR></BLOCKQUOTE>
You do realize that area makers don't determine mob str? They only set mob race and class, and the str is autocalculated.
Hmm.... now that I think about it, there IS a workaround, but boy is it a kludge. Very inelegant.
Certain mobs types (ie spirits) are extremely weak. If area makers pumped up their strength then it would be much harder for people to get their quest items back when they make mistakes. Also mobs are very picky about how much weight they will accept (perhaps too picky) even a dragon will require consent for more than a few hundred coins :P</font><HR></BLOCKQUOTE>
You do realize that area makers don't determine mob str? They only set mob race and class, and the str is autocalculated.
Hmm.... now that I think about it, there IS a workaround, but boy is it a kludge. Very inelegant.
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