You group-say 'Is it bashable?'

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thanuk
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You group-say \'Is it bashable?\'

Postby thanuk » Tue Sep 24, 2002 9:12 pm

Okay, this has been a problem here for a very long time. You look at a mob, it tells you an indepth description of the mob and everything about it down to the eye color, but it doesn't tell you if its BASHABLE!
You can go a room away if its in the dark and look in with infra, and it will tell you the size of the mob, but you can't figure it out standing right in front of the mob in broad daylight? This is just silly. You should be able to tell by looking at a mob if it is Corporeal or wraithform, and if it is bashable or not.
I'm interested why this has never been implemented, or if there is a reason it hasn't, i'd be interested in that as well. Maybe you just like watching me bounce off and get stunned? Image


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Thanuk Pantherclaw
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Postby Guest » Tue Sep 24, 2002 9:49 pm

And should it state his level too so mages can know if they can perma pwb it?
Maybe list specail procs on it as well so noone is thrown off guard?

BTW there's a neat little bug that should let you bash almost anything, but the consequences are probably not worth it Image


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Azuth God of Wizardry and Majiks
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Postby Tilandal » Tue Sep 24, 2002 10:10 pm

Mages at least get a rough idea of what level a mob is by using consider.

How large is a very larg warg? You have no way to tell unless you have infra up and its dark.

I think what thanuk is saying is it would be nice if there were a command like consider that would tell you how big a mob is relative to you. Perhapse making it part of consider.

>con warg

You could do it with a needle.
A Very large warg is small.

>con giant

It seems to be no match for you
A Pale skined giant warror is HUGE.

ect.

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Yayaril
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Postby Yayaril » Tue Sep 24, 2002 10:16 pm

Azuth, mages can just use con to figure out if they can permanently power word blind a mob. Silly god.

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-Yayaril
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Postby Galkar » Tue Sep 24, 2002 10:25 pm

Um, I kinda agree with Thanuk. I walked into a room this morning, saw a priestess, attempted to bash, and it was to big :P

Looking at the name/description should at least give me some clue as to whether or not I can bash said mob.

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Daz
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Postby Daz » Tue Sep 24, 2002 10:56 pm

There is a great way to tell if a mob is bashable.

bash <mobname>

if you do, it is.
if you don't, it isn't.
if you die, you have gained knowledge.
if you live, you have gained experience.

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-Daz "<^> (*¿*) <^>" Proudwolf
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Postby Vahok » Tue Sep 24, 2002 11:52 pm

I gotta agree with Thanuk here. I know us meatshields are stupid, but even we can figure out "Damn, that dude looks big."




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Postby Corth » Wed Sep 25, 2002 12:34 am

By looking at something you should be able to tell approximately how tall it is and how much it weighs. You should also be able to tell if it is immaterial. Why not have 'consider' relay this readily available information?

Corth

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Goddamned slippery mage.
thanuk
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Postby thanuk » Wed Sep 25, 2002 1:25 am

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Azuth:
<B>And should it state his level too so mages can know if they can perma pwb it?
Maybe list specail procs on it as well so noone is thrown off guard?

BTW there's a neat little bug that should let you bash almost anything, but the consequences are probably not worth it Image


</B></font><HR></BLOCKQUOTE>

Bah, you know i dont mean it should say "It's bashable!" in the descrip Image But it should tell you at least the size of the being. If i can figure it out with infra in the dark from a room away, i should be able to judge the size of a mob while standing in the same room. Obviously some mobs will still not be bashable even though they fit into the size category for some reason, but in general you should be able to judge the size the mob, and therefore, his bashability.
As for the bug that allows you to bash almost anything, using it as an unfair advantage would be bug abuse, and inherantly wrong.
In conclusion: Delete Azuth for bug abuse!
Oh yeah and let us judge mob size too.



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Thanuk Pantherclaw
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Postby Ambar » Wed Sep 25, 2002 2:02 am

how bout a size toggle???

tog size on

look Ambar
bleh bleh bleh
Ambar is size HUGE.


tog size off

look Ambar
bleh bleh bleh


ok so small little humans cannot bash ME (buahahaha)

bashable two size up two size down (and ofc wraiths arent bashable)

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Ambar -= Beloved Matron =- Crimson Coalition
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Postby Croban/Owom » Wed Sep 25, 2002 2:12 am

So does this mean we should expect Infravision to be downgraded soon? :-D

BTW, I would love it if consider did the same comparison that looking-in does with infra people.


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Postby Nokie » Wed Sep 25, 2002 2:16 am

OMG you can see how big something is with infravision?!

downgrade infravision!!!!!!!!111

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Nokie 'No you don't!! That belongs to me!' Quickfingers
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Shevarash
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Postby Shevarash » Wed Sep 25, 2002 10:05 am

I'll consider it.

Though, implementing something Thanuk suggested is one of those signs of the apocalypse I believe.

*panic*

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Postby Fura » Wed Sep 25, 2002 3:39 pm

I can imagine some mobs looking insubstantial, but not all. If ghosts were all see-through, people wouldn't meet up with strangers on dark roads and not suspect it was a ghost until after the fact, etc. I saw one, she looked rather solid (although a very strange shade of glowing blue). Maybe some would be obviously wraithform, but not all.

I do like the idea of being able to tell if something looks big, or looks more like you could trip over it...
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Postby Dalar » Wed Sep 25, 2002 6:49 pm

how about a message on each slash saying how you cut through the mob? i'll know if my sword cuts through a ghost right? then i will know if i can cut straight through something i probably can't bash it.

i don't see anything wrong w/ having a flag saying how big a mob is when u look at it. imho it should be next to the mob's name just like (Water) or (No Ground)


A magnificent white warhorse stands quietly here. (HUGE).

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thanuk
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Postby thanuk » Wed Sep 25, 2002 10:04 pm

Downgrade Apocalypse!

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Thanuk Pantherclaw

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