RP/pkill idea

Archive of the Sojourn3 Gameplay Discussion Forum.
Eadgydd
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Joined: Wed May 30, 2001 5:01 am

RP/pkill idea

Postby Eadgydd » Tue Jul 30, 2002 4:20 am

What do people think of a capture the flag game on Acheron, if the staff were to make the flags as items that could not be teleported and that were too heavy to lift (could only be dragged?).
Sarell
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Joined: Mon Jan 29, 2001 6:01 am
Location: brisbane, australia

Postby Sarell » Wed Jul 31, 2002 11:16 am

That would be nice, cept rogues could sneak in and take it at hearts desire. If something was coded so only could take it if no-one in your group was in the room might work? good idea!

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Ragorn
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Joined: Mon Jan 29, 2001 6:01 am

Postby Ragorn » Wed Jul 31, 2002 4:28 pm

I'll point out that sense life and awareness help you detect sneaking players, both using the skill and the elfy innate. Stick your cleric or ranger on flag defense Image

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- Ragorn
Jenera says 'i managed to match a little, ragorn's outfit is hideous.'
Tayros
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Postby Tayros » Wed Jul 31, 2002 5:56 pm

I'd love to see more variety in the arena
moritheil
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Joined: Wed Jan 31, 2001 6:01 am

Postby moritheil » Wed Jul 31, 2002 5:59 pm

What I'd like to see in the arena are Team Matches. Suppose there was a blue portal you could enter to go into the Team Arena. The computer would assign each player to a team, alternating (1 to A, 2 to B, 3 to A, etc.). The matches could start at regular times, and due to the somewhat random nature of pairing people up, you could have both evils and goods on the same team, for true variety.

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Touk says 'know you not I am Touk, slayer of stupid giants?'

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